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[CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]


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Schpraaankiii
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Join Date: Dec 2009
Location: Sweden Norrköping
Old 05-15-2015 , 02:18   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #61

You should add so that joining players will be placed in a random team. Now players wan reconnect to join T or just type !spectate (or wait for anti-afk to place them in spectate) and then join T.
--------
Anyone know any good plugins to combine with this mod? (except blockbuilder and jumpstats ofc)
...and does anyone know of any respawn chanse plugin? Like the XP buymenu that existed for 1.6 when you could buy like 50% respawn chanse or 30 more HP, etc...
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Last edited by Schpraaankiii; 05-15-2015 at 02:48.
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ceLoFaN
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Join Date: Apr 2014
Old 05-17-2015 , 02:23   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #62

@Schpraaankiii: Have you tried using hns_block_jointeam 1 and mp_limitteams 1? If you're using the respawn mode, then I'm working on that... sort of.
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Schpraaankiii
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Old 05-24-2015 , 10:25   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #63

Quote:
Originally Posted by ceLoFaN View Post
@Schpraaankiii: Have you tried using hns_block_jointeam 1 and mp_limitteams 1? If you're using the respawn mode, then I'm working on that... sort of.
Yes I'm using hns_block_jointeam 1 and the mp_limitteams 1 cvar is locked in the plugin already. I'm not using respawn mode. However I'm using the modified version of hns for blockbuilder.

Update: There need to be added a cvar to remove guns that are dropped to. Like hns_remove_dropped or something.
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Last edited by Schpraaankiii; 05-24-2015 at 14:29.
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0sama
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Join Date: Oct 2011
Location: Argentina
Old 05-25-2015 , 00:01   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #64

Quote:
Originally Posted by Oshizu View Post
Hi,

Any chance you could add cvar for Blockbuilder Plugin Compatibility so weapons from AWP, Deagle and similar blocks could be picked up?
- Thanks
Can you do it the same for [CS:S/CSGO] Jail Shop ? With the TTs work fine, but the CT's can use any weapons

Greetins.
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Last edited by 0sama; 05-25-2015 at 03:39.
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Schpraaankiii
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Old 05-25-2015 , 13:16   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #65

Could you add a cvar like hns_remove_breakables that would remove all breakable objects like glass and such.
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Thrash228
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Join Date: Mar 2015
Old 05-29-2015 , 11:18   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #66

Only me get a error log?
Quote:
[SM] Displaying call stack trace for plugin "hidenseek.smx":
L 05/29/2015 - 1633: [SM] [0] Line 1991, hidenseek.sp::RemoveRespawnProtection()
L 05/29/2015 - 16:48:46: Error log file session closed.
L 05/29/2015 - 18:059: SourceMod error session started
L 05/29/2015 - 18:059: Info (map "hns_floppytown_ported") (file "errors_20150529.log")
L 05/29/2015 - 18:059: [SM] Native "PrintToChat" reported: Client 13 is not in game
L 05/29/2015 - 18:059: [SM] Displaying call stack trace for plugin "hidenseek.smx":
L 05/29/2015 - 18:059: [SM] [0] Line 1991, hidenseek.sp::RemoveRespawnProtection()
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Schpraaankiii
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Old 05-31-2015 , 18:29   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #67

You should make it so that you could set teamscramble instead of just teamswap when T have won too many rounds in a row. (instead of switching the sides for all players it scrambles the teams)
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Kailo
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Join Date: Sep 2014
Location: Moscow, Russia
Old 06-05-2015 , 05:50   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #68

Quote:
Originally Posted by Thrash228 View Post
Only me get a error log?
This has been fixed in the dev version.
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checkster
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Join Date: Apr 2007
Location: Norway
Old 06-09-2015 , 01:26   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #69

PHP Code:
L 06/09/2015 07:23:50SourceMod error session started
L 06
/09/2015 07:23:50Info (map "de_dust2") (file "errors_20150609.log")
L 06/09/2015 07:23:50: [SMException reportedGamerules lookup failed.
L 06/09/2015 07:23:50: [SMBlaming pluginhidenseek.smx
L 06
/09/2015 07:23:50: [SMCall stack trace:
L 06/09/2015 07:23:50: [SM]   [0GameRules_GetProp
L 06
/09/2015 07:23:50: [SM]   [1Line 595hidenseek.sp::OnMapTimeLeftChanged()
L 06/09/2015 07:23:50: [SMException reportedGamerules lookup failed.
L 06/09/2015 07:23:50: [SMBlaming pluginhidenseek.smx
L 06
/09/2015 07:23:50: [SMCall stack trace:
L 06/09/2015 07:23:50: [SM]   [0GameRules_GetProp
L 06
/09/2015 07:23:50: [SM]   [1Line 595hidenseek.sp::OnMapTimeLeftChanged()
L 06/09/2015 07:23:50: [SMException reportedGamerules lookup failed.
L 06/09/2015 07:23:50: [SMBlaming pluginhidenseek.smx
L 06
/09/2015 07:23:50: [SMCall stack trace:
L 06/09/2015 07:23:50: [SM]   [0GameRules_GetProp
L 06
/09/2015 07:23:50: [SM]   [1Line 595hidenseek.sp::OnMapTimeLeftChanged() 
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Kailo
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Join Date: Sep 2014
Location: Moscow, Russia
Old 06-09-2015 , 03:07   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #70

checkster, did mapchooser.smx installed on your server?
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