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[CS:S/CS:GO] Anti Team Flash


  
 
 
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Qes
AlliedModders Donor
Join Date: Jul 2014
Old 12-19-2018 , 11:50   Re: [CS:S/CS:GO] Anti Team Flash
Reply With Quote #21

New Gamedata (User hmmmmm on Discord gave it to me and it work)
Code:
"Games"
{
    "csgo"
    {
        "Offsets"
        {
            // void CCSPlayer::Blind(float holdTime, float fadeTime, float startingAlpha)        
            "Blind"
            {
                "windows"        "549"
                "linux"            "551"
            }
            // void CFlashbangProjectile::Detonate() -- str: "Flashbang.Explode"
            "Detonate"
            {
                "windows"        "237"
                "linux"            "238"
            }
            // void IEngineSound::SetPlayerDSP(IRecipientFilter& filter, int dspType, bool fastReset)
            "SetPlayerDSP"
            {
                "windows"        "11"
                "linux"            "11"
            }
        }
        "Signatures"
        {
            "CreateInterface"
            {
                "library"        "engine"
                "windows"        "@CreateInterface"
                "linux"            "@CreateInterface"
            }
        }
    }
    "cstrike"
    {
        "Offsets"
        {
            "Blind"
            {
                "windows"        "466"
                "linux"            "469"
            }
            "Detonate"
            {
                "windows"        "225"
                "linux"            "226"
            }
            "SetPlayerDSP"
            {
                "windows"        "10"
                "linux"            "10"
            }
        }
        "Signatures"
        {
            "CreateInterface"
            {
                "library"        "engine"
                "windows"        "@CreateInterface"
                "linux"            "@CreateInterface"
            }
        }
    }
}
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