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[TF2] Building Hacks (0.4) - Build in respawn


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pheadxdll
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Join Date: Jun 2008
Old 09-07-2012 , 17:37   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #101

It looks like that is normal behavior without the extension: if you build a sentry outside of spawn, pick it up, and walk into a func_respawnroom, it'll destroy the sentry you are carrying. It looks like sentries are only affected.

This was introduced around MvM so I think it's meant to prevent engineers from running into respawn to save their sentry from an incoming sentry buster. This seems more likely than it being a fix to an exploit so I think it'll be safe to patch it.. I'll have a new version soon.
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Last edited by pheadxdll; 09-07-2012 at 17:38.
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pheadxdll
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Old 09-07-2012 , 21:22   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #102

Grab the latest version from the first post. This has the fixes for windows and stops sentries from destructing when you carry then into spawn.

Enjoy!
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PolyQuad
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Join Date: Oct 2011
Old 09-07-2012 , 22:25   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #103

Updated my server tonight, works as expected, great work man, really appreciate your efforts to help get this fixed.

PolyQuad

edit* one note, stop your server before you apply this upgrade, mine crashed while copying the files while running

Last edited by PolyQuad; 09-07-2012 at 22:26.
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Sreaper
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Join Date: Nov 2009
Old 09-07-2012 , 22:26   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #104

Yeah thanks so much for the update! :D
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CuriousG
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Join Date: Feb 2012
Old 09-07-2012 , 23:43   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #105

Quote:
Originally Posted by pheadxdll View Post
It looks like that is normal behavior without the extension: if you build a sentry outside of spawn, pick it up, and walk into a func_respawnroom, it'll destroy the sentry you are carrying. It looks like sentries are only affected.

This was introduced around MvM so I think it's meant to prevent engineers from running into respawn to save their sentry from an incoming sentry buster. This seems more likely than it being a fix to an exploit so I think it'll be safe to patch it.. I'll have a new version soon.
It really irked me when I first saw this happen and I didn't know why it was happening. It makes sense why Valve did it now that you've explained it. If you're like me, I like building near spawn then moving my things once they are built up. I've just adapted to this behavior now that I know why it happens. I just walk outside the respawn room then pick up the sentry - simple as that.
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pheadxdll
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Join Date: Jun 2008
Old 09-14-2012 , 21:40   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #106

Updated gamedata to fix the sentry patch on Windows. Get it here or from the first post.
Attached Files
File Type: txt teleport.txt (918 Bytes, 142 views)
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pheadxdll
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Old 10-27-2012 , 00:56   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #107

Tonight's update broke this. Grab the latest version from the first post to fix it.

Happy trails!
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CuriousG
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Join Date: Feb 2012
Old 11-01-2012 , 06:54   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #108

How about a check for MvM mode so it doesn't affect gameplay on MvM maps while preserving what Valve intended ?
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pheadxdll
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Old 11-01-2012 , 10:52   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #109

Quote:
Originally Posted by CuriousG View Post
How about a check for MvM mode so it doesn't affect gameplay on MvM maps while preserving what Valve intended ?
Not possible with a patch. MvM servers are usually dedicated to that mode so if you don't want people bringing buildings into spawn, I suggest not using this extension.
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pheadxdll
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Old 01-09-2013 , 00:20   Re: [TF2] Building Hacks (0.2) - Build in respawn
Reply With Quote #110

Attached is the latest gamedata for tonight's update. It's only needed if your server runs on Windows. It's included with the latest version on the first post as well.
Attached Files
File Type: txt teleport.txt (868 Bytes, 151 views)
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