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[SUG] Elemental Mod


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Ashcan
Senior Member
Join Date: May 2008
Old 01-03-2011 , 05:37   [SUG] Elemental Mod
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Hello, i dont know such pawn language to do this on my own so i have to post my suggestion here.
It would be nice if someone decide to make this and ofc i can help with my skills.

Elemental Mod for CS 1.6
It will be classic EXP Mod with elements.
First of all...
1) When u kill someone u get exp and random "discovered" elemental.
2) Elementals cant be lost, they should be saved on players.
3) Each elemental have special power and requirement of lvl...
4) Player must choose their Main elemental so they gain a power.
5) Elementals can be combined to create various new elementals

Basic elementals are:
Fire, Water, Earth, Air

There should be updating information of receipts (like info page) already discovered.

Basic elements should have req of 1lvl.

When u combine Fire+Earth u gain new elemental = Lava, and ofcourse u lose used elements.
So after combine u got Water, Air and Lava.
Now when u kill someone u CAN get Fire or Water or Earth or Air or Lava.

When combining will fail (i mean when u CANT combine some 2 items for example Fire + Fire (which is wrong combination)) u lose used elements.

Ask here for more info i can provide information about elements' combinations.
Some of them:

- Air + Fire = Energy
- Earth + Water = Swamp
- Energy + Swamp = Life

- Life + Swamp = Bacteria
- Bacteria + Water = Plankton
- Earth + Plankton = Worm
- Swamp + Worm = Snake
- Snake + Worm = Lizard
- Earth + Lizard = Beast
- Beast + Life = Man
- Man + Man = Sex

u know guys what i mean ?
there should be some funny elements too ;p
Ashcan is offline
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