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[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]


  
 
 
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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
3060
Plugin Version:
1.9
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    6 
    Plugin Description:
    Create up to 8 bots (Bill, Francis, Louis, Zoey, Nick, Rochelle, Coach, Ellis) to holdout their surrounding area, c6m3_port style.
    Old 07-02-2012 , 08:05   [L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
    Reply With Quote #1




    About:
    • Create Bill, Francis, Louis, Zoey, Nick, Rochelle, Coach and Ellis to holdout their surrounding area.
    • Bots are frozen and throw items just as they do on "c6m3_port".
    • The config which stores the bots spawn location data is saved to \sourcemod\data\l4d2_holdout.cfg.
    • A file called l4d2_holdout.nut is saved to your servers \left4dead2\left4dead2\scripts\vscripts\ folder and is required to function. - Old version.


    Known Bugs:
    • No control over which items are thrown.
    • Cannot use this plugin on "c6m1_riverbank" or "c6m3_port" maps.


    Thanks:
    • Don't Fear The Reaper
    • disawar1
    • Herbie
    • Zbeer
    • DrDarkTempler


    Admin Commands: (requires "z" flag)

    PHP Code:
    sm_holdout        // Saves to the config for auto spawning or Deletes if already saved. Usage: sm_holdout <1=Francis, 2=Louis, 3=Zoey, 4=Bill, 5=Nick, 6=Rochelle, 7=Coach, 8=Ellis> [weapon name, eg: rifle_ak47 or 0 for random weapon].
    sm_holdout_temp   // Spawn a temporary survivor (not saved). Usage: sm_holdout_temp <1=Francis, 2=Louis, 3=Zoey, 4=Bill, 5=Nick, 6=Rochelle, 7=Coach, 8=Ellis> [weapon name, eg: rifle_ak47 or 0 for random weapon].
    sm_holdout_give   // Makes one of the survivors give an item. 

    CVars:

    Saved to l4d2_holdout.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d2_holdout_allow "1"

    // 0=Allow bots to move and take items. 1=Prevent bots from moving (old method).
    l4d2_holdout_freeze "1"

    // 0=No. 1=Give the survivors laser sights.
    l4d2_holdout_lasers "1"

    // 0=No. The chance out of 100 for Louis to get a minigun.
    l4d2_holdout_minigun "75"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d2_holdout_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
    l4d2_holdout_modes_off ""

    // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d2_holdout_modes_tog "0"

    // 0=Off, 1=Spawn an ammo pile next to a survivor when spawning them.
    l4d2_holdout_pile "1"

    // 0=Off, -1=Infinite. How many items can survivors throw in total.
    l4d2_holdout_throw "-1"

    // 0=Off. Maximum time before allowing the survivors to give an item.
    l4d2_holdout_time_max "90"

    // 0=Off. Minimum time before allowing the survivors to give an item.
    l4d2_holdout_time_min "45"

    // Survivor Bot Holdout plugin version.
    l4d2_holdout_version 


    Changes:
    Code:
    1.9 (29-Apr-2022)
        - Changed commands "sm_holdout" and "sm_holdout_temp" to accept the parameter "0" to spawn bots with random weapons.
        - Thanks to "kot4404" for the idea and some code.
    
    1.8 (21-Sep-2021)
        - Now spawns L4D2 Survivors as holdout Survivors!
        - L4D2 Survivors may use some new voice lines when throwing items.
        - Changed from using hard coded offsets for weapon ammo. Thanks to "Root" for the method.
        - Replaced input "Kill" with "RemoveEntity". Now requires SourceMod 1.10 or newer.
    
    1.7 (09-Oct-2020)
        - Added plugin enabled check when using commands to prevent usage if turned off.
        - Automatically detects and blocks the plugin running on maps which spawn their own L4D1 holdout survivors.
        - Changed character number for Louis. Has no affect. Thanks to "Crasher_3637" for reporting.
        - Fixed round restart resetting the blocked map bool.
    
    1.6 (10-May-2020)
        - Extra checks to prevent "IsAllowedGameMode" throwing errors.
        - Various changes to tidy up code.
        - Various optimizations and fixes.
    
    1.5 (01-Apr-2020)
        - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.
    
    1.4.2 (03-Jul-2019)
        - Minor changes to code, has no affect and not required.
    
    1.4.1 (28-Jun-2019)
        - Removed VScript file, directly executes the VScript code instead.
    
    1.4 (03-Jun-2019)
        - Fixed conflicts with playable survivors, holdout survivors should now spawn correctly.
        - Changed cvar "l4d2_holdout_freeze" removed option 2 - memory patching method.
        - Removed cvar "l4d2_holdout_prevent". No longer required thanks to the latest fixes.
        - Removed gamedata dependency.
    
    1.3 (05-May-2018)
        - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
    
    1.2.2 (29-Apr-2017)
        - Fixed server crash on certain maps.
    
    1.2.1 (04-Dec-2016)
        - Renamed some variables because of SourceMod updating reserved keywords.
    
    1.2 (11-Jul-2013)
        - Added Bill to spawn list!
        - Updated gamedata txt file.
    
    1.1 (07-Oct-2012)
        - Added cvar "l4d2_holdout_pile" to create ammo piles next to survivors with primary weapons.
        - Added cvar "l4d2_holdout_freeze" to optionally freeze bots in their place.
        - Changed the freeze method to memory patching, which prevents dust under the bots feet.
        - Requires the added gamedata "l4d2_holdout.txt" for memory patching.
    
    1.0 (02-Jul-2012)
        - Initial release.

    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.

    Updating from 1.3:
    • New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_holdout.sp - 812 views - 43.7 KB)
    __________________

    Last edited by Silvers; 04-29-2022 at 09:50.
    Silvers is offline
     



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