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Zombie Plague Mod 5.0


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Rurouni
Member
Join Date: Jul 2008
Old 08-15-2008 , 22:05   Re: Zombie Plague Mod 4.01 (BETA)
#1081

Suggested for Mercylezz:

Look at this link: http://forums.alliedmods.net/showthread.php?t=75953

See if you can create a version 3.63 (example) to the changes (sounds for 15 seconds before turning zombie / models that aparem in the video) ...


If you want to create within 2 versions: 3.62 + and + 4.01
Why have many people who prefer to 3.62 and the other 4.01

PS: My inglesh is very bad, but i love your work Mercylezz!
And in my opinion the best version so far is 3.62
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-15-2008 , 23:42   Re: Zombie Plague Mod 4.01 (BETA)
#1082

Thats like the 5th post for that, your whoring your thread out.
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 08-16-2008 , 03:41   Re: Zombie Plague Mod 4.01 (BETA)
#1083

Quote:
Originally Posted by Mr.Apple View Post
On start this movie http://www.youtube.com/watch?v=I3an0C6PGAI&NR=1
Counter Terrorist shoot for some object... can you do this?

And zombie explode when die ;)
Why You show cs:s zombie mod? In cs 1.6 You can't shoot objects, but in cs:s You can because these are different engines.
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.

Last edited by Fry!; 08-16-2008 at 03:43.
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Fawkes37
Senior Member
Join Date: Jul 2008
Old 08-16-2008 , 05:28   Re: Zombie Plague Mod 4.01 (BETA)
#1084

Quote:
Originally Posted by The_Thing View Post
Why You show cs:s zombie mod? In cs 1.6 You can't shoot objects, but in cs:s You can because these are different engines.
in Biohazard, Cheap_suit created a sub plugin which u can shoot objectives with. so it is possible
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Mr.Apple
Junior Member
Join Date: Oct 2007
Location: Wrocław
Old 08-16-2008 , 06:00   Re: Zombie Plague Mod 4.01 (BETA)
#1085

Exactly, this is possible ;)

Rurouni, nice idea
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 08-16-2008 , 06:04   Re: Zombie Plague Mod 4.01 (BETA)
#1086

I have just tryied the version 4.01. Well - this what I can see which may cause lags for some people is this - when the player gets killed, his weapon is lying on the ground until end of round. So the amount of entities keeps increasing during that one round - that will cause lags. I don't remember if it was the same in 3.6x versions. The ideal way is to remove the weapon from the map after 15-20 seconds after it is droped (so someone still has a chance to pickup it for a while).
Note - the normal way with hooking drop the weapon by a bot is not working the same way like it is for humans.

[EDIT]
Some missing pl translations:

[pl]
MOTD_INFO4_F = <br>Nemesis Skocznosc: %L
MOTD_INFO4_G = <br>Nemesis Odpornosc na bol: %L

MOTD_INFO4_M = <br>Survivor Skocznosc: %L
MOTD_INFO4_N = <br>Survivor Odpornosc na bol: %L

MENU_AUTOSELECT = Pamietaj Wybor
BUY_ENABLED = Twoje menu zakupu zostalo ponownie udostepnione.

AMMO_PACKS1 = Ammo paki:
AMMO_PACKS2 = ammo paki
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Last edited by KWo; 08-16-2008 at 06:13.
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Orangutanz
Veteran Member
Join Date: Apr 2006
Old 08-16-2008 , 06:07   Re: Zombie Plague Mod 4.01 (BETA)
#1087

Quote:
Originally Posted by bmann_420 View Post
Any responses on the 4.01 with not as much lagg with the offset? I would test but I lost my internet, and am posting at work during lunch... (my clan memebers cant update plugins for me)

And Had to say TY, and great Job Mercylezz
That offset doesn't cause lag, only inaccurate hitboxes if the model isn't built correctly. Been using it in upcoming ChickenMod: Orange Edition for quite some time now.
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o2gulo
Member
Join Date: Jul 2008
Old 08-16-2008 , 08:48   Re: Zombie Plague Mod 4.01 (BETA)
#1088

hey! found a bugg! the human turned into a zombie then the bomb does not drop!! Look!
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 08-16-2008 , 08:55   Re: Zombie Plague Mod 4.01 (BETA)
#1089

This is not a bug, sometimes it happen.
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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pharse
Senior Member
Join Date: Jan 2008
Location: Germany, BW
Old 08-16-2008 , 09:50   Re: Zombie Plague Mod 4.01 (BETA)
#1090

[ZP] Extra Item: Knife Blink 1.0
This item/upgrade gives zombies the possibility to move rapidly towards a human when aiming at him and holding down the attack button.


This is my "plagued" Knife Blink plugin.

I don't know how it interferes with the knockback. I appreciate any feedback.

[removed attachment. I'll post (hopefully) a compatible version soon]
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Last edited by pharse; 08-16-2008 at 21:50.
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