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Help / Support [Not Solved] HUMAN ZOMBIE RANK


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naSTR
Veteran Member
Join Date: Dec 2011
Location: Asia, Mongolia
Old 03-03-2012 , 00:47   [Not Solved] HUMAN ZOMBIE RANK
Reply With Quote #1

From this code
PHP Code:
#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <nvault>

enum _:Ranks
{
    
player_level_1,
    
player_level_2,
    
player_level_3,
    
player_level_4,
    
player_level_5,
    
player_level_6,
    
player_level_7,
    
player_level_8,
    
player_level_9,
    
player_level_10,
}

new const 
ranknames[Ranks][] = 
{
    
"Newbie",
    
"Rookie",
    
"Thief",
    
"Gangster",
    
"ArmsDealer",
    
"Mobster",
    
"Gangleader",
    
"Assasin",
    
"Terrorist",
    
"Godfather"
};

new const 
CTranknames[Ranks][] = 
{
    
"Trainee",
    
"Greenhorn",
    
"Agent",
    
"Undercover Agent",
    
"Soldier",
    
"Special Agent",
    
"Lieutenant",
    
"Captain",
    
"General",
    
"Admiral"
};

new const 
LEVELS[Ranks][2] =
{
    {
099},
    {
100199},
    {
200499},
    {
500799},
    {
8001199},
    {
12001799},
    {
18002699},
    {
27003999},
    {
40005999},
    {
60008000}
};

new const 
LEVELSCT[Ranks][2] =
{
    {
099},
    {
100199},
    {
200499},
    {
500799},
    {
8001199},
    {
12001799},
    {
18002699},
    {
27003999},
    {
40005999},
    {
60008000}
};

enum _:XPDATA
{
    
XPTotalXP[CsTeams], Rank
}

//Add your cvars here
enum _:TEAMCVARS
{
    
CVAR_HEALTH,
    
CVAR_ARMOR
}

//Offsets
const m_LastHitGroup 75;

//Max Players
const MAX_PLAYERS 32;

//XP Holders
new g_XP[MAX_PLAYERS+1][XPDATA];//Holds your XP data

//Team Specific Cvars
new g_Cvar[TEAMCVARS][CsTeams][Ranks];

//HudSync
new gHudSync;

//Cvars
new g_iXpKillg_iXPHSKillg_iXpKillctg_iXPHSKillct;

//Nvault
new g_szAuthID[MAX_PLAYERS+1][35];
new 
g_iVault;

public 
plugin_init()
{
    
register_plugin("Xp Mod Teams""0.0.1""SavSin");
    
    
//Sync the hud messages
    
gHudSync CreateHudSyncObj();
    
    
//Player Events
    
RegisterHam(Ham_Spawn"player""fwdHamPlayerSpawn"1);
    
RegisterHam(Ham_Killed"player""fwdHamPlayerKilled"1);
    
    
//Cvars
    
g_iXpKill register_cvar("xmt_kill_xp""8");
    
g_iXPHSKill register_cvar("xmt_hs_kill_xp""4");
    
g_iXpKillct register_cvar("xmt_killct_xp""2");
    
g_iXPHSKillct register_cvar("xmt_hs_killct_xp""1");
    
    
RegisterCvars();
    
    
//Nvault
    
g_iVault nvault_open("player_xp_data");
}

public 
cz_bot_ham_registerable(id)
{
    
RegisterHamFromEntity(Ham_Killedid"fwdHamPlayerKilled"1);
}

public 
client_authorized(id)
{
    if(!
is_user_bot(id))
    {
        
get_user_authid(id g_szAuthID[id] , charsmax(g_szAuthID[]));
        
LoadData(id);
    }
}

public 
client_disconnect(id)
{
    
SaveData(id);
    
g_XP[id] = g_XP[0];
}

public 
fwdHamPlayerSpawn(id)
{
    if(
is_user_alive(id))
    {
        
set_user_health(idget_pcvar_num(g_Cvar[CVAR_HEALTH][cs_get_user_team(id)][g_XP[id][Rank]]));
        
cs_set_user_armor (idget_pcvar_num(g_Cvar[CVAR_ARMOR][cs_get_user_team(id)][g_XP[id][Rank]]), CS_ARMOR_VESTHELM
        
        if(!
task_exists(id))
        {
        
set_task(1.0"ShowHud"id__"b");
        }
    }
}

public 
fwdHamPlayerKilled(iVictimiKilleriShouldGib)
{
    new 
HitGroup get_pdata_int(iVictimm_LastHitGroup5);
    new 
iTempXP[MAX_PLAYERS+1];
    
//new attacker = cs_get_user_team(iKiller)
    
    
if(cs_get_user_team(iKiller) == CS_TEAM_CT)
    {
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKillct);
    
remove_task(iVictim);
    }
    else if(
cs_get_user_team(iKiller) == CS_TEAM_T)
    {
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKill);
    
remove_task(iVictim);
    }
    
    
//if(get_user_weapon(iVictim) == CSW_KNIFE)
    //{
    //    iTempXP[iKiller] += get_pcvar_num(g_iXPKnifeKill);
    //}
    
    
if(HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_CT)
    {
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKillct);
    }
    else if(
HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_T)
    {
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKill);
    }
    
    
    
g_XP[iKiller][XP][cs_get_user_team(iKiller)] += iTempXP[iKiller];
    
g_XP[iKiller][XPTotal] += iTempXP[iKiller];
    
iTempXP[iKiller] = 0;
    
    
SaveData(iKiller);
    
CheckLevel(iKiller);
}

public 
CheckLevel(id)
{
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        for (new 
sizeof(LEVELSCT) ; i++ )
        { 
            if (
LEVELSCT[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELSCT[i][1] ) 
            {
                if(
g_XP[id][Rank] != i)
                {
                    if(
g_XP[id][Rank] < i)
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"CTranknames[g_XP[id][Rank]])
                    }
                    else
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"CTranknames[g_XP[id][Rank]])
                    }
                
                    
g_XP[id][Rank] = i// Sets Player New Level
                    
break; 
                }
            
                break;
            }
        }
    }
    if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        for (new 
sizeof(LEVELS) ; i++ )
        { 
            if (
LEVELS[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELS[i][1] ) 
            {
                if(
g_XP[id][Rank] != i)
                {
                    if(
g_XP[id][Rank] < i)
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"ranknames[g_XP[id][Rank]])
                    }
                    else
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"ranknames[g_XP[id][Rank]])
                    }
                
                    
g_XP[id][Rank] = i// Sets Player New Level
                    
break; 
                }
            
                break;
            }
        }
    }
}

public 
ShowHud(id)
{
    if(
is_user_connected(id))
    {
        if(
cs_get_user_team(id) == CS_TEAM_T)
        {
            
set_hudmessage(255000.020.2600.01.0,,_, -1);
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"ranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELS[g_XP[id][Rank]][1] : LEVELS[g_XP[id][Rank] + 1][0] );
        }
        else if(
cs_get_user_team(id) == CS_TEAM_CT)
        {
            
set_hudmessage(255000.020.2600.01.0,,_, -1);
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"CTranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELSCT[g_XP[id][Rank]][1] : LEVELSCT[g_XP[id][Rank] + 1][0] );
        }
    }
}

public 
SaveData(id)
{
    new 
iPosszSave[(XPDATA*10)+1];
    
    for(new 
i=0i<XPDATAi++)
        
iPos += formatex(szSave[iPos], charsmax(szSave), "%10d"g_XP[id][i]);
        
    
nvault_set(g_iVaultg_szAuthID[id], szSave);
}

public 
LoadData(id)
{
    new 
iPos szNum[11] , szLoad[(XPDATA 10) + 1];
    
    
nvault_get(g_iVaultg_szAuthID[id], szLoadcharsmax(szLoad));
    
    for(new 
i=0XPDATAi++)
    {    
        
iPos += copy(szNum10szLoad[iPos]);
        
g_XP[id][i] = str_to_num(szNum);
    }
}

public 
RegisterCvars()
{
    
//CT Team Cvars
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_ct_health""80");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_t_armor""80");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_health""85");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_health""90");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_armor""90");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_health""95");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_armor""95");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_health""100");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_armor""100");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_health""105");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_armor""105");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_health""110");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_armor""110");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_health""115");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_armor""115");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_health""120");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_armor""120");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_health""125");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_armor""125");
    
    
//T Team Cvars
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_health""80");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_armor""80");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_health""85");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_health""90");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_armor""90");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_health""95");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_armor""95");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_health""100");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_armor""100");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_health""105");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_armor""105");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_health""110");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_armor""110");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_health""115");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_armor""115");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_health""120");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_armor""120");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_health""125");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_armor""125");

ive got this error log
PHP Code:
L 03/02/2012 19:23:37: [AMXXPlugin ("save_xp.amxx"is setting itself as failed.
L 03/02/2012 19:23:37: [AMXXPlugin says: [RTSDatabase connection could not be established.
L 03/02/2012 19:23:37: [AMXXRun time error 1 (plugin "save_xp.amxx") - forced exit 
How to fix this? And when debug mod enabled its crushing the server but no error log when debug mod enabled

_____________________________________________ ____________________

& how to get xp by when zombie infect someone?? From that code zombie doesnt gain xp infecting someone
__________________
naSTR is offline
Excalibur.007
Veteran Member
Join Date: Sep 2009
Location: Singapore
Old 03-03-2012 , 03:46   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #2

Probably it's not loading the vault file? By looking it, the codes wasn't made for ZP.
Excalibur.007 is offline
naSTR
Veteran Member
Join Date: Dec 2011
Location: Asia, Mongolia
Old 03-03-2012 , 04:04   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #3

Quote:
Originally Posted by Excalibur.007 View Post
Probably it's not loading the vault file? By looking it, the codes wasn't made for ZP.
yeah its not for zp, can you fix that problem ive just want to use it in zp. Im using zp4.3 fix5a
ty =)
__________________
naSTR is offline
Excalibur.007
Veteran Member
Join Date: Sep 2009
Location: Singapore
Old 03-03-2012 , 07:44   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #4

Quote:
Originally Posted by naSTR View Post
yeah its not for zp, can you fix that problem ive just want to use it in zp. Im using zp4.3 fix5a
ty =)
I would like to help out, but I'm very busy(taking my national exams this year). At most, I only can manage the forums. If the request is a small thing, maybe I can do something.
Excalibur.007 is offline
H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 03-03-2012 , 08:35   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #5

Try this
PHP Code:
#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <nvault>

enum _:Ranks
{
    
player_level_1,
    
player_level_2,
    
player_level_3,
    
player_level_4,
    
player_level_5,
    
player_level_6,
    
player_level_7,
    
player_level_8,
    
player_level_9,
    
player_level_10,
}

new const 
ranknames[Ranks][] = 
{
    
"Newbie",
    
"Rookie",
    
"Thief",
    
"Gangster",
    
"ArmsDealer",
    
"Mobster",
    
"Gangleader",
    
"Assasin",
    
"Terrorist",
    
"Godfather"
};

new const 
CTranknames[Ranks][] = 
{
    
"Trainee",
    
"Greenhorn",
    
"Agent",
    
"Undercover Agent",
    
"Soldier",
    
"Special Agent",
    
"Lieutenant",
    
"Captain",
    
"General",
    
"Admiral"
};

new const 
LEVELS[Ranks][2] =
{
    {
099},
    {
100199},
    {
200499},
    {
500799},
    {
8001199},
    {
12001799},
    {
18002699},
    {
27003999},
    {
40005999},
    {
60008000}
};

new const 
LEVELSCT[Ranks][2] =
{
    {
099},
    {
100199},
    {
200499},
    {
500799},
    {
8001199},
    {
12001799},
    {
18002699},
    {
27003999},
    {
40005999},
    {
60008000}
};

enum _:XPDATA
{
    
XPTotalXP[CsTeams], Rank
}

//Add your cvars here
enum _:TEAMCVARS
{
    
CVAR_HEALTH,
    
CVAR_ARMOR
}

//Offsets
const m_LastHitGroup 75;

//Max Players
const MAX_PLAYERS 32;

//XP Holders
new g_XP[MAX_PLAYERS+1][XPDATA];//Holds your XP data

//Team Specific Cvars
new g_Cvar[TEAMCVARS][CsTeams][Ranks];

//HudSync
new gHudSync;

//Cvars
new g_iXpKillg_iXPHSKillg_iXpKillctg_iXPHSKillct;

//Nvault
new g_szAuthID[MAX_PLAYERS+1][35];
new 
g_iVault;

public 
plugin_init()
{
    
register_plugin("Xp Mod Teams""0.0.1""SavSin");
    
    
//Sync the hud messages
    
gHudSync CreateHudSyncObj();
    
    
//Player Events
    
RegisterHam(Ham_Spawn"player""fwdHamPlayerSpawn"1);
    
RegisterHam(Ham_Killed"player""fwdHamPlayerKilled"1);
    
    
//Cvars
    
g_iXpKill register_cvar("xmt_kill_xp""8");
    
g_iXPHSKill register_cvar("xmt_hs_kill_xp""4");
    
g_iXpKillct register_cvar("xmt_killct_xp""2");
    
g_iXPHSKillct register_cvar("xmt_hs_killct_xp""1");
    
    
RegisterCvars();
    
    
//Nvault
    
g_iVault nvault_open("player_xp_data");
}

public 
cz_bot_ham_registerable(id)
{
    
RegisterHamFromEntity(Ham_Killedid"fwdHamPlayerKilled"1);
}

public 
client_authorized(id)
{
    if(!
is_user_bot(id))
    {
        
get_user_authid(id g_szAuthID[id] , charsmax(g_szAuthID[]));
        
LoadData(id);
    }
}

public 
client_disconnect(id)
{
    
SaveData(id);
    
g_XP[id] = g_XP[0];
}

public 
fwdHamPlayerSpawn(id)
{
    if(
is_user_alive(id))
    {
        
set_user_health(idget_pcvar_num(g_Cvar[CVAR_HEALTH][cs_get_user_team(id)][g_XP[id][Rank]]));
        
cs_set_user_armor (idget_pcvar_num(g_Cvar[CVAR_ARMOR][cs_get_user_team(id)][g_XP[id][Rank]]), CS_ARMOR_VESTHELM
        
        if(!
task_exists(id))
        {
        
set_task(1.0"ShowHud"id__"b");
        }
    }
}

public 
fwdHamPlayerKilled(iVictimiKilleriShouldGib)
{
    new 
HitGroup get_pdata_int(iVictimm_LastHitGroup5);
    new 
iTempXP[MAX_PLAYERS+1];
    
//new attacker = cs_get_user_team(iKiller)
    
    
if(cs_get_user_team(iKiller) == CS_TEAM_CT)
    {
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKillct);
    
remove_task(iVictim);
    }
    else if(
cs_get_user_team(iKiller) == CS_TEAM_T)
    {
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKill);
    
remove_task(iVictim);
    }
    
    
//if(get_user_weapon(iVictim) == CSW_KNIFE)
    //{
    //    iTempXP[iKiller] += get_pcvar_num(g_iXPKnifeKill);
    //}
    
    
if(HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_CT)
    {
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKillct);
    }
    else if(
HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_T)
    {
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKill);
    }
    
    
    
g_XP[iKiller][XP][cs_get_user_team(iKiller)] += iTempXP[iKiller];
    
g_XP[iKiller][XPTotal] += iTempXP[iKiller];
    
iTempXP[iKiller] = 0;
    
    
SaveData(iKiller);
    
CheckLevel(iKiller);
}

public 
CheckLevel(id)
{
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        for (new 
sizeof(LEVELSCT) ; i++ )
        { 
            if (
LEVELSCT[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELSCT[i][1] ) 
            {
                if(
g_XP[id][Rank] != i)
                {
                    if(
g_XP[id][Rank] < i)
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"CTranknames[g_XP[id][Rank]])
                    }
                    else
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"CTranknames[g_XP[id][Rank]])
                    }
                
                    
g_XP[id][Rank] = i// Sets Player New Level
                    
break; 
                }
            
                break;
            }
        }
    }
    if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        for (new 
sizeof(LEVELS) ; i++ )
        { 
            if (
LEVELS[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELS[i][1] ) 
            {
                if(
g_XP[id][Rank] != i)
                {
                    if(
g_XP[id][Rank] < i)
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"ranknames[g_XP[id][Rank]])
                    }
                    else
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"ranknames[g_XP[id][Rank]])
                    }
                
                    
g_XP[id][Rank] = i// Sets Player New Level
                    
break; 
                }
            
                break;
            }
        }
    }
}

public 
ShowHud(id)
{
    if(
is_user_connected(id))
    {
        if(
cs_get_user_team(id) == CS_TEAM_T)
        {
            
set_hudmessage(255000.020.2600.01.0,,_, -1);
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"ranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELS[g_XP[id][Rank]][1] : LEVELS[g_XP[id][Rank] + 1][0] );
        }
        else if(
cs_get_user_team(id) == CS_TEAM_CT)
        {
            
set_hudmessage(255000.020.2600.01.0,,_, -1);
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"CTranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELSCT[g_XP[id][Rank]][1] : LEVELSCT[g_XP[id][Rank] + 1][0] );
        }
    }
}

public 
SaveData(id)
{
    new 
iPosszSave[(XPDATA*10)+1];
    
    for(new 
i=0i<XPDATAi++)
        
format(szSave[iPos], charsmax(szSave), "%s-Mod"g_XP[id][i])
    
nvault_set(g_iVaultg_szAuthID[id], szSave);


public 
LoadData(id)
{
    new 
iPos szNum[11] , szLoad[(XPDATA 10) + 1];
    
    
nvault_get(g_iVaultg_szAuthID[id], szLoadcharsmax(szLoad));
    
    for(new 
i=0XPDATAi++)
    {    
        
iPos += copy(szNum10szLoad[iPos]);
        
g_XP[id][i] = str_to_num(szNum);
    }
}

public 
RegisterCvars()
{
    
//CT Team Cvars
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_ct_health""80");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_t_armor""80");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_health""85");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_health""90");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_armor""90");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_health""95");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_armor""95");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_health""100");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_armor""100");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_health""105");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_armor""105");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_health""110");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_armor""110");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_health""115");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_armor""115");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_health""120");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_armor""120");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_health""125");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_armor""125");
    
    
//T Team Cvars
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_health""80");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_armor""80");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_health""85");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_health""90");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_armor""90");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_health""95");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_armor""95");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_health""100");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_armor""100");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_health""105");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_armor""105");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_health""110");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_armor""110");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_health""115");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_armor""115");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_health""120");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_armor""120");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_health""125");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_armor""125");

__________________
H.RED.ZONE is offline
naSTR
Veteran Member
Join Date: Dec 2011
Location: Asia, Mongolia
Old 03-03-2012 , 09:28   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #6

Quote:
Originally Posted by H.RED.ZONE View Post
Try this
PHP Code:
#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <nvault>

enum _:Ranks
{
    
player_level_1,
    
player_level_2,
    
player_level_3,
    
player_level_4,
    
player_level_5,
    
player_level_6,
    
player_level_7,
    
player_level_8,
    
player_level_9,
    
player_level_10,
}

new const 
ranknames[Ranks][] = 
{
    
"Newbie",
    
"Rookie",
    
"Thief",
    
"Gangster",
    
"ArmsDealer",
    
"Mobster",
    
"Gangleader",
    
"Assasin",
    
"Terrorist",
    
"Godfather"
};

new const 
CTranknames[Ranks][] = 
{
    
"Trainee",
    
"Greenhorn",
    
"Agent",
    
"Undercover Agent",
    
"Soldier",
    
"Special Agent",
    
"Lieutenant",
    
"Captain",
    
"General",
    
"Admiral"
};

new const 
LEVELS[Ranks][2] =
{
    {
099},
    {
100199},
    {
200499},
    {
500799},
    {
8001199},
    {
12001799},
    {
18002699},
    {
27003999},
    {
40005999},
    {
60008000}
};

new const 
LEVELSCT[Ranks][2] =
{
    {
099},
    {
100199},
    {
200499},
    {
500799},
    {
8001199},
    {
12001799},
    {
18002699},
    {
27003999},
    {
40005999},
    {
60008000}
};

enum _:XPDATA
{
    
XPTotalXP[CsTeams], Rank
}

//Add your cvars here
enum _:TEAMCVARS
{
    
CVAR_HEALTH,
    
CVAR_ARMOR
}

//Offsets
const m_LastHitGroup 75;

//Max Players
const MAX_PLAYERS 32;

//XP Holders
new g_XP[MAX_PLAYERS+1][XPDATA];//Holds your XP data

//Team Specific Cvars
new g_Cvar[TEAMCVARS][CsTeams][Ranks];

//HudSync
new gHudSync;

//Cvars
new g_iXpKillg_iXPHSKillg_iXpKillctg_iXPHSKillct;

//Nvault
new g_szAuthID[MAX_PLAYERS+1][35];
new 
g_iVault;

public 
plugin_init()
{
    
register_plugin("Xp Mod Teams""0.0.1""SavSin");
    
    
//Sync the hud messages
    
gHudSync CreateHudSyncObj();
    
    
//Player Events
    
RegisterHam(Ham_Spawn"player""fwdHamPlayerSpawn"1);
    
RegisterHam(Ham_Killed"player""fwdHamPlayerKilled"1);
    
    
//Cvars
    
g_iXpKill register_cvar("xmt_kill_xp""8");
    
g_iXPHSKill register_cvar("xmt_hs_kill_xp""4");
    
g_iXpKillct register_cvar("xmt_killct_xp""2");
    
g_iXPHSKillct register_cvar("xmt_hs_killct_xp""1");
    
    
RegisterCvars();
    
    
//Nvault
    
g_iVault nvault_open("player_xp_data");
}

public 
cz_bot_ham_registerable(id)
{
    
RegisterHamFromEntity(Ham_Killedid"fwdHamPlayerKilled"1);
}

public 
client_authorized(id)
{
    if(!
is_user_bot(id))
    {
        
get_user_authid(id g_szAuthID[id] , charsmax(g_szAuthID[]));
        
LoadData(id);
    }
}

public 
client_disconnect(id)
{
    
SaveData(id);
    
g_XP[id] = g_XP[0];
}

public 
fwdHamPlayerSpawn(id)
{
    if(
is_user_alive(id))
    {
        
set_user_health(idget_pcvar_num(g_Cvar[CVAR_HEALTH][cs_get_user_team(id)][g_XP[id][Rank]]));
        
cs_set_user_armor (idget_pcvar_num(g_Cvar[CVAR_ARMOR][cs_get_user_team(id)][g_XP[id][Rank]]), CS_ARMOR_VESTHELM
        
        if(!
task_exists(id))
        {
        
set_task(1.0"ShowHud"id__"b");
        }
    }
}

public 
fwdHamPlayerKilled(iVictimiKilleriShouldGib)
{
    new 
HitGroup get_pdata_int(iVictimm_LastHitGroup5);
    new 
iTempXP[MAX_PLAYERS+1];
    
//new attacker = cs_get_user_team(iKiller)
    
    
if(cs_get_user_team(iKiller) == CS_TEAM_CT)
    {
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKillct);
    
remove_task(iVictim);
    }
    else if(
cs_get_user_team(iKiller) == CS_TEAM_T)
    {
    
iTempXP[iKiller] += get_pcvar_num(g_iXpKill);
    
remove_task(iVictim);
    }
    
    
//if(get_user_weapon(iVictim) == CSW_KNIFE)
    //{
    //    iTempXP[iKiller] += get_pcvar_num(g_iXPKnifeKill);
    //}
    
    
if(HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_CT)
    {
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKillct);
    }
    else if(
HitGroup == HIT_HEAD && cs_get_user_team(iKiller) == CS_TEAM_T)
    {
        
iTempXP[iKiller] += get_pcvar_num(g_iXPHSKill);
    }
    
    
    
g_XP[iKiller][XP][cs_get_user_team(iKiller)] += iTempXP[iKiller];
    
g_XP[iKiller][XPTotal] += iTempXP[iKiller];
    
iTempXP[iKiller] = 0;
    
    
SaveData(iKiller);
    
CheckLevel(iKiller);
}

public 
CheckLevel(id)
{
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        for (new 
sizeof(LEVELSCT) ; i++ )
        { 
            if (
LEVELSCT[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELSCT[i][1] ) 
            {
                if(
g_XP[id][Rank] != i)
                {
                    if(
g_XP[id][Rank] < i)
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"CTranknames[g_XP[id][Rank]])
                    }
                    else
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"CTranknames[g_XP[id][Rank]])
                    }
                
                    
g_XP[id][Rank] = i// Sets Player New Level
                    
break; 
                }
            
                break;
            }
        }
    }
    if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        for (new 
sizeof(LEVELS) ; i++ )
        { 
            if (
LEVELS[i][0] <= g_XP[id][XP][cs_get_user_team(id)] <= LEVELS[i][1] ) 
            {
                if(
g_XP[id][Rank] != i)
                {
                    if(
g_XP[id][Rank] < i)
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1Congratulations! You are now a^4 %i ^1!"ranknames[g_XP[id][Rank]])
                    }
                    else
                    {
                        
client_print(idprint_chat,"^4[JailBreak] ^1You have been demoted to a^4 %i ^1!"ranknames[g_XP[id][Rank]])
                    }
                
                    
g_XP[id][Rank] = i// Sets Player New Level
                    
break; 
                }
            
                break;
            }
        }
    }
}

public 
ShowHud(id)
{
    if(
is_user_connected(id))
    {
        if(
cs_get_user_team(id) == CS_TEAM_T)
        {
            
set_hudmessage(255000.020.2600.01.0,,_, -1);
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"ranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELS[g_XP[id][Rank]][1] : LEVELS[g_XP[id][Rank] + 1][0] );
        }
        else if(
cs_get_user_team(id) == CS_TEAM_CT)
        {
            
set_hudmessage(255000.020.2600.01.0,,_, -1);
            
ShowSyncHudMsg(idgHudSync"[Level: %s] ^n[XP: %d / %d]"CTranknames[g_XP[id][Rank]], g_XP[id][XP][cs_get_user_team(id)], (g_XP[id][Rank] + 1)== Ranks ?  LEVELSCT[g_XP[id][Rank]][1] : LEVELSCT[g_XP[id][Rank] + 1][0] );
        }
    }
}

public 
SaveData(id)
{
    new 
iPosszSave[(XPDATA*10)+1];
    
    for(new 
i=0i<XPDATAi++)
        
format(szSave[iPos], charsmax(szSave), "%s-Mod"g_XP[id][i])
    
nvault_set(g_iVaultg_szAuthID[id], szSave);


public 
LoadData(id)
{
    new 
iPos szNum[11] , szLoad[(XPDATA 10) + 1];
    
    
nvault_get(g_iVaultg_szAuthID[id], szLoadcharsmax(szLoad));
    
    for(new 
i=0XPDATAi++)
    {    
        
iPos += copy(szNum10szLoad[iPos]);
        
g_XP[id][i] = str_to_num(szNum);
    }
}

public 
RegisterCvars()
{
    
//CT Team Cvars
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_ct_health""80");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_1] = register_cvar("xmt_lvlone_t_armor""80");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_health""85");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_health""90");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_3] = register_cvar("xmt_lvlthree_ct_armor""90");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_health""95");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_4] = register_cvar("xmt_lvlfour_ct_armor""95");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_health""100");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_5] = register_cvar("xmt_lvlfive_ct_armor""100");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_health""105");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_6] = register_cvar("xmt_lvlsix_ct_armor""105");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_health""110");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_7] = register_cvar("xmt_lvlseven_ct_armor""110");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_health""115");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_8] = register_cvar("xmt_lvleight_ct_armor""115");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_health""120");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_9] = register_cvar("xmt_lvlnine_ct_armor""120");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_health""125");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_CT][player_level_10] = register_cvar("xmt_lvlten_ct_armor""125");
    
    
//T Team Cvars
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_health""80");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_1] = register_cvar("xmt_lvlone_t_armor""80");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_health""85");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_2] = register_cvar("xmt_lvltwo_t_armor""85");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_health""90");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_3] = register_cvar("xmt_lvlthree_t_armor""90");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_health""95");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_4] = register_cvar("xmt_lvlfour_t_armor""95");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_health""100");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_5] = register_cvar("xmt_lvlfive_t_armor""100");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_health""105");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_6] = register_cvar("xmt_lvlsix_t_armor""105");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_health""110");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_7] = register_cvar("xmt_lvlseven_t_armor""110");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_health""115");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_8] = register_cvar("xmt_lvleight_t_armor""115");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_health""120");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_9] = register_cvar("xmt_lvlnine_t_armor""120");
    
    
g_Cvar[CVAR_HEALTH][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_health""125");
    
g_Cvar[CVAR_ARMOR][CS_TEAM_T][player_level_10] = register_cvar("xmt_lvlten_t_armor""125");

Don't know why but server crashing in debug mod. And i got only this error log
PHP Code:
L 03/03/2012 22:25:31: -------- Mapchange to de_dust2 --------
L 03/03/2012 22:25:42: [nextmap.amxxWARNINGCouldn't find a valid map or the file doesn't exist (file "mapcycle.txt")
L 03/03/2012 22:26:22: -------- Mapchange to de_dust2 --------
L 03/03/2012 22:26:30: [nextmap.amxxWARNINGCouldn't find a valid map or the file doesn't exist (file "mapcycle.txt"
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 03-03-2012 , 09:29   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #7

Thats not error for rankings post at scripting section of the forum.
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naSTR
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Location: Asia, Mongolia
Old 03-03-2012 , 09:49   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #8

Quote:
Originally Posted by H.RED.ZONE View Post
Thats not error for rankings post at scripting section of the forum.
That's the problem. This plugin crashing the server but not writing errorlog even debug mod enabled
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H.RED.ZONE
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Location: Serbia, Belgrade
Old 03-03-2012 , 09:55   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #9

Its still not related to zombie plague you cant post here. Its the problem with
Code:
nextmap.amxx
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Excalibur.007
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Location: Singapore
Old 03-03-2012 , 21:41   Re: [HELP] HUMAN ZOMBIE RANK
Reply With Quote #10

Quote:
Originally Posted by H.RED.ZONE View Post
Its still not related to zombie plague you cant post here. Its the problem with
Code:
nextmap.amxx
Just create a mapcycle.txt inside cstrike folder & paste this inside will do. This is the original one.
Code:
de_airstrip
cs_havana
de_chateau
de_aztec
as_oilrig
cs_siege
de_cbble
de_dust
cs_747
de_prodigy
cs_assault
cs_office
cs_italy
cs_backalley
cs_militia
de_train
and I doubt nextmap.amxx would even do any harm to the server. It's the plugin(the human zombie rank) fault.

Last edited by Excalibur.007; 03-03-2012 at 21:44.
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