Description: Environmental Tools allow a server administrator to control various world settings during runtime, and customize existing maps in ways that otherwise would not be possible.
sm_envtools_enable (0/1, Default: 1)
Enable/Disable the Environmental Tools.
sm_envtools_skybox ("sky_borealis01")
Skybox name to use in place of the original. Set it to "" if you want to leave the skybox alone.
sm_envtools_brightness ("a")
Toggle the brightness of the world (a-z)
sm_envtools_fogdensity (0.0/1.0, Default: 0.6)
A value between 0 and 1 to toggle the density of the fog effects.
sm_envtools_fogstart (0/8000, Default: 0)
Toggle how far away the fog starts.
sm_envtools_fogend (0/8000), Default: 500)
Toggle how far away the fog ends.
sm_envtools_fogcolor ("200 200 200")
RGB Color Value of the Fog, each value can be between 0 - 255.
sm_envtools_zplane (0/8000, Default: 4000)
Changes the Z Clipping Plane.
Please Read:
The fog effects actually take place in realtime, meaning as they are changed, the client will see these changes. The lighting and skybox do change in realtime, but the client cannot see them if they are changed while they are connected. So changing these during a game will not be visible unless a client reconnects, or the map changes. Its best to find values and place them in a map specific config file so the clients will see the changes.
Screenshots:
http://imagenouch.com/images/2009/Apr/21240247470.jpg
http://imagenouch.com/images/2009/Apr/11240247470.jpg