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FF2 Waka Flocka's Bosses (Removed Leaving Forums Click To Read More)


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Scoot Sauce
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Join Date: Feb 2015
Location: vsh_2fortdesk_v8
Old 05-02-2015 , 20:37   Re: Waka Flocka's Bosses
#11

Quote:
Originally Posted by WakaFlocka View Post
it's called rigging into tf2 bones nothing wrong with that either and i did fix his hair using blender
No, Ravens made that model from scratch
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WakaFlocka
Senior Member
Join Date: Mar 2015
Location: Somewhere in the world
Old 05-02-2015 , 20:41   Re: Waka Flocka's Bosses
#12

Quote:
Originally Posted by Scoot Sauce View Post
No, Ravens made that model from scratch
No he got the model here and rigged it http://www.models-resource.com/pc_co...ns/model/4050/ he was making it for a guy named buu for some deal the hair was messed up i asked him if i could fix it so i did and here it is now
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Wliu
Veteran Member
Join Date: Apr 2013
Old 05-02-2015 , 20:52   Re: Waka Flocka's Bosses
#13

From https://forums.alliedmods.net/showthread.php?t=255307 (Transit of Venus):
Quote:
Credit to Friagram for the model.
Credit to Friagram for the model and Captain Capone for Orignal version
Credit to: (Gotta find out who did this model)
Credit to: Maximilian for Bonnie's model, Kingraptor for Foxy and Chica's model and RavensBro for Freddy Fazbear's model
From https://forums.alliedmods.net/showthread.php?t=261749 (Daft Punk):
Quote:
Credit to Scoot sauce for adding new sound-files
From https://forums.alliedmods.net/showthread.php?t=246980 (Shadow93):
Nearly every boss has credit given in its image

From https://forums.alliedmods.net/showthread.php?t=260838 (Scoot Sauce):
Quote:
Credit to team!:
Sound, base config, etc: http://steamcommunity.com/id/PaperPyro/
Editing\Publishing\Demonstration\Testing: Scoot Sauce
Original Skin: http://tf2.gamebanana.com/skins/32763
Help with the skin: Maximilian

Credit to team!:
Maxmillian_: Model
Scoot Sauce: Everything else (Like the sounds, config,etc

Credit to Ravensbro for making the orignal hale, this is just a small update
I think I've made my point.

EDIT: I'm not saying that you MUST give credit, but it would be nice to recognize those who made your boss(es) possible.
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Last edited by Wliu; 05-02-2015 at 20:53. Reason: Small clarification
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WakaFlocka
Senior Member
Join Date: Mar 2015
Location: Somewhere in the world
Old 05-02-2015 , 20:57   Re: Waka Flocka's Bosses
#14

Quote:
Originally Posted by Wliu View Post
From https://forums.alliedmods.net/showthread.php?t=255307 (Transit of Venus):


From https://forums.alliedmods.net/showthread.php?t=261749 (Daft Punk):


From https://forums.alliedmods.net/showthread.php?t=246980 (Shadow93):
Nearly every boss has credit given in its image

From https://forums.alliedmods.net/showthread.php?t=260838 (Scoot Sauce):


I think I've made my point.

EDIT: I'm not saying that you MUST give credit, but it would be nice to recognize those who made your boss(es) possible.

if you say so
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Haxray
Senior Member
Join Date: Jun 2014
Old 05-02-2015 , 23:24   Re: Waka Flocka's Bosses
#15

I believe Raptor spy might be from the Star Paw gaming servers, as I remember seeing the same model on there. Of course, coulda ported it from gamebanana myself... but would be nice to credit them if you did indeed get it from there.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 05-03-2015 , 03:18   Re: Waka Flocka's Bosses
#16

Most of those models are ripped from various games, or fan made. Though they should all fall under fair use / fan art in most cases.. They are creative/transformative (rather than derivative)... obviously they are more transformative than derivative by nature, since these characters have to be changed to have different animations, as well as abilities that work within server side source engine mods. Also,t hey don't threaten the market share or serve as a substitute for any other products...it would be far beyond a stretch to see a ff2 boss/mod of say... Sonic as something that would somehow reduce sales of any sonic games, if anything nostalgia/fan inspiration would increase sales.
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buu
Junior Member
Join Date: Apr 2015
Old 05-03-2015 , 11:37   Re: Waka Flocka's Bosses
#17

Thank you so much for the knuckles boss I've been wanting this for a long time. You are the best, also gangsta spy is really cool too. I hope you can post more nice bosses here so we can try them out.

Thanks
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WakaFlocka
Senior Member
Join Date: Mar 2015
Location: Somewhere in the world
Old 05-30-2015 , 20:01   Re: Waka Flocka's Bosses V2
#18

Added 2 new bosses
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DaftPan
Senior Member
Join Date: Apr 2015
Location: ctf_3fort
Old 05-30-2015 , 20:31   Re: Waka Flocka's Bosses V2
#19

I like the new bosses
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Haxray
Senior Member
Join Date: Jun 2014
Old 05-30-2015 , 21:47   Re: Waka Flocka's Bosses V2
#20

My Second target of hales that require a review.

Shadow the Hedgehog:
Im going to ignore giving critism on the model as you have nothing to do with it, so the review is about the config itself, and nothing more.
However... the config itself is honestly really REALLY bad. Its a boring timewarp hale that has a drug effect added to it. it is boring, dull , overpowered, and a waste of a really good hale nad model idea, which is HORRIBLE.
Rating: 1/10(Not a rage overlay hale)

General Johnson:
I didn't see him ingame yet, but first appearances are not very good. It seems like a horrible idea on paper.

Stylish Raptor:
Counting model, it looks pretty good, with proper jigglebones on the tail and no clipping with a default spy model. However, this is where the good parts of this hale ends.
This hale is what accounts to as a Vagineer hale with a longer stun on a spy class and with a new model. This is boring, plain, and shares the problem spies have with their melees, being able to 1 shot up to an non-overhealed heavy without modification, which this hale lacks, turning it into a more op clone of Vagineer.
Rating: 1/10

Super Handsome:
Model Is hideous, plain and simple. I get that you ported it from a gamebanana skin, but it looks HORRIBLE. Just... eugh.
As for the config itself, its Saxton hale with added drug effects. Boring, dull, Overpowered, and shares the spy knife's default damage problem.
Rating: 0.5/10(didn't even leave the Saxton Hale box)

Gangsta Spy:
Horrible model(its just the spy's face colored black, it really doesn't look right or well at all). The sounds don't seem to work when I tried it out, and its speed is way off. It moves at seemingly max speed, making it nearly impossible to hit. He also has the default spy damage glitch, so he 1 shots almost everything as well, a really bad combo. Plus, upon rage he turns into a generic Gentlespy clone, and we all know how boring those kinda hales are.

Rating: 0/10(just as bad as a rage overlay hale, needs a complete redo)

Knuckles:
Oh boy. First off, hes a scout hale that hasn't been adjusted to make up for the damage and firerate related issues. Secondly, hes Saxton hale with an added ability, so hes dull and boring. Finally, he uses a wrongly adjusted chain lighting that is hilariously op and broken in practice. Need I say more?

Rating: 1/10(chain lighting is a BIT different)
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