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Help / Support [Not Solved] HUMAN ZOMBIE RANK


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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 03-03-2012 , 21:47   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #11

Every server has that. And his server cant be crash if he enables debug (thats not posible)
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 03-03-2012 , 21:50   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #12

Quote:
Originally Posted by H.RED.ZONE View Post
Every server has that. And his server cant be crash if he enables debug (thats not posible)
Debug is just to let the owner to find bugs and fix it. I don't believe it will crash the server & true, all server has mapcycle.txt by default regardless of installing CS through Steam or HLDSUpdateTool. I wonder how can he get mapcycle.txt isn't valid or not found.
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 03-03-2012 , 21:56   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #13

Check if the file is not named :
mapcycle.txt.txt

That's the only thing it can be.
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Last edited by H.RED.ZONE; 03-03-2012 at 21:56.
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naSTR
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Join Date: Dec 2011
Location: Asia, Mongolia
Old 03-03-2012 , 22:35   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #14

exactly. i know mapcycle isn't shutting down server. problem is in this code
PHP Code:
#include <amxmodx> 
#include <hamsandwich> 
#include <cstrike> 
#include <fakemeta> 
#include <fun> 
#include <nvault> 

enum _:Ranks 

    
player_level_1
    
player_level_2
    
player_level_3
    
player_level_4
    
player_level_5
    
player_level_6
    
player_level_7
    
player_level_8
    
player_level_9
    
player_level_10


new const 
ranknames[Ranks][] =  

    
"Newbie"
    
"Rookie"
    
"Thief"
    
"Gangster"
    
"ArmsDealer"
    
"Mobster"
    
"Gangleader"
    
"Assasin"
    
"Terrorist"
    
"Godfather" 
}; 

new const 
CTranknames[Ranks][] =  

    
"Trainee"
    
"Greenhorn"
    
"Agent"
    
"Undercover Agent"
    
"Soldier"
    
"Special Agent"
    
"Lieutenant"
    
"Captain"
    
"General"
    
"Admiral" 
}; 

new const 
LEVELS[Ranks][2] = 

    {
099}, 
    {
100199}, 
    {
200499}, 
    {
500799}, 
    {
8001199}, 
    {
12001799}, 
    {
18002699}, 
    {
27003999}, 
    {
40005999}, 
    {
60008000
}; 

new const 
LEVELSCT[Ranks][2] = 

    {
099}, 
    {
100199}, 
    {
200499}, 
    {
500799}, 
    {
8001199}, 
    {
12001799}, 
    {
18002699}, 
    {
27003999}, 
    {
40005999}, 
    {
60008000
}; 

enum _:XPDATA 

    
XPTotalXP[CsTeams], Rank 


//Add your cvars here 
enum _:TEAMCVARS 

    
CVAR_HEALTH
    
CVAR_ARMOR 


//Offsets 
const m_LastHitGroup 75

//Max Players 
const MAX_PLAYERS 32

//XP Holders 
new g_XP[MAX_PLAYERS+1][XPDATA];//Holds your XP data 

//Team Specific Cvars 
new g_Cvar[TEAMCVARS][CsTeams][Ranks]; 

//HudSync 
new gHudSync

//Cvars 
new g_iXpKillg_iXPHSKillg_iXpKillctg_iXPHSKillct

//Nvault 
new g_szAuthID[MAX_PLAYERS+1][35]; 
new 
g_iVault

public 
plugin_init() 

    
register_plugin("Xp Mod Teams""0.0.1""SavSin"); 
     
    
//Sync the hud messages 
    
gHudSync CreateHudSyncObj(); 
     
    
//Player Events 
    
RegisterHam(Ham_Spawn"player""fwdHamPlayerSpawn"1); 
    
RegisterHam(Ham_Killed"player""fwdHamPlayerKilled"1); 
     
    
//Cvars 
    
g_iXpKill register_cvar("xmt_kill_xp""8"); 
    
g_iXPHSKill register_cvar("xmt_hs_kill_xp""4"); 
    
g_iXpKillct register_cvar("xmt_killct_xp""2"); 
    
g_iXPHSKillct register_cvar("xmt_hs_killct_xp""1"); 
     
    
RegisterCvars(); 
     
    
//Nvault 
    
g_iVault nvault_open("player_xp_data"); 


public 
cz_bot_ham_registerable(id

    
RegisterHamFromEntity(Ham_Killedid"fwdHamPlayerKilled"1); 


public 
client_authorized(id

    if(!
is_user_bot(id)) 
    { 
        
get_user_authid(id g_szAuthID[id] , charsmax(g_szAuthID[])); 
        
LoadData(id); 
    } 


public 
client_disconnect(id

    
SaveData(id); 
    
g_XP[id] = g_XP[0]; 


public 
fwdHamPlayerSpawn(id

    if(
is_user_alive(id)) 
    { 
        
set_user_health(idget_pcvar_num(g_Cvar[CVAR_HEALTH][cs_get_user_team(id)][g_XP[id][Rank]])); 
        
cs_set_user_armor (idget_pcvar_num(g_Cvar[CVAR_ARMOR][cs_get_user_team(id)][g_XP[id][Rank]]), CS_ARMOR_VESTHELM)  
         
        if(!
task_exists(id)) 
        { 
        
set_task(1.0"ShowHud"id__"b"); 
        } 
    } 


public 
fwdHamPlayerKilled(iVictimiKilleriShouldGib

    new 
HitGroup get_pdata_int(iVictimm_LastHitGroup5); 
    new 
iTempXP[MAX_PLAYERS+1]; 
    
//new attacker = cs_get_user_team(iKiller) 
     
    
if(cs_get_user_team(iKiller) == CS_TEAM_CT
    { 
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKillct); 
    
remove_task(iVictim); 
    } 
    else if(
cs_get_user_team(iKiller) == CS_TEAM_T
    { 
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKill); 
    
remove_task(iVictim); 
    } 
     
    
//if(get_user_weapon(iVictim) == CSW_KNIFE) 
    //{ 
    //    iTempXP[iKiller] += get_pcvar_num(g_iXPKnifeKill); 
    //} 
     
    
if(HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_CT
    { 
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKillct); 
    } 
    else if(
HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_T
    { 
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKill); 
    } 
     
     
    
g_XP[iKiller][XP][cs_get_user_team(iKiller)] += iTempXP[iKiller]; 
    
g_XP[iKiller][XPTotal] += iTempXP[iKiller]; 
    
iTempXP[iKiller] = 0
     
    
SaveData(iKiller); 
    
CheckLevel(iKiller); 


public 
CheckLevel(id

    if(
cs_get_user_team(id) == CS_TEAM_CT
    { 
        for (new 
sizeof(LEVELSCT) ; i++ ) 
        {  
            if (
LEVELSCT[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELSCT[i][1] )  
            { 
                if(
g_XP[id][Rank] != i
                { 
                    if(
g_XP[id][Rank] < i
                    { 
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"CTranknames[g_XP[id][Rank]]) 
                    } 
                    else 
                    { 
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"CTranknames[g_XP[id][Rank]]) 
                    } 
                 
                    
g_XP[id][Rank] = i// Sets Player New Level 
                    
break;  
                } 
             
                break; 
            } 
        } 
    } 
    if(
cs_get_user_team(id) == CS_TEAM_T
    { 
        for (new 
sizeof(LEVELS) ; i++ ) 
        {  
            if (
LEVELS[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELS[i][1] )  
            { 
                if(
g_XP[id][Rank] != i
                { 
                    if(
g_XP[id][Rank] < i
                    { 
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"ranknames[g_XP[id][Rank]]) 
                    } 
                    else 
                    { 
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"ranknames[g_XP[id][Rank]]) 
                    } 
                 
                    
g_XP[id][Rank] = i// Sets Player New Level 
                    
break;  
                } 
             
                break; 
            } 
        } 
    } 


public 
ShowHud(id

    if(
is_user_connected(id)) 
    { 
        if(
cs_get_user_team(id) == CS_TEAM_T
        { 
            
set_hudmessage(255000.020.2600.01.0,,_, -1); 
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"ranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELS[g_XP[id][Rank]][1] : LEVELS[g_XP[id][Rank] + 1][0] ); 
        } 
        else if(
cs_get_user_team(id) == CS_TEAM_CT
        { 
            
set_hudmessage(255000.020.2600.01.0,,_, -1); 
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"CTranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELSCT[g_XP[id][Rank]][1] : LEVELSCT[g_XP[id][Rank] + 1][0] ); 
        } 
    } 


public 
SaveData(id

    new 
iPosszSave[(XPDATA*10)+1]; 
     
    for(new 
i=0i<XPDATAi++) 
        
iPos += formatex(szSave[iPos], charsmax(szSave), "%10d"g_XP[id][i]); 
         
    
nvault_set(g_iVaultg_szAuthID[id], szSave); 


public 
LoadData(id

    new 
iPos szNum[11] , szLoad[(XPDATA 10) + 1]; 
     
    
nvault_get(g_iVaultg_szAuthID[id], szLoadcharsmax(szLoad)); 
     
    for(new 
i=0XPDATAi++) 
    {     
        
iPos += copy(szNum10szLoad[iPos]); 
        
g_XP[id][i] = str_to_num(szNum); 
    } 


public 
RegisterCvars() 

    
//CT Team Cvars 
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_ct_health""80"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_t_armor""80"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_health""85"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_health""90"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_armor""90"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_health""95"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_armor""95"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_health""100"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_armor""100"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_health""105"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_armor""105"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_health""110"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_armor""110"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_health""115"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_armor""115"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_health""120"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_armor""120"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_health""125"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_armor""125"); 
     
    
//T Team Cvars 
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_health""80"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_armor""80"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_health""85"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_health""90"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_armor""90"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_health""95"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_armor""95"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_health""100"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_armor""100"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_health""105"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_armor""105"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_health""110"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_armor""110"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_health""115"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_armor""115"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_health""120"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_armor""120"); 
     
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_health""125"); 
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_armor""125"); 

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naSTR
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Location: Asia, Mongolia
Old 03-03-2012 , 22:37   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #15

i've just renamed the mapcycle to mapcycle2 for testing some plugins
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Old 03-03-2012 , 22:44   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #16

This screen showing up when server starts

when i disable the plugin server working correctly
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Last edited by naSTR; 03-03-2012 at 22:44.
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Old 03-03-2012 , 22:53   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #17

This is the list when i disable the plugin

rcon meta list

PHP Code:
Currently loaded plugins:
      
description      stat pend  file              vers      src  load  unlod
 
1AMX Mod X        RUN   -    amxmodx_mm.dll    v1.8.2-d  ini  Start ANY  
 
2WinHL-Booster    RUN   -    booster_mm.dll    v1.70     ini  Chlvl Pause
 
3dproto_EF        fail load  dproto.dll        v0.9.87   ini  Start Never
 
4POD-Bot mm       RUN   -    podbot_mm.dll     v3.0B18   ini  Chlvl ANY  
 
5MySQL            RUN   -    mysql_amxx.dll    v1.8.2-d  pl1  ANY   ANY  
 
6Fun              RUN   -    fun_amxx.dll      v1.8.2-d  pl1  ANY   ANY  
 
7Engine           RUN   -    engine_amxx.dll   v1.8.2-d  pl1  ANY   ANY  
 
8FakeMeta         RUN   -    fakemeta_amxx.dl  v1.8.2-d  pl1  ANY   ANY  
 
9CStrike          RUN   -    cstrike_amxx.dll  v1.8.2-d  pl1  ANY   ANY  
 
[10CSX              RUN   -    csx_amxx.dll      v1.8.2-d  pl1  ANY   ANY  
 
[11Ham Sandwich     RUN   -    hamsandwich_amxx  v1.8.2-d  pl1  ANY   ANY  
11 plugins
10 running 

rcon amxx modules

PHP Code:
Currently loaded modules:
      
name                    version     author               status     
 
1MySQL                   1.8.1.3746  AMX Mod X Dev Team   running    
 
2Fun                     1.8.1.3746  AMX Mod X Dev Team   running    
 
3Engine                  1.8.1.3746  AMX Mod X Dev Team   running    
 
4FakeMeta                1.8.1.3746  AMX Mod X Dev Team   running    
 
5RegEx                   1.8.1.3746  AMX Mod X Dev Team   running    
 
6nVault                  1.8.1.3746  AMX Mod X Dev Team   running    
 
7CStrike                 1.8.2-dev   AMX Mod X Dev Team   running    
 
8CSX                     1.8.2-dev   AMX Mod X Dev Team   running    
 
9Ham Sandwich            1.8.1.3746  AMX Mod X Dev Team   running    
9 modules
9 correct 

rcon amxx plugins

PHP Code:
Currently loaded plugins:
       
name                    version     author            file             status   
 
[  1Admin Base              1.8.2       AMXX Dev Team     admin.amxx       running  
 
[  2Admin Base (SQL)        1.8.2       AMXX Dev Team     admin_sql.amxx   running  
 
[  3Admin Commands          1.8.2       AMXX Dev Team     admincmd.amxx    running  
 
[  4Slots Reservation       1.8.2       AMXX Dev Team     adminslots.amxx  running  
 
[  5Multi-Lingual System    1.8.2       AMXX Dev Team     multilingual.am  running  
 
[  6Menus Front-End         1.8.2       AMXX Dev Team     menufront.amxx   running  
 
[  7Commands Menu           1.8.2       AMXX Dev Team     cmdmenu.amxx     running  
 
[  8Players Menu            1.8.2       AMXX Dev Team     plmenu.amxx      running  
 
[  9Maps Menu               1.8.2       AMXX Dev Team     mapsmenu.amxx    running  
 
10Plugin Menu             1.8.2       AMXX Dev Team     pluginmenu.amxx  running  
 
11Admin Chat              1.8.2       AMXX Dev Team     adminchat.amxx   running  
 
12Anti Flood              1.8.2       AMXX Dev Team     antiflood.amxx   running  
 
13Scrolling Message       1.8.2       AMXX Dev Team     scrollmsg.amxx   running  
 
14InfoMessages          1.8.2       AMXX Dev Team     imessage.amxx    running  

 
15Admin Votes             1.8.2       AMXX Dev Team     adminvote.amxx   running  
 
16NextMap                 1.8.2       AMXX Dev Team     nextmap.amxx     running  
 
17TimeLeft                1.8.2       AMXX Dev Team     timeleft.amxx    running  
 
18Pause Plugins           1.8.2       AMXX Dev Team     pausecfg.amxx    running  
 
19Stats Configuration     1.8.2       AMXX Dev Team     statscfg.amxx    running  
 
20StatsX                  1.8.2       AMXX Dev Team     statsx.amxx      running  
 
21AMX Mod Compat Engine   1.76.rc4    AMXX Dev Team     amxmod_compat.a  running  
 
22SC_GiveAP               1.0.1       Arkshine Banda  giveap.amxx      running  
 
23No Motd                 0.0.1       ConnorMcLeod      remove_modt.amx  running  
 
24Auto Join on Connect    0.1         VEN               auto_join_on_co  running  
 
25Zombie Plague           4.3 Fix5a   MeRcyLeZZ         zombie_plague40  running  
 
26] [ZP] Default Zombie Cl  4.3 Fix5    MeRcyLeZZ         zp_zclasses40.a  running  
 
27] [ZPExtra ItemPlasm  1.0         Sh0oT3R           zp_extra_plasma  running  
 
28] [ZPAuto Save Ammo     0.1.0       Tulga Battogtokh  zp_save_ammo.am  running  
 
29] [ZPExtraUnlimited   1.0         MeRcyLeZZ         zp_extra_unlimi  running  

 
30] [ZPExtraAnti-Infec  1.0         MeRcyLeZZ         zp_extra_human_  running  
30 plugins
30 running 
rcon amxx version

PHP Code:
AMX Mod X 1.8.2-dev (http://www.amxmodx.org)
Authors:
    
David "BAILOPAN" AndersonPavol "PM OnoTo" Marko
    Felix 
"SniperBeamer" GeyerJonny "Got His Gun" Bergstrom
    Lukasz 
"SidLuke" WlasinskiChristian "Basic-Master" Hammacher
    Borja 
"faluco" FerrerScott "Damaged Soul" Ehlert
Compiled
Apr 27 201003:43:56
Build ID
1.8.2-dev 17:d68aef19f8fb 
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naSTR is offline
H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 03-04-2012 , 06:10   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #18

Edit your 4 posts
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naSTR
Veteran Member
Join Date: Dec 2011
Location: Asia, Mongolia
Old 03-04-2012 , 20:47   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #19

BUMP!
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Last edited by naSTR; 03-11-2012 at 03:32.
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lucas_7_94
Leche Loco
Join Date: Mar 2009
Location: Argentina
Old 03-04-2012 , 21:09   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #20

You know the rules , you cant make cuadruple post and bump a thread if no passes 2 weeks.

And , your server runs without that plugin ?
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