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FF2 [Boss] William Bill Overbeck


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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 06-22-2012 , 19:59   Re: [TF2] Freak Fortress 2
Reply With Quote #11

while we are talking about bill, great model by the way. Like flaminSarge said... lets please include the textures. Also, let's look at his config file and discuss "sound_precache"
specifically, what needs to be precached (if thats a word)
I am sure however that that a file does not need to be entered twice ( 1 and 8 )

Code:
 "sound_precache"
 {
  "1" "freak_fortress_2\bill\bgm.mp3"
  "2" "freak_fortress_2\bill\deathscream01.wav"
  "3" "freak_fortress_2\bill\deathscream02.wav"
  "4" "freak_fortress_2\bill\deathscream03.wav"
  "5" "freak_fortress_2\bill\deathscream04.wav"
  "6" "freak_fortress_2\bill\deathscream05.wav"
  "7" "freak_fortress_2\bill\deathscream06.wav"
  "8" "freak_fortress_2\bill\bgm.mp3"
  "9" "freak_fortress_2\bill\intro1.wav"
  "10" "freak_fortress_2\bill\intro2.wav"
  "11" "freak_fortress_2\bill\kill1.wav"
  "12" "freak_fortress_2\bill\kill2.wav"
  "13" "freak_fortress_2\bill\kill3.wav"
  "14" "freak_fortress_2\bill\kill4.wav"
  "15" "freak_fortress_2\bill\kill5.wav"
  "16" "freak_fortress_2\bill\kill6.wav"
  "17" "freak_fortress_2\bill\kill7.wav"
  "18" "freak_fortress_2\bill\kill8.wav"
  "19" "freak_fortress_2\bill\kill9.wav"
  "20" "freak_fortress_2\bill\kill10.wav"
  "21" "freak_fortress_2\bill\next.wav"
  "22" "freak_fortress_2\bill\hello.wav"
 }
Can one of the guru's here teach us all what does and does not need to be mentioned in "sound_precache"
and do we need to use "mod_precache" in all boss configs?
BBG_Theory is offline
Darthmule
AlliedModders Donor
Join Date: May 2012
Location: Netherlands
Old 06-23-2012 , 02:17   Re: [TF2] Freak Fortress 2
Reply With Quote #12

Quote:
Originally Posted by BBG_Theory View Post
while we are talking about bill, great model by the way. Like flaminSarge said... lets please include the textures. Also, let's look at his config file and discuss "sound_precache"
specifically, what needs to be precached (if thats a word)
I am sure however that that a file does not need to be entered twice ( 1 and 8 )

Code:
 "sound_precache"
 {
  "1" "freak_fortress_2\bill\bgm.mp3"
  "2" "freak_fortress_2\bill\deathscream01.wav"
  "3" "freak_fortress_2\bill\deathscream02.wav"
  "4" "freak_fortress_2\bill\deathscream03.wav"
  "5" "freak_fortress_2\bill\deathscream04.wav"
  "6" "freak_fortress_2\bill\deathscream05.wav"
  "7" "freak_fortress_2\bill\deathscream06.wav"
  "8" "freak_fortress_2\bill\bgm.mp3"
  "9" "freak_fortress_2\bill\intro1.wav"
  "10" "freak_fortress_2\bill\intro2.wav"
  "11" "freak_fortress_2\bill\kill1.wav"
  "12" "freak_fortress_2\bill\kill2.wav"
  "13" "freak_fortress_2\bill\kill3.wav"
  "14" "freak_fortress_2\bill\kill4.wav"
  "15" "freak_fortress_2\bill\kill5.wav"
  "16" "freak_fortress_2\bill\kill6.wav"
  "17" "freak_fortress_2\bill\kill7.wav"
  "18" "freak_fortress_2\bill\kill8.wav"
  "19" "freak_fortress_2\bill\kill9.wav"
  "20" "freak_fortress_2\bill\kill10.wav"
  "21" "freak_fortress_2\bill\next.wav"
  "22" "freak_fortress_2\bill\hello.wav"
 }
Can one of the guru's here teach us all what does and does not need to be mentioned in "sound_precache"
and do we need to use "mod_precache" in all boss configs?
sound_precache should always include the theme, if you have any concerns about a sound being longer (as with my Painis Cupake's Next Live ability) then you can add that too, doesn't do anything bad at all.

mod_precache is only needed when gibs are activated with an ability.
Darthmule is offline
Diviara27
Senior Member
Join Date: Feb 2010
Old 06-25-2012 , 06:01   Re: [TF2] Freak Fortress 2
Reply With Quote #13

Quote:
Originally Posted by nope.avi View Post
I didn't ignore it. I was just busy with other things. but since it was an easy fix here it is:
http://www.mediafire.com/?cz835xgjj1ylxq0
Also, nope.avi, just a suggestion: Can you make bill's hat larger so players can see it like the demopan's giant shako model?
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Freak Fortress 2

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Diviara27 is offline
nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 06-25-2012 , 08:13   Re: [TF2] Freak Fortress 2
Reply With Quote #14

Quote:
Originally Posted by Diviara27 View Post
Also, nope.avi, just a suggestion: Can you make bill's hat larger so players can see it like the demopan's giant shako model?
That would resort to making another model.. Yikes I dunno...
nope.avi is offline
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