to Marttt
https://forums.alliedmods.net/showthread.php?t=330131
Or know a plugin that achieves this effect against the Witch with steyr scout and awp? basically steyr scout and awp damage is too low against witch even boosted to 450 dmg steyr scout and 585 damage awp they both take 20+ shots to kill a witch in coop. so as u can see the balance isnt there even with those numbers do you know a solution to alter the mitigation values of the witch from game default vs those 2 weapons? Essentially removing / changing the default damage modifier from the witch verse those 2 weapons meaning / example:
awp 585 damage, 1.0 (100%) damage modifier / ratio vs the witch = 585 actual damage vs the witch
awp 585 damage, 0.5 (-50%) damage modifier / ratio vs the witch = 292.5 actual damage vs the witch
u can use these examples in the game cvar code to begin but have it utilize the witch mitigation value vs awp and steyr scout damage in that respect, in effect overriding the current ingame witch damage mitigation value for awp and steyr scout as i dont know the cvar or where abouts on how to change them.
sm_cvar z_non_head_damage_factor_easy 0.5
sm_cvar z_non_head_damage_factor_normal 0.5
sm_cvar z_non_head_damage_factor_hard 0.5
sm_cvar z_non_head_damage_factor_expert 0.5
those commands make all weapons in the game that dont have the instakill function like desert eagle do -50% damage to anything but the head of a common infected. basically if u can make a plugin that does exactly that for the witch, overriding the witches current mitigation / damage factor and utilizing cvars like that but only for the witch vs awp and steyr scout damage ratio, that would be swell.
please, let me know if u can do this like how u did the m60 plugin. u did, 10/10 on that one, u fixed that problem for me so easily back there, props! <3
https://forums.alliedmods.net/showthread.php?t=330085
if that guy cant do it like how he did the m60 plugin a few days ago let me know if someone else here can. right now im voting for him cause hes pro, he did the m60 one so easily and quickly it wasnt even funny - now my m60 is fully armed and operational like a star wars movie and is completely balanced, tier 2 weapon style. it no longer instakills common infected and i can alter its damage output 100% with no other hidden bonus factor in the way. GG in that regard, props! <3
thanks!
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