Raised This Month: $51 Target: $400
 12% 

Trail level


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
akefis
Junior Member
Join Date: Nov 2013
Location: France
Old 01-11-2016 , 17:42   Trail level
Reply With Quote #1

Hi ! Anyone can help me for compile this plugin, because he are hardcoded. Thanks a lot.

Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <nvault>
#include <hamsandwich>

#define VERSION "1.2a"

new g_Vault

new Numberkill[33]

new g_szAuthID[33][35]

new g_level[33]
new g_killsleft[33]

new spritetrail

public plugin_init() 
{
    register_plugin("Trail bb", VERSION, "eVerup")
    
    RegisterHam(Ham_Killed, "player", "Killed")
    
    set_task ( 1.0, "TimerBbTrail", 0, _, _, "b" );
}

public plugin_precache()
{
    spritetrail = precache_model("sprites/dot.spr")    
}

public TimerBbTrail()
{
    static players[32], playerCount, id, i
    get_players(players, playerCount, "ch")
        
    for ( i = 0; i < playerCount; i++ ) 
    {
        id = players[i]
        
        if( is_user_alive( id ) )
        {
            message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
            write_byte(99)
            write_short(id)
            message_end()
            
            g_level[id] = 0
            g_killsleft[id] = 0
            
            if( Numberkill[id] < 150 )
            {
                g_level[id] = 0
                g_killsleft[id] = 150
            }
            
            if( Numberkill[id] >= 150 && Numberkill[id] < 500 )
            {
                g_level[id] = 1
                g_killsleft[id] = 500
                
                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
                write_byte(22)    // TE_BEAMFOLLOW
                write_short(id)
                write_short(spritetrail)
                write_byte(40)
                write_byte(3)
                write_byte(153) // Couleur R
                write_byte(255) // Couleur G
                write_byte(255) // Couleur B
                write_byte(250)
                message_end()
            }
            
            if( Numberkill[id] >= 500 && Numberkill[id] < 1500 )
            {
                g_level[id] = 2
                g_killsleft[id] = 1500
                
                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
                write_byte(22)    // TE_BEAMFOLLOW
                write_short(id)
                write_short(spritetrail)
                write_byte(40)
                write_byte(3)
                write_byte(0) // Couleur R
                write_byte(51) // Couleur G
                write_byte(102) // Couleur B
                write_byte(250)
                message_end()
            }
            
            if( Numberkill[id] >= 1500 && Numberkill[id] < 4000 )
            {
                g_level[id] = 3
                g_killsleft[id] = 4000
                
                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
                write_byte(22)    // TE_BEAMFOLLOW
                write_short(id)
                write_short(spritetrail)
                write_byte(40)
                write_byte(3)
                write_byte(0) // Couleur R
                write_byte(255) // Couleur G
                write_byte(0) // Couleur B
                write_byte(250)
                message_end()
            }
            
            if( Numberkill[id] >= 4000 && Numberkill[id] < 7500 )
            {
                g_level[id] = 4
                g_killsleft[id] = 7500
                
                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
                write_byte(22)    // TE_BEAMFOLLOW
                write_short(id)
                write_short(spritetrail)
                write_byte(40)
                write_byte(3)
                write_byte(255) // Couleur R
                write_byte(0) // Couleur G
                write_byte(0) // Couleur B
                write_byte(250)
                message_end()
            }
            
            if( Numberkill[id] >= 7500 )
            {
                g_level[id] = 5
                g_killsleft[id] = 0
                
                message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
                write_byte(22)    // TE_BEAMFOLLOW
                write_short(id)
                write_short(spritetrail)
                write_byte(40)
                write_byte(3)
                write_byte(102) // Couleur R
                write_byte(0) // Couleur G
                write_byte(102) // Couleur B
                write_byte(250)
                message_end()
            }
            
            new blabla = ( g_killsleft[id] - Numberkill[id] )
        
            if( g_level[id] == 5 )
            {
                blabla = 0
            }
            
            set_hudmessage(255, 255, 255, -1.0, 0.02, 0, 6.0, 5.0)
            show_hudmessage(id, "-------------------------------^n|   Nb Kills : %i  

   Level : %i  |^n|     Nb de kills restants : %i  |^n-------------------------------", 

Numberkill[id], g_level[id], blabla)
    
        }
    }
    
    return PLUGIN_CONTINUE;
}

public plugin_cfg()
{
    g_Vault = nvault_open( "trail_bb_rrr" );
}

public plugin_end()
{
    nvault_close( g_Vault );
}

public client_authorized( id )
{
    get_user_authid( id , g_szAuthID[id] , 34 );
    
    Load_Data(id)
}

public client_disconnect( id )
{
    Save_Data(id)
}

public Killed(victim, attacker, shouldgib)
{
    if( victim != attacker && is_user_alive(attacker) )
    {
        Numberkill[attacker] += 1
        
        switch( Numberkill[attacker] )
        {
            case 150:
            {
                everup_print(attacker, "^x04[TRAIL_BB]^x01 Tu viens de passer au 

level ^x03 1 ^x01 ,bien joue !")
                
                new money = cs_get_user_money(attacker)
                
                cs_set_user_money(attacker, money + 30000)
            }
            
            case 500:
            {
                everup_print(attacker, "^x04[TRAIL_BB]^x01 Tu viens de passer au 

level ^x03 2 ^x01 ,bien joue !")
                
                new money = cs_get_user_money(attacker)
                
                cs_set_user_money(attacker, money + 70000)
            }
            
            case 1500:
            {
                everup_print(attacker, "^x04[TRAIL_BB]^x01 Tu viens de passer au 

level ^x03 3 ^x01 ,bien joue !")
                
                new money = cs_get_user_money(attacker)
                
                cs_set_user_money(attacker, money + 160000)
            }
            
            case 4000:
            {
                everup_print(attacker, "^x04[TRAIL_BB]^x01 Tu viens de passer au 

level ^x03 4 ^x01 ,bien joue !")
                
                new money = cs_get_user_money(attacker)
                
                cs_set_user_money(attacker, money + 300000)
            }
            
            case 7500:
            {
                everup_print(attacker, "^x04[TRAIL_BB]^x01 Tu viens de passer au 

level ^x03 5 ^x01 ,bien joue !")
                
                new money = cs_get_user_money(attacker)
                
                cs_set_user_money(attacker, money + 840000)
            }
        }
    }
    return HAM_IGNORED
}

public Save_Data(id)
{
    new szKey[64];
    
    formatex( szKey , 63 , "%s-ID" , g_szAuthID[id]);

    new szData[256];
    new pos = 0;

    pos += formatex ( szData[pos], sizeof( szData ) - 1 - pos, "%d #", Numberkill[id])
    
    nvault_set ( g_Vault, szKey, szData )
}
            
public Load_Data(id)
{
    new szKey[64];
    
    formatex( szKey , 63 , "%s-ID" , g_szAuthID[id]);
    
    new szData[256];
    
    if ( nvault_get ( g_Vault, szKey, szData, charsmax(szData) ) )
    {
        new szkill[10]
    
        parse(szData, szkill, 9);

        Numberkill[id] = str_to_num( szkill )
    }
    else
    {
        Numberkill[id] = 0
    }
}

stock everup_print(target, const message[], any:...)
{
    static g_msgSayText, maxplayers;
    if ( !g_msgSayText )
        g_msgSayText = get_user_msgid("SayText")
        
    if ( !maxplayers )
        maxplayers = get_maxplayers();
    
    static buffer[512], i, argscount;
    argscount = numargs();

    if (!target)
    {
        static player;
        for (player = 1; player <= maxplayers; player++)
        {
            if (!is_user_connected(player))
                continue;

            static changed[5], changedcount;
            changedcount = 0;
            
            for (i = 2; i < argscount; i++)
            {
                if (getarg(i) == LANG_PLAYER)
                {
                    setarg(i, 0, player);
                    changed[changedcount] = i;
                    changedcount++;
                }
            }
            
            vformat(buffer, sizeof buffer - 1, message, 3);
            
            message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, player);
            write_byte(player);
            write_string(buffer);
            message_end();
            
            for (i = 0; i < changedcount; i++)
                setarg(changed[i], 0, LANG_PLAYER);
        }
    }
    
    else
    {
        vformat(buffer, sizeof buffer - 1, message, 3);
        
        message_begin(MSG_ONE, g_msgSayText, _, target);
        write_byte(target);
        write_string(buffer);
        message_end();
    }
}
akefis is offline
abdobiskra
Veteran Member
Join Date: Jul 2014
Location: Algeria
Old 01-12-2016 , 00:26   Re: Trail level
Reply With Quote #2

check this !
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <nvault>
#include <hamsandwich>

#define VERSION "1.2a"

new g_Vault

new Numberkill[33]

new 
g_szAuthID[33][35]

new 
g_level[33]
new 
g_killsleft[33]

new 
spritetrail

public plugin_init() 
{
    
register_plugin("Trail bb"VERSION"eVerup")
    
    
RegisterHam(Ham_Killed"player""Killed")
    
    
set_task 1.0"TimerBbTrail"0__"b" );
}

public 
plugin_precache()
{
    
spritetrail precache_model("sprites/dot.spr")    
}

public 
TimerBbTrail()
{
    static 
players[32], playerCountidi
    get_players
(playersplayerCount"ch")
        
    for ( 
0playerCounti++ ) 
    {
        
id players[i]
        
        if( 
is_user_aliveid ) )
        {
            
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
            
write_byte(99)
            
write_short(id)
            
message_end()
            
            
g_level[id] = 0
            g_killsleft
[id] = 0
            
            
if( Numberkill[id] < 150 )
            {
                
g_level[id] = 0
                g_killsleft
[id] = 150
            
}
            
            if( 
Numberkill[id] >= 150 && Numberkill[id] < 500 )
            {
                
g_level[id] = 1
                g_killsleft
[id] = 500
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(153// Couleur R
                
write_byte(255// Couleur G
                
write_byte(255// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 500 && Numberkill[id] < 1500 )
            {
                
g_level[id] = 2
                g_killsleft
[id] = 1500
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(0// Couleur R
                
write_byte(51// Couleur G
                
write_byte(102// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 1500 && Numberkill[id] < 4000 )
            {
                
g_level[id] = 3
                g_killsleft
[id] = 4000
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(0// Couleur R
                
write_byte(255// Couleur G
                
write_byte(0// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 4000 && Numberkill[id] < 7500 )
            {
                
g_level[id] = 4
                g_killsleft
[id] = 7500
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(255// Couleur R
                
write_byte(0// Couleur G
                
write_byte(0// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 7500 )
            {
                
g_level[id] = 5
                g_killsleft
[id] = 0
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(102// Couleur R
                
write_byte(0// Couleur G
                
write_byte(102// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            new 
blabla = ( g_killsleft[id] - Numberkill[id] )
        
            if( 
g_level[id] == )
            {
                
blabla 0
            
}
            
            
set_hudmessage(255255255, -1.00.0206.05.0)
            
show_hudmessage(id"-------------------------------^n|   Nb Kills : %i  Level : %i  |^n|     Nb de kills restants : %i  |^n-------------------------------"Numberkill[id], g_level[id], blabla)

   


    
        }
    }
    
    return 
PLUGIN_CONTINUE;
}

public 
plugin_cfg()
{
    
g_Vault nvault_open"trail_bb_rrr" );
}

public 
plugin_end()
{
    
nvault_closeg_Vault );
}

public 
client_authorizedid )
{
    
get_user_authidid g_szAuthID[id] , 34 );
    
    
Load_Data(id)
}

public 
client_disconnectid )
{
    
Save_Data(id)
}

public 
Killed(victimattackershouldgib)
{
    if( 
victim != attacker && is_user_alive(attacker) )
    {
        
Numberkill[attacker] += 1
        
        
switch( Numberkill[attacker] )
        {
            case 
150:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 1 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 30000)
            }
            
            case 
500:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 2 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 70000)
            }
            
            case 
1500:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 3 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 160000)
            }
            
            case 
4000:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 4 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 300000)
            }
            
            case 
7500:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 5 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 840000)
            }
        }
    }
    return 
HAM_IGNORED
}

public 
Save_Data(id)
{
    new 
szKey[64];
    
    
formatexszKey 63 "%s-ID" g_szAuthID[id]);

    new 
szData[256];
    new 
pos 0;

    
pos += formatex szData[pos], sizeofszData ) - pos"%d #"Numberkill[id])
    
    
nvault_set g_VaultszKeyszData )
}
            
public 
Load_Data(id)
{
    new 
szKey[64];
    
    
formatexszKey 63 "%s-ID" g_szAuthID[id]);
    
    new 
szData[256];
    
    if ( 
nvault_get g_VaultszKeyszDatacharsmax(szData) ) )
    {
        new 
szkill[10]
    
        
parse(szDataszkill9);

        
Numberkill[id] = str_to_numszkill )
    }
    else
    {
        
Numberkill[id] = 0
    
}
}

stock everup_print(target, const message[], any:...)
{
    static 
g_msgSayTextmaxplayers;
    if ( !
g_msgSayText )
        
g_msgSayText get_user_msgid("SayText")
        
    if ( !
maxplayers )
        
maxplayers get_maxplayers();
    
    static 
buffer[512], iargscount;
    
argscount numargs();

    if (!
target)
    {
        static 
player;
        for (
player 1player <= maxplayersplayer++)
        {
            if (!
is_user_connected(player))
                continue;

            static 
changed[5], changedcount;
            
changedcount 0;
            
            for (
2argscounti++)
            {
                if (
getarg(i) == LANG_PLAYER)
                {
                    
setarg(i0player);
                    
changed[changedcount] = i;
                    
changedcount++;
                }
            }
            
            
vformat(buffersizeof buffer 1message3);
            
            
message_begin(MSG_ONE_UNRELIABLEg_msgSayText_player);
            
write_byte(player);
            
write_string(buffer);
            
message_end();
            
            for (
0changedcounti++)
                
setarg(changed[i], 0LANG_PLAYER);
        }
    }
    
    else
    {
        
vformat(buffersizeof buffer 1message3);
        
        
message_begin(MSG_ONEg_msgSayText_target);
        
write_byte(target);
        
write_string(buffer);
        
message_end();
    }

__________________
abdobiskra is offline
Send a message via Skype™ to abdobiskra
akefis
Junior Member
Join Date: Nov 2013
Location: France
Old 01-12-2016 , 07:14   Re: Trail level
Reply With Quote #3

Thx man
akefis is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode