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Knife Blink


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Zenith77 (33)
pharse
Senior Member
Join Date: Jan 2008
Location: Germany, BW
Old 02-06-2008 , 10:57   Knife Blink
Reply With Quote #1

Knife Blink v1.1
by pharse


Description:
Allows players to move rapidly towards other players over a certain distance with their knife equipped while holding down the attack button.
Some may know this feature from the plasma sword of the first person shooter 'Halo'.

I called it "blink" following a skill in the RTS-Game Warcraft 3, where one can move "in a blink of a moment".

Usage:
Just aim at another player near you with your knife equipped and press and hold the attack button (specified by the server admin) to blink to that player.

Features:
  • ingame help motd
  • godmode during blink
  • glow effect during blink (customizable glow color)
  • notification message when blink performed and when it is ready again
  • custom blink damage
CVars:
amx_kb_enable <0/1> default: 1 -- dis-/enables the plugin

amx_kb_distance <integer> default: 350 -- distance over which players can blink

amx_kb_speed <float> default: 1000.0 -- speed with which players blink

amx_kb_attackmode <0/1/2> default: 0 -- determins which attack button invokes blink. 1=primary attack, 2=secondary attack, 0=both

amx_kb_delay <float> default: 1.0 -- time until a player can blink again (in sec). NOTE: too short delay may cause problems

amx_kb_teamblink <0/1> default: 1 -- determines if a player can blink to teammates

amx_kb_invincible <0/1> default: 1 -- dis-/enables godmode during blink

amx_kb_glow <0/1> default: 1 -- dis-/enables glow effect during blink

amx_kb_glowcolor <RRR GGG BBB> default: 255 0 0 -- glow color in RGB format

amx_kb_notification <0/1> default: 0 -- dis-/enables small notifications when blinked and blink is ready again. With higher delay you may set it to 1

amx_kb_damage <-1/0/...> default: 0 -- damage dealt. -1=instant kill, 0=normal slash damage, above=custom damage

Requirements:
Installation:
  1. Download chr_engine.inc and put it in the following folder: addons\amxmodx\scripting\include
  2. Download knife_blink.sma and put it in the following folder: addons\amxmodx\scripting
  3. Open knife_blink.sma with compile.exe (should be in the same folder). Alternatively drag knife_blink.sma on compile.exe
  4. Copy knife_blink.amxx from addons\amxmodx\scripting\compiled and paste it into addons\amxmodx\plugins
  5. Go to the following folder: addons\amxmodx\configs ; and open plugins.ini
  6. Scroll down to the end of the file and add there the following line: knife_blink.amxx ; save and close plugins.ini
  7. You can add your custom CVars in amxx.cfg located in addons\amxmodx\configs
  8. Restart your server or change the map.
Credits:
  • GHW_Chronic for the chr_engine.inc
  • VEN for the fakemeta_util.inc
Changelog:
Version 1.0
  • initial release
Version 1.1
  • added custom blink damage
Attached Files
File Type: sma Get Plugin or Get Source (knife_blink.sma - 6608 views - 12.4 KB)
File Type: inc chr_engine.inc (15.3 KB, 3069 views)
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Last edited by pharse; 02-17-2008 at 07:40. Reason: + installation notes, chr_engine.inc
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Styles
Veteran Member
Join Date: Jul 2004
Location: California
Old 02-06-2008 , 13:40   Re: Knife Blink
Reply With Quote #2

This is very cool. I will test this now
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 02-06-2008 , 13:45   Re: Knife Blink
Reply With Quote #3

Sounds cool, also attach a compiled version.
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pharse
Senior Member
Join Date: Jan 2008
Location: Germany, BW
Old 02-06-2008 , 13:50   Re: Knife Blink
Reply With Quote #4

Quote:
Originally Posted by Alka View Post
Sounds cool, also attach a compiled version.
oh sure forgot that one ;)
> *.amxx uploaded
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Pro Patria Finland
Senior Member
Join Date: Apr 2006
Location: BaronPub.com
Old 02-07-2008 , 04:57   Re: Knife Blink
Reply With Quote #5

Nooo! No compiled versions.

The forum compiles the sma automatically.
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pharse
Senior Member
Join Date: Jan 2008
Location: Germany, BW
Old 02-07-2008 , 05:00   Re: Knife Blink
Reply With Quote #6

not if you include chr_engine.inc and fakemeta_util.inc <_<
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Styles
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Join Date: Jul 2004
Location: California
Old 02-07-2008 , 14:33   Re: Knife Blink
Reply With Quote #7

Quote:
Originally Posted by pharse View Post
not if you include chr_engine.inc and fakemeta_util.inc <_<
You got owned.
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chris
Senior Member
Join Date: Mar 2007
Location: America
Old 02-07-2008 , 15:35   Re: Knife Blink
Reply With Quote #8

Nice plugin! +Karma

It would be nice if you added a CVAR to change the amount of damage the "Knife Blink" does. In Halo the slash lunge does an instant kill.
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Last edited by chris; 02-07-2008 at 16:19. Reason: Added an idea
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Zenith77
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Join Date: Aug 2005
Old 02-07-2008 , 17:05   Re: Knife Blink
Reply With Quote #9

Quote:
Originally Posted by pharse View Post
not if you include chr_engine.inc and fakemeta_util.inc <_<
Due to recent incidents, only moderators are allowed to upload .amxx files. I'll PM you my email, and send me all the necessary files to compile and I'll re-upload.
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Quote:
Originally Posted by phorelyph View Post
your retatred
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pharse
Senior Member
Join Date: Jan 2008
Location: Germany, BW
Old 02-08-2008 , 08:25   Re: Knife Blink
Reply With Quote #10

Quote:
Originally Posted by chris View Post
It would be nice if you added a CVAR to change the amount of damage the "Knife Blink" does. In Halo the slash lunge does an instant kill.
*updated* NEW VERSION!

Quote:
amx_kb_damage <-1/0/...> default: 0 -- damage dealt. -1=instant kill, 0=normal slash damage, above=custom damage
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