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Trail level


  
 
 
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abdobiskra
Veteran Member
Join Date: Jul 2014
Location: Algeria
Old 01-12-2016 , 00:26   Re: Trail level
Reply With Quote #2

check this !
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <nvault>
#include <hamsandwich>

#define VERSION "1.2a"

new g_Vault

new Numberkill[33]

new 
g_szAuthID[33][35]

new 
g_level[33]
new 
g_killsleft[33]

new 
spritetrail

public plugin_init() 
{
    
register_plugin("Trail bb"VERSION"eVerup")
    
    
RegisterHam(Ham_Killed"player""Killed")
    
    
set_task 1.0"TimerBbTrail"0__"b" );
}

public 
plugin_precache()
{
    
spritetrail precache_model("sprites/dot.spr")    
}

public 
TimerBbTrail()
{
    static 
players[32], playerCountidi
    get_players
(playersplayerCount"ch")
        
    for ( 
0playerCounti++ ) 
    {
        
id players[i]
        
        if( 
is_user_aliveid ) )
        {
            
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
            
write_byte(99)
            
write_short(id)
            
message_end()
            
            
g_level[id] = 0
            g_killsleft
[id] = 0
            
            
if( Numberkill[id] < 150 )
            {
                
g_level[id] = 0
                g_killsleft
[id] = 150
            
}
            
            if( 
Numberkill[id] >= 150 && Numberkill[id] < 500 )
            {
                
g_level[id] = 1
                g_killsleft
[id] = 500
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(153// Couleur R
                
write_byte(255// Couleur G
                
write_byte(255// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 500 && Numberkill[id] < 1500 )
            {
                
g_level[id] = 2
                g_killsleft
[id] = 1500
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(0// Couleur R
                
write_byte(51// Couleur G
                
write_byte(102// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 1500 && Numberkill[id] < 4000 )
            {
                
g_level[id] = 3
                g_killsleft
[id] = 4000
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(0// Couleur R
                
write_byte(255// Couleur G
                
write_byte(0// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 4000 && Numberkill[id] < 7500 )
            {
                
g_level[id] = 4
                g_killsleft
[id] = 7500
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(255// Couleur R
                
write_byte(0// Couleur G
                
write_byte(0// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            if( 
Numberkill[id] >= 7500 )
            {
                
g_level[id] = 5
                g_killsleft
[id] = 0
                
                message_begin
(MSG_BROADCASTSVC_TEMPENTITY)
                
write_byte(22)    // TE_BEAMFOLLOW
                
write_short(id)
                
write_short(spritetrail)
                
write_byte(40)
                
write_byte(3)
                
write_byte(102// Couleur R
                
write_byte(0// Couleur G
                
write_byte(102// Couleur B
                
write_byte(250)
                
message_end()
            }
            
            new 
blabla = ( g_killsleft[id] - Numberkill[id] )
        
            if( 
g_level[id] == )
            {
                
blabla 0
            
}
            
            
set_hudmessage(255255255, -1.00.0206.05.0)
            
show_hudmessage(id"-------------------------------^n|   Nb Kills : %i  Level : %i  |^n|     Nb de kills restants : %i  |^n-------------------------------"Numberkill[id], g_level[id], blabla)

   


    
        }
    }
    
    return 
PLUGIN_CONTINUE;
}

public 
plugin_cfg()
{
    
g_Vault nvault_open"trail_bb_rrr" );
}

public 
plugin_end()
{
    
nvault_closeg_Vault );
}

public 
client_authorizedid )
{
    
get_user_authidid g_szAuthID[id] , 34 );
    
    
Load_Data(id)
}

public 
client_disconnectid )
{
    
Save_Data(id)
}

public 
Killed(victimattackershouldgib)
{
    if( 
victim != attacker && is_user_alive(attacker) )
    {
        
Numberkill[attacker] += 1
        
        
switch( Numberkill[attacker] )
        {
            case 
150:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 1 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 30000)
            }
            
            case 
500:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 2 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 70000)
            }
            
            case 
1500:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 3 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 160000)
            }
            
            case 
4000:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 4 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 300000)
            }
            
            case 
7500:
            {
                
everup_print(attacker"^x04[TRAIL_BB]^x01 Tu viens de passer au level ^x03 5 ^x01 ,bien joue !")


                
                new 
money cs_get_user_money(attacker)
                
                
cs_set_user_money(attackermoney 840000)
            }
        }
    }
    return 
HAM_IGNORED
}

public 
Save_Data(id)
{
    new 
szKey[64];
    
    
formatexszKey 63 "%s-ID" g_szAuthID[id]);

    new 
szData[256];
    new 
pos 0;

    
pos += formatex szData[pos], sizeofszData ) - pos"%d #"Numberkill[id])
    
    
nvault_set g_VaultszKeyszData )
}
            
public 
Load_Data(id)
{
    new 
szKey[64];
    
    
formatexszKey 63 "%s-ID" g_szAuthID[id]);
    
    new 
szData[256];
    
    if ( 
nvault_get g_VaultszKeyszDatacharsmax(szData) ) )
    {
        new 
szkill[10]
    
        
parse(szDataszkill9);

        
Numberkill[id] = str_to_numszkill )
    }
    else
    {
        
Numberkill[id] = 0
    
}
}

stock everup_print(target, const message[], any:...)
{
    static 
g_msgSayTextmaxplayers;
    if ( !
g_msgSayText )
        
g_msgSayText get_user_msgid("SayText")
        
    if ( !
maxplayers )
        
maxplayers get_maxplayers();
    
    static 
buffer[512], iargscount;
    
argscount numargs();

    if (!
target)
    {
        static 
player;
        for (
player 1player <= maxplayersplayer++)
        {
            if (!
is_user_connected(player))
                continue;

            static 
changed[5], changedcount;
            
changedcount 0;
            
            for (
2argscounti++)
            {
                if (
getarg(i) == LANG_PLAYER)
                {
                    
setarg(i0player);
                    
changed[changedcount] = i;
                    
changedcount++;
                }
            }
            
            
vformat(buffersizeof buffer 1message3);
            
            
message_begin(MSG_ONE_UNRELIABLEg_msgSayText_player);
            
write_byte(player);
            
write_string(buffer);
            
message_end();
            
            for (
0changedcounti++)
                
setarg(changed[i], 0LANG_PLAYER);
        }
    }
    
    else
    {
        
vformat(buffersizeof buffer 1message3);
        
        
message_begin(MSG_ONEg_msgSayText_target);
        
write_byte(target);
        
write_string(buffer);
        
message_end();
    }

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