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VIP Menu for ZP 4.3Fix5a


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gogicaa
Veteran Member
Join Date: Aug 2011
Location: //
Old 04-02-2012 , 14:59   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #31

Why you started to release your private plugins ?
gogicaa is offline
.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 04-02-2012 , 16:01   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #32

Quote:
Originally Posted by gogicaa View Post
Why you started to release your private plugins ?
when some moderaators become mean.
.Dare Devil. is offline
MercedeSx7
Senior Member
Join Date: Feb 2012
Location: Serbia
Old 04-07-2012 , 16:59   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #33

Tnx dare, it will be usefull
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n1x0n
Junior Member
Join Date: Jan 2012
Location: RS.
Old 04-08-2012 , 15:02   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #34

Thanks Dare .. I must change name of VIP skin , and what i must change ??
This VIP menu is for ZP 4.3 , ZP 5.0 or ??
Thanks..
n1x0n is offline
MercedeSx7
Senior Member
Join Date: Feb 2012
Location: Serbia
Old 04-08-2012 , 15:22   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #35

Its for ZP 4.3 & ZP 5.0
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n1x0n
Junior Member
Join Date: Jan 2012
Location: RS.
Old 04-08-2012 , 15:37   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #36

i get this errors:

Quote:
ViP_Menu.sma(13 : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(27 : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(282) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(286) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(290) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(777) : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(781) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(790) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(814) : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(81 : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(827) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(851) : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(855) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(864) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(88 : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(892) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(901) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(974) : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(97 : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(987) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(1011) : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(1015) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(1024) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(104 : error 017: undefined symbol "zp_get_user_sniper"
ViP_Menu.sma(1052) : error 017: undefined symbol "zp_set_user_model"
ViP_Menu.sma(1061) : error 017: undefined symbol "zp_set_user_model"

Compilation aborted.
26 Errors.
anyone fix it ??

Last edited by n1x0n; 04-08-2012 at 15:37.
n1x0n is offline
MercedeSx7
Senior Member
Join Date: Feb 2012
Location: Serbia
Old 04-08-2012 , 15:45   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #37

PHP Code:
#include <amxmodx> 
#include <amxmisc> 
#include <fun> 
#include <hamsandwich> 
#include <fakemeta> 
#include <cstrike> 
#include <zombieplague> 

// Vip Access flag 
#define STALVIPACCESS ADMIN_LEVEL_H 

const MENU_KEY_AUTOSELECT 
const MENU_KEY_BACK 
const MENU_KEY_NEXT 
const MENU_KEY_EXIT 

// Menu keys 
const KEYSMENU MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0 


//---------------- 
// Skin Menu Items 

// Skin ID 
new g_has_skin[33

// Enable Skin 
new g_enable_skin[33

// skin list : vip players 
static const VIP_SKIN1[] = "Darkness7_vip1" 
static const VIP_SKIN2[] = "Darkness7_vip2" 

// skin list : admin player 
static const VIP_SKIN3[] = "Darkness7_admin" 

// Skin Menu Items 
//---------------- 


//----------------------------- 
// Invisible ability items 

// human invisible 
new g_human_invisible[33
new 
g_human_invisible_timer[33

// zombie invisible 
new g_zombie_invisible[33
new 
g_zombie_invisible_timer[33

// Invisible ability items 
//----------------------------- 


//----------------------------- 
// Bonus menu variable 

new g_bmenu_used_human[33
new 
g_bmenu_used_zombie[33

// Bonus menu variable 
//----------------------------- 


// Cvars register 
//----------------------------- 

new g_vipspeedg_viphealth 

//----------------------------- 
// Cvars register 


// Sync hud message variable 
new g_MsgSync_svm 

new id_killer 

new maxplayers 

#define is_user_valid(%1) (1 <= %1 <= maxplayers) 

public plugin_init() 

    
// Register plugin 
    
register_plugin"[ZP] ViP Menu""1.35""Dare-Devil" 

    
// Cmd Case 
    
register_clcmd("vipmenu""cmd_stayalive_vipmenu"
    
register_clcmd("say /vipmenu""cmd_stayalive_vipmenu"

    
// Event Case 
    
register_event("HLTV""event_round_start""a""1=0""2=0"
    
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"1
    
register_event("DeathMsg""death_message""a""1>0"
    
register_forward(FM_PlayerPreThink"fw_PlayerPreThink"


    
// Cvar Case 
    
g_vipspeed register_cvar("zp_vip_speed""265"
    
g_viphealth register_cvar("zp_vip_health""250"
     

    
// Menus Case 
    
register_menu("StayAlive ViP Menu"KEYSMENU"menu_mainvipmenu"
    
register_menu("ViP Skin Menu"KEYSMENU"menu_vipskinmenu"
    
register_menu("Page2 ViPSkinMenu"KEYSMENU"menu_page2vipskinmenu"

    
register_menu("humanbonus"KEYSMENU"menu_bhuman"
    
register_menu("zombiebonus"KEYSMENU"menu_bzombie"

    
maxplayers get_maxplayers() 


    
g_MsgSync_svm CreateHudSyncObj() 


// Precache vip models 
public plugin_precache() 

    
engfunc(EngFunc_PrecacheModel"models/player/Darkness7_vip1/Darkness7_vip1.mdl"
    
engfunc(EngFunc_PrecacheModel"models/player/Darkness7_vip2/Darkness7_vip2.mdl"
    
engfunc(EngFunc_PrecacheModel"models/player/Darkness7_admin/Darkness7_admin.mdl"


// Vip Speed 
public fw_PlayerPreThink(id

    if (!
is_user_alive(id)) 
    return 
FMRES_IGNORED 

    
if (zp_get_user_zombie(id)) 
    return 
FMRES_IGNORED 
     
    
if(get_user_flags(id) & STALVIPACCESS
    { 
        if (!
zp_get_user_survivor(id
        { 
            
set_pev(idpev_maxspeedget_pcvar_float(g_vipspeed))     
        }     
    } 
    return 
PLUGIN_CONTINUE 



public 
death_message() 

    
id_killer read_data(1

    if (
get_user_flags(id_killer) & STALVIPACCESS
    { 
        if(!
zp_get_user_zombie(id_killer)) 
        { 

            if((
1<=id_killer<=maxplayers) && is_user_connected(id_killer) && is_user_valid(id_killer) && is_user_alive(id_killer)) 
            { 

                
set_pev(id_killerpev_armorvaluefloat(min(pev(id_killerpev_armorvalue)+5999))) 

                
set_hudmessage(1501501500.75, -1.010.50.51.01.0, -1
                
ShowSyncHudMsg(id_killerg_MsgSync_svm" +5 Armor^n +25 HP^n +1 Ammo Packs"

                
set_user_health(id_killerget_user_health(id_killer)+25
            } 
        } 

    }     


public 
client_connect(id

    
g_bmenu_used_human[id] = true 
    g_bmenu_used_zombie
[id] = true 
    g_human_invisible
[id] = false 
    g_human_invisible_timer
[id] = 

    g_zombie_invisible
[id] = false 
    g_zombie_invisible_timer
[id] = 

    g_has_skin
[id] = 
    g_enable_skin
[id] = 

    
// Check Access 
    
if (get_user_flags(id) & STALVIPACCESS
    { 
        new 
name[100
        
get_user_name(idname100

        
set_hudmessage(2252250, -1.00.0510.50.51.01.0, -1
        
ShowSyncHudMsg(0g_MsgSync_svm"ViP %s Joined The Dark Angels!"name

        static 
Value_s[32
        static const 
Info_s[] = "_skin"  

        
get_user_info(idInfo_sValue_scharsmax(Value_s)) 

        if (
Info_s[id] == 1
        { 
            
g_has_skin[id] = 
            g_enable_skin
[id] = 
        

        else if (
Info_s[id] == 2
        { 
            
g_has_skin[id] = 
            g_enable_skin
[id] = 
        

        else if (
Info_s[id] == 2
        { 
            
g_has_skin[id] = 
            g_enable_skin
[id] = 
        

    } 


public 
event_round_start() 

    new 
id 
    
for (id 1id <= get_maxplayers(); id++) 
    { 
        
g_bmenu_used_human[id] = true 
        g_bmenu_used_zombie
[id] = true 

        g_human_invisible
[id] = false 
        g_zombie_invisible
[id] = false 

        set_task
0.1 "Bhuman_invisible_timer"id
        
set_task0.1 "Bzombie_invisible_timer"id
    } 


public 
cmd_stayalive_vipmenu(id


    
// Check Access 
    
if (get_user_flags(id) & STALVIPACCESS
    { 
        
// Make Action 
        
show_menu_mainvipmenu(id
    } 
    else 
    { 
        
// Not Access? 
        
client_print(idprint_chat,"[ZP] You have no access."); 
    } 


public 
fwHamPlayerSpawnPost(id

    if (
get_user_flags(id) & STALVIPACCESS
    { 
        if((
1<=id<=maxplayers) && is_user_connected(id) && is_user_valid(id) && is_user_alive(id)) 
        { 
            if(!
zp_get_user_zombie(id)) 
            { 

                if(
g_has_skin[id] != 0
                { 
                    
set_task(1.5"change_skin"id
                } 

                
// Give nightvision 
                
zp_set_user_nightvision(idtrue

                static 
hp_add 
                hp_add 
get_user_health(id
                
hp_add get_pcvar_float(g_viphealth

                
set_user_health(idhp_add
            } 
         } 
    } 


// Set ViP Skins 
public change_skin(id

    if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
    { 
        if(
g_has_skin[id] == 1
        { 
            
zp_set_user_model(idVIP_SKIN1
        } 
        else if(
g_has_skin[id] == 2
        { 
            
zp_set_user_model(idVIP_SKIN2
        } 
        else if(
g_has_skin[id] == 3
        { 
            
zp_set_user_model(idVIP_SKIN3
        } 
    } 


// Stay Alive Main Vip Menu 
show_menu_mainvipmenu(id

    static 
menu[250], lenuserflags 
    len 

    userflags 
get_user_flags(id)  

    
len += formatex(menu[len], charsmax(menu) - len"\r*Darkness Pain* v3.1.0 | ViP Menu^n^n"


    
// 1. ViP Extra items 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r1.\w ViP: Extra items^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d1. ViP: Extra items^n"

    
// 2. ViP Skin Menu 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r2.\w ViP: Skin Menu^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d2. ViP: Skin Menu^n"

    
// 3. ViP Bonus items (Human) 
    
if (userflags STALVIPACCESS
    { 
        if(
g_bmenu_used_human[id]) 
        { 
            if(!
zp_get_user_zombie(id)) 
            { 
                
len += formatex(menu[len], charsmax(menu) - len"\r3.\w ViP: Bonus items [Human]^n"
            } 
            else 
            { 
                
len += formatex(menu[len], charsmax(menu) - len"\d3. ViP: Bonus items [Human]^n"
            } 
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\d3. ViP: Bonus items [Human]^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\d3. ViP: Bonus items [Human]^n"
    } 

    
// 4. ViP Bonus Items (Zombie) 
    
if (userflags STALVIPACCESS
    { 
        if(
g_bmenu_used_zombie[id]) 
        { 
            if(
zp_get_user_zombie(id)) 
            { 
                
len += formatex(menu[len], charsmax(menu) - len"\r4.\w ViP: Bonus Items [Zombie]^n"
            } 
            else 
            { 
                
len += formatex(menu[len], charsmax(menu) - len"\d4. ViP: Bonus Items [Zombie]^n"
            } 
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\d4. ViP: Bonus Items [Zombie]^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\d4. ViP: Bonus Items [Zombie]^n"
    } 

    
// 5. ViP Buy Ammo Packs 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r5.\w ViP: Buy Ammo Packs^n^n^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d5. ViP: Buy Ammo Packs^n^n^n"


    
// 8. Back 
    
len += formatex(menu[len], charsmax(menu) - len"\r8.\w Back^n"id"MENU_BACK"

    
// 0. Exit 
    
len += formatex(menu[len], charsmax(menu) - len"\r0.\w Exit"id"MENU_EXIT"
     
    
show_menu(idKEYSMENUmenu, -1"StayAlive ViP Menu"


// Oblivion ViP Skin menu 
show_menu_vipskinmenu(id

    static 
menu[512], lenuserflags 
    len 

    userflags 
get_user_flags(id

    
len += formatex(menu[len], charsmax(menu) - len"\r*Darkness Pain* v3.1.0 | Skin Menu\w Page 1/2^n^n"
    
len += formatex(menu[len], charsmax(menu) - len"\rNB: Skin menu dont work right now!^n^n"

    
// 1. Vip Skin 1 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 1
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\d1. Dark Elf^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r1.\w Dark Elf^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\d1. Dark Elf^n"
    } 
    
// 2. Vip Skin 2 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 2
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\d2. ViP Smith^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r2.\w ViP Smith^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\d2. ViP Smith^n"
    } 
    
// 3. Vip Skin 3 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 3
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\d3. Blue Wings Admin^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\w3.\d Blue Wings Admin^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\d3. Empty Spot^n"
    } 
    
// 4. Admin Skin 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 4
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r4. Error!^n^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r4.\r Error!^n^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\r4. Error!^n^n"
    } 

    
// 7. Remember the skin 
    
if (g_enable_skin[id] == 1
        
len += formatex(menu[len], charsmax(menu) - len"\r7.\w Remember Skin [Enabled]^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\r7.\w Remember Skin [Disabled]^n"

    
// 8. Back 
    
len += formatex(menu[len], charsmax(menu) - len"\r8.\w Back^n"

    
// 9. Next 
    
len += formatex(menu[len], charsmax(menu) - len"\r9.\w Next^n"

    
// 0. Exit 
    
len += formatex(menu[len], charsmax(menu) - len"\r0.\w Exit"id"MENU_EXIT"
     
    
show_menu(idKEYSMENUmenu, -1"ViP Skin Menu"


// Oblivion ViP Skin menu 
show_menu_page2vipskinmenu(id

    static 
menu[512], lenuserflags 
    len 

    userflags 
get_user_flags(id

    
len += formatex(menu[len], charsmax(menu) - len"\r*Darkness Pain* v3.1.0 | Skin Menu\w Page 2/2^n^n"
    
len += formatex(menu[len], charsmax(menu) - len"\rNB: Skin menu dont work right now!^n^n"

    
// 1. player skin 1 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 5
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r1. Error!^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r1.\w Error!^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\r1. Error!^n"
    } 
    
// 2. player skin 2 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 6
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r2. Error!^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r2.\r Error!^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\d2. Error!^n"
    } 
    
// 3. player skin 3 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 7
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r3. Error!^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r3.\r Error!^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\r3. Error!^n"
    } 
    
// 4. player skin 4 
    
if (userflags STALVIPACCESS
    { 
        if (
g_has_skin[id] == 8
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r4. Error!^n^n"
        } 
        else 
        { 
            
len += formatex(menu[len], charsmax(menu) - len"\r4.\r Error!^n^n"
        } 
    } 
    else 
    { 
        
len += formatex(menu[len], charsmax(menu) - len"\r4. Error!^n^n"
    } 

    
// 7. Remember the skin 
    
if (g_enable_skin[id] == 1
        
len += formatex(menu[len], charsmax(menu) - len"\r7.\w Remember Skin [Enabled]^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\r7.\w Remember Skin [Disabled]^n"

    
// 8. Back 
    
len += formatex(menu[len], charsmax(menu) - len"\r8.\w Back^n"


    
// 0. Exit 
    
len += formatex(menu[len], charsmax(menu) - len"\r0.\w Exit"id"MENU_EXIT"
     
    
show_menu(idKEYSMENUmenu, -1"Page2 ViPSkinMenu"


// HUMAN Bonus Menu 
show_menu_bhuman(id

    static 
menu[250], lenuserflags 
    len 

    userflags 
get_user_flags(id

    
len += formatex(menu[len], charsmax(menu) - len"\r*Darkness Pain* v3.1.0 | Human Bonus Menu^n^n"


    
// 1. +1500HP 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r1.\w +1500 Health^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d1. +1500 Health^n"

    
// 2. +200Armor 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r2.\w +200 Armor^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d2. +200 Armor^n"

    
// 3. +5 Gravity 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r3.\w +5 Gravity^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d3. +5 Gravity^n"

    
// 4. 60 Sec Invisible 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r4.\w 60Sec Invisible^n^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d4. 60Sec Invisible^n^n"

    
// 8. Back 
    
len += formatex(menu[len], charsmax(menu) - len"\r8.\w Back^n"id"MENU_BACK"

    
// 0. Exit 
    
len += formatex(menu[len], charsmax(menu) - len"\r0.\w Exit"id"MENU_EXIT"
     
    
show_menu(idKEYSMENUmenu, -1"humanbonus"


// ZOMBIE Bonus Menu 
show_menu_bzombie(id

    static 
menu[250], lenuserflags 
    len 

    userflags 
get_user_flags(id

    
len += formatex(menu[len], charsmax(menu) - len"\r*Darkness Pain* v3.1.0 | Human Bonus Menu^n^n"


    
// 1. +10000HP 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r1.\w +10000 Health^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d1. +10000 Health^n"

    
// 2. +8 Gravity 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r2.\w +8 Gravity^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d2. +8 Gravity^n"

    
// 3. +600Armor 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r3.\w +600Armor^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d3. +600Armor^n"

    
// 4. 20 Sec Invisible 
    
if (userflags STALVIPACCESS
        
len += formatex(menu[len], charsmax(menu) - len"\r4.\w 20Sec Invisible^n^n"
    else 
        
len += formatex(menu[len], charsmax(menu) - len"\d4. 20Sec Invisible^n^n"

    
// 8. Back 
    
len += formatex(menu[len], charsmax(menu) - len"\r8.\w Back^n"id"MENU_BACK"

    
// 0. Exit 
    
len += formatex(menu[len], charsmax(menu) - len"\r0.\w Exit"id"MENU_EXIT"
     
    
show_menu(idKEYSMENUmenu, -1"zombiebonus"



// ViP main Menu 
public menu_mainvipmenu(idkey

    switch (
key
    { 
        case 
0// 1. ViP Extra items 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS

                
// Make Action 
                
client_cmd(id"vipextraitems"

            else 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
        } 
        case 
1// 2. ViP Skin Menu 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
                 
                
// Make Action 
                
show_menu_vipskinmenu(id

            else 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
        } 
        case 
2// 3. ViP Bonus items (Human) 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(
g_bmenu_used_human[id]) 
                { 
                    if(!
zp_get_user_zombie(id)) 
                    {                 

                        
// Make Action 
                        
show_menu_bhuman(id
                    } 
                    else 
                    { 
                        
show_menu_mainvipmenu(id
                        
client_print(idprint_chat,"[ZP] Zombies cant use this menu!"); 
                    } 
                } 
                else 
                { 
                    
show_menu_mainvipmenu(id
                    
client_print(idprint_chat,"[ZP] You can only use this one time on round."); 

                } 

            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
3// 4. ViP Bonus Items (Zombie) 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(
g_bmenu_used_zombie[id]) 
                {     
                    if(
zp_get_user_zombie(id)) 
                    {                 
                        
// Make Action 
                        
show_menu_bzombie(id
                    } 
                    else 
                    { 
                        
show_menu_mainvipmenu(id
                        
client_print(idprint_chat,"[ZP] Humans cant use this menu!"); 
                    } 
                } 
                else 
                { 
                    
show_menu_mainvipmenu(id
                    
client_print(idprint_chat,"[ZP] You can only use this one time on round."); 

                } 

            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
4// 5. BuyAp 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
                 
                
// Make Action 
                
client_cmd(id"say /buyap"

            else 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 

        } 
        case 
7// 8. Back 
        

            
client_cmd(id"zpmenu"
        } 
    } 
    return 
PLUGIN_HANDLED


// Vip Skin Menu 
public menu_vipskinmenu(idkey

    switch (
key
    { 
        case 
0// 1. Vip Skin 1 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN1
                        
client_cmd(id"setinfo _skin 1"
                        
client_print(idprint_chat,"[ZP] You have choosen ViP skin: Vip Skin 1"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN1
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] You have choosen ViP skin: Vip Skin 1"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies, Survivors and Snipers cant change skin!"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
1// 2. Vip Skin 2 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN2
                        
client_cmd(id"setinfo _skin 2"
                        
client_print(idprint_chat,"[ZP] You have choosen ViP skin: Vip Skin 2"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN2
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] You have choosen ViP skin: Vip Skin 2"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies, Survivors and Snipers cant change skin!"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
2// 3. Vip Skin 3 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN2
                        
client_cmd(id"setinfo _skin 3"
                        
client_print(idprint_chat,"[ZP] You have choosen ViP skin: Admin Skin 1"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN2
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] You have choosen ViP skin: Admin Skin 1"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies, Survivors and Snipers cant change skin!"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
3// 4. Admin Skin 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 3"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 4"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 4"); 

                        
g_has_skin[id] = 
                        show_menu_vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 4"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
6// 7. Rembember Skin 
        

            if (
g_enable_skin[id] == 1
            { 
                
client_print(idprint_chat,"[ZP] You Disabled Remember Skin Option!"); 
                
g_enable_skin[id] = 
     
                client_cmd
(id"setinfo _skin 0"
                
show_menu_vipskinmenu(id
            } 
            else 
            { 
                
client_print(idprint_chat,"[ZP] You Enabled Remember Skin Option, Skin stay now in ohter maps."); 
                
g_enable_skin[id] = 
                show_menu_vipskinmenu
(id
                 
                
// Save Skin option 
                
if (g_has_skin[id] == 1
                { 
                    
client_cmd(id"setinfo _skin 1"
                } 
                else if (
g_has_skin[id] == 2
                { 
                    
client_cmd(id"setinfo _skin 2"
                } 
                else if (
g_has_skin[id] == 3
                { 
                    
client_cmd(id"setinfo _skin 3"
                } 
            } 
             
        } 
        case 
7// 8. Back 
        

            
show_menu_mainvipmenu(id
        } 
        case 
8// 9. Next 
        

            
show_menu_page2vipskinmenu(id
        } 
    } 
    return 
PLUGIN_HANDLED


// Vip Skin Menu 
public menu_page2vipskinmenu(idkey

    switch (
key
    { 
        case 
0// Player Skin 1 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 1"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 5"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 5"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 5"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
1// Player Skin 2 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id)  
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 3"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 6"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 6"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 6"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
2// Player Skin 3 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 3"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 7"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 7"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 701"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
3// Player Skin 4 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id) && !zp_get_user_survivor(id
                { 
                    if (
g_enable_skin[id] == 1
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 3"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 8"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                    else 
                    { 
                        
zp_set_user_model(idVIP_SKIN3
                        
client_cmd(id"setinfo _skin 0"
                        
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 8"); 

                        
g_has_skin[id] = 
                        show_menu_page2vipskinmenu
(id
                    } 
                } 
                else 
                { 
                    
client_print(idprint_chat,"[ZP] ERROR! wrong skin id 8"); 
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
6// 7. Rembember Skin 
        

            if (
g_enable_skin[id] == 1
            { 
                
client_print(idprint_chat,"[ZP] You Disabled Remember Skin Option!"); 
                
g_enable_skin[id] = 
     
                client_cmd
(id"setinfo _skin 0"
                
show_menu_page2vipskinmenu(id
            } 
            else 
            { 
                
client_print(idprint_chat,"[ZP] You Enabled Remember Skin Option, Skin stay now in ohter maps."); 
                
g_enable_skin[id] = 
                show_menu_page2vipskinmenu
(id

                
// Save Skin option 
                
if (g_has_skin[id] == 1
                { 
                    
client_cmd(id"setinfo _skin 1"
                } 
                else if (
g_has_skin[id] == 2
                { 
                    
client_cmd(id"setinfo _skin 2"
                } 
                else if (
g_has_skin[id] == 3
                { 
                    
client_cmd(id"setinfo _skin 3"
                } 
            } 
             
        } 
        case 
7// 8. Back 
        

            
show_menu_vipskinmenu(id
        } 
    } 
    return 
PLUGIN_HANDLED


// HUMAN Bonus Menu 
public menu_bhuman(idkey

    switch (
key
    { 
        case 
0// +1500HP 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id)) 
                { 
                    
set_user_health(idget_user_health(id)+1500
                    
client_print(idprint_chat,"[ZP] +1500HP"); 

                    
g_bmenu_used_human[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
1// +200Armor 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id)) 
                { 
                    
set_pev(idpev_armorvaluefloat(min(pev(idpev_armorvalue)+200999))) 
                    
client_print(idprint_chat,"[ZP] +200Armor"); 

                    
g_bmenu_used_human[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
2// +5 Gravity 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id)) 
                { 
                    
fm_set_user_gravity(id0.5
                    
client_print(idprint_chat,"[ZP] +5 Gravity"); 

                    
g_bmenu_used_human[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
3// 60 Sec Invisible 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(!
zp_get_user_zombie(id)) 
                { 
                    
g_human_invisible_timer[id] = 60 
                    g_human_invisible
[id] = true 
                    set_task
0.1 "Bhuman_invisible_timer"id
                    
set_task65.1 "Bhuman_invisible_over"id


                    
set_user_rendering idkRenderFxNone000kRenderTransAlpha)  
                    
client_print(idprint_chat,"[ZP] You are now 60sec Invisible"); 

                    
g_bmenu_used_human[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Zombies cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
7// 8. Back 
        

            
show_menu_mainvipmenu(id
        } 
    } 
    return 
PLUGIN_HANDLED


public 
Bhuman_invisible_over(id

    if(
g_human_invisible[id]) 
    { 
        if(!
zp_get_user_zombie(id) && is_user_alive(id)) 
        { 
            
g_human_invisible[id] = false 
            g_human_invisible_timer
[id] = 60 
            set_user_rendering
(id
            
client_print(idprint_chat,"[ZP] Invisible time is over!"); 
        } 
     } 


public 
Bhuman_invisible_timer(id

    if(
g_human_invisible[id]) 
    { 
        if(!
zp_get_user_zombie(id) && is_user_alive(id)) 
        { 
            
set_task1.0 "Bhuman_invisible_timer"id

            
set_hudmessage(6060600.75, -1.010.50.51.01.0, -1
            
ShowSyncHudMsg(idg_MsgSync_svm"Invisible Time: %d"g_human_invisible_timer[id]) 
            
g_human_invisible_timer[id]-- 
        } 
        else 
        { 
            
set_task0.5 "Bhuman_invisible_over"id
        } 
     } 


// ZOMBIE Bonus Menu 
public menu_bzombie(idkey

    switch (
key
    { 
        case 
0// +10000HP 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(
zp_get_user_zombie(id)) 
                { 
                    
set_user_health(idget_user_health(id)+10000
                    
client_print(idprint_chat,"[ZP] +10000HP"); 

                    
g_bmenu_used_zombie[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Humans cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
1// +8 Gravity 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(
zp_get_user_zombie(id)) 
                { 
                    
fm_set_user_gravity(id0.3
                    
client_print(idprint_chat,"[ZP] +8 Gravity"); 

                    
g_bmenu_used_zombie[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Humans cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
2// +600Armor 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(
zp_get_user_zombie(id)) 
                { 
                    
set_pev(idpev_armorvaluefloat(min(pev(idpev_armorvalue)+600999))) 
                    
client_print(idprint_chat,"[ZP] +600Armor"); 

                    
g_bmenu_used_zombie[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Humans cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
3// 20Sec Invisible 
        

            
// Check Access 
            
if (get_user_flags(id) & STALVIPACCESS
            { 
                if(
zp_get_user_zombie(id)) 
                { 
                    
g_zombie_invisible_timer[id] = 20 
                    g_zombie_invisible
[id] = true 
                    set_task
0.1 "Bzombie_invisible_timer"id
                    
set_task22.3 "Bzombie_invisible_over"id

                    
set_user_rendering idkRenderFxNone000kRenderTransAlpha)  
                    
client_print(idprint_chat,"[ZP] You are now 20sec Invisible"); 

                    
g_bmenu_used_zombie[id] = false 
                

                else 
                { 
                    
client_print(idprint_chat,"[ZP] Humans cant use this menu!"); 
                    
show_menu_mainvipmenu(id
                } 
            } 
            else 
            { 
                
// Not Access? 
                
client_print(idprint_chat,"[ZP] You have no access."); 
            } 
        } 
        case 
7// 8. Back 
        

            
show_menu_mainvipmenu(id
        } 
    } 
    return 
PLUGIN_HANDLED


public 
Bzombie_invisible_over(id

    if(
g_zombie_invisible[id]) 
    { 
        if(
zp_get_user_zombie(id) && is_user_alive(id)) 
        { 
            
g_zombie_invisible[id] = false 
            g_zombie_invisible_timer
[id] = 20 
            set_user_rendering
(id
            
client_print(idprint_chat,"[ZP] Invisible time is over!"); 
        } 
     } 


public 
Bzombie_invisible_timer(id

    if(
g_zombie_invisible[id]) 
    { 
        if(
zp_get_user_zombie(id) && is_user_alive(id)) 
        { 
            
set_task1.0 "Bzombie_invisible_timer"id

            
set_hudmessage(6060600.75, -1.010.50.51.01.0, -1
            
ShowSyncHudMsg(idg_MsgSync_svm"Invisible Time: %d"g_zombie_invisible_timer[id]) 
            
g_zombie_invisible_timer[id]--  
        } 
        else 
        { 
            
set_task0.5 "Bhuman_invisible_over"id
        } 
     } 


stock fm_set_user_gravity(indexFloat:gravity 1.0)  

    
set_pev(indexpev_gravitygravity); 

    return 
1

fixed zp_get_user_sniper but i dont know for zp_set_user_model
__________________

Last edited by MercedeSx7; 04-08-2012 at 15:46.
MercedeSx7 is offline
H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 04-08-2012 , 16:24   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #38

New natives
http://forums.alliedmods.net/showthread.php?t=119431
__________________
H.RED.ZONE is offline
n1x0n
Junior Member
Join Date: Jan 2012
Location: RS.
Old 04-08-2012 , 17:14   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #39

with new natives :


Quote:
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

Error: Undefined symbol "zp_get_user_sniper" on line 138
Error: Undefined symbol "zp_get_user_sniper" on line 278
Error: Undefined symbol "zp_get_user_sniper" on line 777
Error: Undefined symbol "zp_get_user_sniper" on line 814
Error: Undefined symbol "zp_get_user_sniper" on line 851
Error: Undefined symbol "zp_get_user_sniper" on line 888
Error: Undefined symbol "zp_get_user_sniper" on line 974
Error: Undefined symbol "zp_get_user_sniper" on line 1011
Error: Undefined symbol "zp_get_user_sniper" on line 1048
Error: Undefined symbol "zp_get_user_sniper" on line 1085

10 Errors.
How to fix it ??

Last edited by n1x0n; 04-08-2012 at 17:15.
n1x0n is offline
H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 04-08-2012 , 17:19   Re: VIP Menu for ZP 4.3Fix5a
Reply With Quote #40

Simple i see that you are not useing zpa so just remove
Code:
&& zp_get_user_sniper
Code:
|| zp_get_user_sniper
Dont know correctly didnt look at the code...
__________________

Last edited by H.RED.ZONE; 04-08-2012 at 17:19.
H.RED.ZONE is offline
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