Raised This Month: $51 Target: $400
 12% 

[DoD:S] Zombie Mod


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author
Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Plugin ID:
3730
Plugin Version:
BETA
Plugin Category:
Fun Stuff
Plugin Game:
Day of Defeat: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    A Zombie Mod gameplay for Day of Defeat: Source
    Old 07-05-2013 , 14:32   [DoD:S] Zombie Mod
    Reply With Quote #1

    There are no working zombie mod plugin (at least public access) for Day of Defeat: Source at this moment, so Andersso and I are decided to create one.

    This is a simple ol' good zombie mod plugin, but with some interesting bonuses...
    Make sure to upload ZM files to normal and fast download servers!

    Here is a gameplay video.

    FEATURES:
    • Equipment menu with preferences (custom class).
    • Rewards for killing humand and zombies.
    • Improved SpawnProtection for zombies.
    • Round end stats and overlays for both teams.
    • Easy configuration for custom files and whitelists for maps.
    • Models, sounds and other stuff for Zombie Mod.

    REQUIREMENTS:
    Latest version of SourceMod.
    DoD Hooks.
    SendProxy Manager (optional, needed to show zombie's health and hide player classes and icons).
    SteamTools Extension (optional, needed to set game description to DoD:S ZombieMod).

    CONVARS:
    • dod_zombiemod_enabled - Whether or not enable Zombie Mod (Default: 1)
    • dod_zombiemod_winlimit - Maximum amount of rounds until mapchange (Default: 3)
    • dod_zombiemod_minplayers - Minumum amount of players to start Zombie Mod (Default: 3)
    • dod_zombiemod_roundtime - How long time (in seconds) each round takes (Default: 360)
    • dod_zombiemod_human_maxhealth - Maximum amount of health a human can have (Default: 150)
    • dod_zombiemod_zombie_health - Amount of health a zombie will have on spawn (Default: 8000)
    • dod_zombiemod_crit_hp_refresh - Amount of health a crit zombie will regenerate on kill (Default: 100)
    • dod_zombiemod_zombie_speed - Amount of speed a zombie will have on spawn (Default: 0.65)
    • dod_zombiemod_zombie_maxspeed - Maximum amount of speed a zombie can have (Default: 0.85)
    • dod_zombiemod_beacon_interval - Time beween toggleing beacon on last man (Default: 8 )

    WARNING! Plugin is still in beta stage, so there may be some bugs!
    I dont have a public server and enough players to test it, so please report any bugs you found!
    Feel free to request some ideas and improvements, I'll implement them until stable version will be released.

    You can take a look at a tutorial how to switch mods on-the-fly and enable/disable Zombie Mod between gameplays.

    Servers with this plugin

    Download plugin
    Browse source code
    __________________


    dodsplugins.com - Plugins and Resources for Day of Defeat
    http://twitch.tv/zadroot

    Last edited by Root_; 01-22-2014 at 09:56. Reason: Ready for review?
    Root_ is offline
     



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 14:19.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode