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Realistic Bullet Lodging V 0.2


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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 09-29-2005 , 09:58   Re: Realistic Bullet Lodging V 0.2
Reply With Quote #11

Quote:
Originally Posted by TotalNoobScripter
Bugs: If you experience any bugs, Please reply. This is untested as I do not have Podbot
Testing with bots isn't the only way to test. Subject your own server to this plugin for awhile to see how it runs. THEN release it if you haven't found any bugs and are satisfied with the functionality.
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chRm
Senior Member
Join Date: Sep 2005
Location: Cyprus
Old 09-29-2005 , 10:01  
Reply With Quote #12

i dunno if the problems are caused by any other plugins though, i run day changer, uaio, deagsmapmanage227d, and amx_gasnades. Also i run statsme, podbot or sometimes realbot (depents on mood)
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chRm
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Join Date: Sep 2005
Location: Cyprus
Old 09-29-2005 , 10:04  
Reply With Quote #13

Want me to start the server and put in the plugin so you can see what is going on
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uTg | bigpapajiggs
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Join Date: Sep 2005
Location: Bellingham, WA
Old 09-29-2005 , 10:09  
Reply With Quote #14

Well I added this plugin, and it had this problem with FF. Even if FF was off bullets would still make you bleed and die. Also, sometimes when I fired bullets they would get logged into me.

A suggestion, when you bleed it hurts you too much/too fast.

Will continue to test later versions because I like this idea.
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chRm
Senior Member
Join Date: Sep 2005
Location: Cyprus
Old 09-29-2005 , 10:10  
Reply With Quote #15

OK, server is up and running to connect add: cscyprus.zapto.org
I keep getting errors about run time error 10 though
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eFrigid
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Join Date: Aug 2005
Location: 3o3
Old 09-29-2005 , 10:49  
Reply With Quote #16

Isnt this the same as the cs realism mod from amx?
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chRm
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Join Date: Sep 2005
Location: Cyprus
Old 09-29-2005 , 10:52  
Reply With Quote #17

Quote:
Originally Posted by bizzybone
Isnt this the same as the cs realism mod from amx?
No, not really. CS realism makes many more changes eg more recoil and other stuff, however cs realism doesnt work
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chRm
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Location: Cyprus
Old 09-29-2005 , 10:56  
Reply With Quote #18

Hey now when i put debug after the plugins name i get a bad load, it worked yesterday though
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atambo
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Join Date: Oct 2004
Location: Pittsburgh, PA
Old 09-29-2005 , 12:00  
Reply With Quote #19

you need to compile the plugin with the 1.60 compiler if you want to debug it not the web compiler
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chRm
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Join Date: Sep 2005
Location: Cyprus
Old 09-29-2005 , 13:31  
Reply With Quote #20

NEW bugs found!
1)I tested the plugin and it seems to record hits when you look at the player, for example when i played with bots i could kill the bot by looking at them, not shooting
2) Also when the round starts and you wait in freeze time, it seems to make you move a bit forward, than not moving at all (which is what usually happens normaly) but it stops you e.g. you seem to move forward a bit but you go back again This doesnt seem to happen when you are killed on the previews round
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