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Dev Thread - TFC for Cs 1.6


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CookieCrumbler
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Join Date: Feb 2013
Location: Australia
Old 07-30-2014 , 14:33   Dev Thread - TFC for Cs 1.6
Reply With Quote #1

Title self explanatory , ;)

Capture the flag (ctf in TFC is different to the two amxx versions of ctf here on this site tfc has flag room and flag capture point in two different spots.)

And game mod Capture Points = for cp maps


9 classes
scout -
sniper
soldier -
demoman -
heavy -
medic -
pyro -
spy -
engineer


each with there distinct melle weapons and primary weapons from tfc =
crowbarz ,
wrench ,
tranquilizer gun,
the medics medkit ,
rocket launchers,
sentry guns ,
shotguns ,
double barrell shotguns,
nailguns ,
grenade launchers ,
pipe bombs etc etc,

The quake 1 feel ie: original hl1 style movement , bunnyhopping etc ie: Q1 , hl1 ,old cs ,tfc dmc style movement , conc jumping , nades , flamethrowers etc

Need I say more, any avid goldsrc engine fan would know what im talking about


There are plenty of mods here that this sort of mod could be puzzled together with I will post links for refrence

use only best amxx coding techniques
things like orpheu, metamod modules , memory bytes sig data and other types of coding welcome and preferred

Free to post code here to contribute if you want

This deserves to be a full fledged mod , a true classic built originally on the quake 1 engine and had all the fun cpoints threewave ctf and other stuff

Will pay to have such an awesome mod made
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CookieCrumbler
Senior Member
Join Date: Feb 2013
Location: Australia
Old 07-30-2014 , 14:43   Re: Dev Thread - TFC for Cs 1.6
Reply With Quote #2

Additional Game modes in the future , - Mods of a Mod API :
Dodgeball ,
Jailbreak
etc

BSP Compat - Make maps compatible with your mod

https://forums.alliedmods.net/showth...7630?p=1647630

For compatabilty of tfc maps in cs


CS Flags (dod like) - 1.194 [2013-11-09]
https://forums.alliedmods.net/showthread.php?t=46669

sort of like control points



GHW - CTF (Capture The Flag) 3.0
https://forums.alliedmods.net/showthread.php?p=208884?p=208884

GHW's ctf mod


Just Capture the Flag (CTF) v1.32c (26 jun 2012)
https://forums.alliedmods.net/showthread.php?t=132115

jCTF ctf mod


Bunny Hopping Double Jump , Old HL 1 Engine movement mechanics etc
Code:
  Counter-Strike 1.3 
  
https://forums.alliedmods.net/showthread.php?p=1298986

This plug-in brings back a lot of gameplay mechanics from Counter-Strike 1.3.  These mechanics include:
  • Pistols are accurate in the air
  • AWP deploy delay decreased to 0.75 seconds (not sure if this value is completely accurate from 1.3)
  • 1.3-style bunny hopping (with settings to allow 1.1-style bunny hopping, and auto-bunny hopping)
  • Slowdown when hitting the use key
Bunny Hop Enabler (remove the slow down after jumping in CS) https://forums.alliedmods.net/showth...?t=1262?t=1262 Old Halflife movement mechanics Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification) https://forums.alliedmods.net/showthread.php?p=1239361
Aiming for a mixture of like this :
http://www.youtube.com/watch?v=ZgBJSltymvE

and mostly this like fortress forever
http://www.youtube.com/watch?v=-0-6wdDyGLI



Things to do.

Team Menu / Class Menu
Code:
Team :
1. Red 
2. Blue
Code:
Class :
1. Scout 
2. Sniper
3. Soldier 
4. Demoman 
5. Medic 
6. Heavy Weapons Guy
7. Pyro 
8. Spy 
9. Enginner




Classes


Scout :
Code:
Health :  75 / 125
Armour :  50
Speed : 150% (Quake Team Fortress) 133% (Team Fortress Classic) 

Melle weapon : Crowbar 
DmgPH : 18

Primary Weapons : Nailgun : ammo 
200 / 
DmgPH : 9

2nd Primary Weapon : Single Barrel Shotgun -  
8 / 50 
DmgPH : 4 -22
Sniper:
Code:
Melle Weapon : Crowbar

Primaries:
Sniper Rifle
Automatic Rifle
Nailgun
Soldier
Code:
Melle Weapon : Crowbar

Primaries:
Single Barrel Shotgun
Double Barrell Shotgun
Rocket Launcher
Demoman :
Code:
Melle Weapon Crowbar

Primaries :
Single Barrel Shotgun
Grenade Launcher
Pipebomb Launcher
Medic :
Code:
Melle Weapon : Medkit

Primaries:
Single Barrel Shotgun
Double Barrell Shotgun
Super Nailgun
Heavy :
Code:
Melle Weapon : Crowbar

Primaries:
Single Barrel Shotgun
Double Barrell Shotgun
Assault Cannon
Pyro :
Code:
Melle Weapon : Crowbar

Primaries:
Single Barrel Shotgun
Flame Thrower
Incendiary Cannon
Spy :
Code:
Melle Weapon : Knife

Primaries:
Tranquilizer Gun
Double Barrell Shotgun
Nailgun
Code:
Engineer :

Melle Weapon : Wrench

Primaries:
Railgun
Double Barrell Shotgun
Can Deploy Sentries
Reserved
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Last edited by CookieCrumbler; 08-01-2014 at 12:23.
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