Hello, I would ask a Plugin (More like an extra is worth more)
I have a ZM and wish someone would make the following changes
Zombies Classes:
Jumping Zombie: I'd like someone put some plugin for it to Multiple jumps (3x is good, more would be bad for me)
Zombie Killer: I would like them to add Bunny Hop on it because then he could kill a lot easier
Additional to all players:
I wish everyone had a free parachute in all rounds
I do not speak English, this text was translated by Google, I hope they understand and can help me
My script is here for Zombies:
PHP Code:
/*================================================================================
-----------------------------------
-*- [ZP] Zombie Classes Example -*-
-----------------------------------
~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~
This is just an example on how to add additional zombie classes to ZP.
================================================================================*/
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
// Zombie Attributes
new const zclass_name[] = "Jumping Zombie" // name
new const zclass_info[] = "Multiple Jump" // description
new const zclass_model[] = "zombie_source" // model
new const zclass_clawmodel[] = "v_knife_zombie.mdl" // claw model
const zclass_health = 3600 // health
const zclass_speed = 180 // speed
const Float:zclass_gravity = 1.0 // gravity
const Float:zclass_knockback = 1.0 // knockback
// Zombie Attributes
new const zclass2_name[] = "Hunter Zombie" // name
new const zclass2_info[] = "Powerful attack" // description
new const zclass2_model[] = "zombie_source" // model
new const zclass2_clawmodel[] = "v_knife_zombie.mdl" // claw model
const zclass2_health = 2000 // health
const zclass2_speed = 195 // speed
const Float:zclass2_gravity = 1.0 // gravity
const Float:zclass2_knockback = 1.0 // knockback
// Class IDs
new g_zclassid1
new g_zclassid2
// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[ZP] New zombies by MatheusGrilo", "1.0", "MatheusGrilo")
// Register the new class and store ID for reference
g_zclassid1 = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback)
g_zclassid2 = zp_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, zclass2_knockback)
}
// User Infected forward
public zp_user_infected_post(id, infector)
{
// Check if the infected player is using our custom zombie class
if (zp_get_user_zombie_class(id) == g_zclassid1)
{
client_print(id, print_chat, "[ZP] Espero que tenham gostado de nossas novas classes!")
set_pev(id, pev_health, float(pev(id, pev_health)) + 0.0)
}
}