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CS:GO Update 12/8/2015

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AlliedModders Donor
Join Date: Nov 2014
Location: bhop_deluxe
Old 12-09-2015 , 01:37   Re: CS:GO Update 12/8/2015
Reply With Quote #41

Alright. Finally found what was crashing my first server. I was setting these cvars via my plugin, and for some reason that would cause instant crashing when bots join:

PHP Code:
    ServerCommand("bot_zombie 1");
ServerCommand("bot_join_after_player 1");
ServerCommand("bot_quota 1");
ServerCommand("bot_quota_mode normal"); 

So if anyone is still experiencing crashing, try seeing if you have any plugins that use any of those cvars. What this does mean however, is that once again Valve has modified a big part of community servers without putting any information about it in the actual patch notes..

It's not 100% confirmed yet, but as far as I can tell I think they may have removed any possible functionality for renaming/controlling bots. If anyone has a working replay bot let me know, but mine is no longer working properly after this update.
aexi0n is offline
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Join Date: Apr 2015
Old 12-09-2015 , 01:43   Re: CS:GO Update 12/8/2015
Reply With Quote #42

Originally Posted by mrazza View Post
Any issues you're having are very likely plugin related. The client join process has changed slightly and depending on what actions the plugin performs on the connecting client may cause either the server to crash or a reconnection loop to take place.
I disabled all the plugins on my server and it still wouldn't start back up. It's definitely not a plugin issue.

Never mind, you're referring to the users having connecting issues.

Last edited by whtevrwt; 12-09-2015 at 01:46.
whtevrwt is offline
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Join Date: Dec 2010
Old 12-09-2015 , 01:48   Re: CS:GO Update 12/8/2015
Reply With Quote #43

you access the server from the main account or use steam sharing?
MFS is offline
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Join Date: Sep 2010
Old 12-09-2015 , 02:33   Re: CS:GO Update 12/8/2015
Reply With Quote #44

I've released a plugin with a few small fixes for the R8, might be worth it to take a look (or suggest additional bugs needing fixing). https://forums.alliedmods.net/showthread.php?t=275789
necavi is offline
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Join Date: Nov 2014
Old 12-09-2015 , 02:46   Re: CS:GO Update 12/8/2015
Reply With Quote #45

I'm using sourcemod-1.8.0-git5796 for linux and it doesn't start for CSGO
switched to using the stable build for linux (1.7.3-git5275) and its working

Will a a update for sourcemod's dev build be released to fix this? I'm using the dev build for a number of plugins ;(
Bchewy is offline
Join Date: Aug 2015
Old 12-09-2015 , 02:51   Re: CS:GO Update 12/8/2015
Reply With Quote #46


So, the first connecting my server earned by themselves, on the second did not help my steps:

removes reservedslots.smx
Changed sm_hide_slots 0
I put the older version of the SM
Generate new tokens
Updating the server via bat
Reloads thousand times
Switched on and off thousands of times

No results!
On the server can connect to only one player, the other sees at fault:
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff

Last edited by BloodJkeee; 12-09-2015 at 02:52.
BloodJkeee is offline
Join Date: Aug 2015
Old 12-09-2015 , 02:53   Re: CS:GO Update 12/8/2015
Reply With Quote #47

Also I tried the files in the addons from the first server (which earned). The server is not in the bath and tokens, I checked on api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=

Last edited by BloodJkeee; 12-09-2015 at 02:55.
BloodJkeee is offline
AlliedModders Donor
Join Date: Mar 2005
Old 12-09-2015 , 02:58   Re: CS:GO Update 12/8/2015
Reply With Quote #48

Our servers were updated and now running fine on 1.7.3 build 5270 - 1.7.3 build 5275.

The crashes were due to GOTV for us.

tv_enable "0" in server.cfg fixed crashing on boot.
Squallkins is offline
SourceMod Donor
Join Date: Jan 2010
Old 12-09-2015 , 03:06   Re: CS:GO Update 12/8/2015
Reply With Quote #49

I also had the problem with having only 1 slot.

My procedure was:
  1. As I had +sv_steamaccount YOURGSLTHERE in command line, I only added -net_port_try 1 (from update log: – Each GSLT is restricted for use on one dedicated server instance only, and should be passed on command line with +sv_setsteamaccount THISGSLTHERE -net_port_try 1)
  2. I added tv_advertise_watchable 1 to server.cfg (– Game servers with GOTV enabled and GOTV relays that need to support external clients connecting on GOTV port must set tv_advertise_watchable 1)
  3. It still didn't work after these first two steps. I have 4 bots on, so I tried to disable all bot commands in server.cfg, but still nothing.
  4. Then I disabled reservedslots.smx. IT WORKED!
karil is offline
Veteran Member
Join Date: Dec 2009
Location: Sweden Norrköping
Old 12-09-2015 , 03:17   Re: CS:GO Update 12/8/2015
Reply With Quote #50

All my servers got stuck in a bootloop and when I disabled reservedslots.smx and changed tv_enable to "0" they all started except one. Still wondering what could be wrong with that one... They are almost running the same plugins.
Schpraaankiii is offline
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