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[CS:GO] Server Crashing Randomly - Included Logs.


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balonfx
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Join Date: Dec 2013
Location: New Haven, CT
Old 05-26-2014 , 14:44   [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #1

What's up, so I've been having some issues with a gungame server lately crashing constantly. Happens randomly from what I see, so I decided to debug, look at the console.log, look at all sourcemod errors and I can't seem to find an answer or figure it out. Any help would be extremely appreciated.


This outputs just as the server goes down.
Console.log
Code:
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"

This is the debug.log
Code:
CRASH: Mon May 26 11:51:58 EDT 2014
Start Line: ./srcds_linux -game csgo -usercon -strictportbind -port 27015 +clientport 27005 -console  -debug -tickrate 64 -maxplayers_override 20 -condebug  +game_type 3 +game_mode 0 +map aim_texture_city_advanced_go
[New LWP 27615]
[New LWP 27616]
[New LWP 27626]
[New LWP 27630]
[New LWP 27636]
[New LWP 27625]
[New LWP 27671]
[New LWP 27637]
#0  0xf7750425 in ?? ()
End of Source crash report

Thanks a bunch to whoever replies. Not sure if this is a sourcemod issue; (assuming not as there is nothing being produced in the error logs). Running off debian linux.
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hamilton5
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Old 05-26-2014 , 22:35   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #2

random csgo crashing is just normal ;\ ... what version of things you are running and maybe a plugin list would be more helpful then these "logs" - always use the latest SM snapshot (atm 1.5.4-git4065) newer MM too... Plugins are usually the cause - its hard saying from information given.
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balonfx
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Old 05-26-2014 , 23:24   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #3

Quote:
Originally Posted by hamilton5 View Post
random csgo crashing is just normal ;\ ... what version of things you are running and maybe a plugin list would be more helpful then these "logs" - always use the latest SM snapshot (atm 1.5.4-git4065) newer MM too... Plugins are usually the cause - its hard saying from information given.
I'll provide a plugin list here in a bit, everything is up to date. I also have 6 other servers running on this VM. All of which are running just fine no crashing.


Haven't been able to think of anything, might try a fresh install of the server in case anything messed up.
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hamilton5
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Old 05-27-2014 , 00:50   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #4

6 servers on one vm!? maybe that's the problem... if they are all identical, only one is crashing... strange.
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stay.pista
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Join Date: Apr 2013
Location: Hungary
Old 05-27-2014 , 02:09   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #5

Quote:
Server is hibernating
Hibernate and crash?
Disable hibernating: sv_hibernate_when_empty 0
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stay.pista
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Join Date: Apr 2013
Location: Hungary
Old 05-27-2014 , 02:11   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #6

Or this?
Quote:
./srcds_linux -game csgo -usercon -strictportbind -port 27015 +clientport 27005 -console -debug -tickrate 64 -maxplayers_override 20 -condebug +game_type 3 +game_mode 0 +map aim_texture_city_advanced_go
Delete this comm: +clientport 27005
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musosoft
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Old 05-27-2014 , 06:48   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #7

try:
./srcds_run -game csgo -usercon -debug -tickrate 64 -maxplayers 20 +game_type 3 +game_mode 0 +map aim_texture_city_advanced_go +ip 0.0.0.0 +mapgroup MAPGROUP_SPECIFIED_IN_GAMETYPES.TXT
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Making FiveM servers nowadays. Can help with CS:GO, CS:S, and other Source server stuff too, just PM me. Thanks

Last edited by musosoft; 05-27-2014 at 06:49.
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balonfx
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Old 05-27-2014 , 11:10   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #8

Quote:
Originally Posted by hamilton5 View Post
6 servers on one vm!? maybe that's the problem... if they are all identical, only one is crashing... strange.
I've had more running before; even when they were all fully nothing would happen as far as a server crash, so I'd doubt this is the issue - I'd see something on the 128tick or other 64tick servers which are running.


@stay.pista
I have added the hibernating command.

"-console -usercon -debug -tickrate 64 -maxplayers_override 20 -condebug +game_type 3 +game_mode 0 +map aim_texture_city_advanced_go"

@musosoft
Is that needed even if I am using all custom maps? nothing from an actual mapgroup?
Everything on the server is on fastdownload and in the maps folder like I used to do it in source. No workshop stuff, as I extremely dislike using the workshop.



______________

Thank you all for your fast replies. Going to keep working on resolving this, put in a ticket to steam for valve, I'd double ill get an answer that helps, but worth the shot as they should be able to understand their own debug.log.

Hoping I resolve it soon, still looking for suggestions/ideas!

Last edited by balonfx; 05-27-2014 at 11:11.
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musosoft
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Old 05-27-2014 , 11:17   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #9

hah I extremely dislike using the workshop too... About mapgroups I always thought that they are needed. Look in console logs if there is not mapgroup specified error, maybe csgo can run without them.
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balonfx
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Old 05-27-2014 , 11:45   Re: [CS:GO] Server Crashing Randomly - Included Logs.
Reply With Quote #10

Quote:
Originally Posted by musosoft View Post
hah I extremely dislike using the workshop too... About mapgroups I always thought that they are needed. Look in console logs if there is not mapgroup specified error, maybe csgo can run without them.

Above I provided code where it was the output before a server crash, that is all I have and then the crash code I provided to valve/steam support.

This is such a confusion. Makes no sense to me, as all my players have noticed; it's when someone uses a negev after round end is when a lot of the crashes happen.
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