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ZP 5.0 Betas/Updates


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Sprit3x
Senior Member
Join Date: Sep 2010
Location: Romania, Constanta
Old 12-03-2011 , 13:09   Re: ZP 5.0 Betas/Updates
#691

new const zclass_clawmodels[][] = { "models/zombie_plague/v_knife_deimos_zombi.mdl" } // claw model
the claw model is precached but it doesnt appears... still v_knife_zombie.mdl for every zombie class -.-
so.. the claw model dun works

Last edited by Sprit3x; 12-03-2011 at 16:53.
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chaveirobf
Member
Join Date: Sep 2010
Location: Brazil
Old 12-03-2011 , 14:24   Re: ZP 5.0 Betas/Updates
#692

translator portugues brasil

[bp]
CMD_CANT_LAST_HUMAN = Voce nao pode usar este comando no ultimo homem.
CMD_CANT_LAST_ZOMBIE = Voce nao pode usar este comando no ultimo zumbi.
CMD_ONLY_AFTER_GAME_MODE = Voce so pode usar este comando depois de um modo de jogo comecou.
GAME_MODE_CANT_START = Modo de jogo nao pode ser iniciado agora.
CANT_RESPAWN = Jogador nao pode ser respawned
ALREADY_SURVIVOR = Jogador ja um sobrevivente
ALREADY_NEMESIS = Jogador ja um castigo merecido
ALREADY_HUMAN = Jogador ja um ser humano
ALREADY_ZOMBIE = Jogador ja um zumbi
INVALID_GAME_MODE = Invalido modo de jogo id
CMD_START_GAME_MODE = comecar Modo de Jogo

CANT_BUY_WEAPONS_DEAD = Voce nao pode comprar armas quando mortos.
CUSTOM_BUY_DISABLED = Menus comprar personalizadas estao desabilitados.
BUY_MENU_TIME_EXPIRED = Tempo menu de compra expirou.
CANT_BUY_ITEMS_DEAD = Voce nao pode comprar itens extras quando morto.
CMD_NOT_HCLASSES = Classes Humanos estao desabilitados.
NO_ADMIN_MENU = Admin nao disponiveis no menu.
NO_CLASSES = Esta classes estao atualmente disponiveis para voce.
NO_EXTRA_ITEMS = Nao tem itens extras estao disponiveis para voce.
CANT_CHANGE_TEAM = Voce nao pode mudar de equipe agora.
NOT_ENOUGH_MONEY = Voce nao tem dinheiro suficiente.
REQUIRED_AMOUNT = %d requerido
HUMAN_SELECT = Sua proxima class de humanos sera

MONEY1 = Dinheiro:
MENU_BUY3_TITLE = Grenades
MENU_HCLASS = [BF] Escolha Classe Humanos
MENU_CHOOSE_TEAM = Escolha Equipe
MENU_ADMIN_START_GAME_MODE = Iniciar Modo de Jogo (use a roundstart)
NOTICE_ARMAGEDDON = Armageddon Mode !!!
NOTICE_ANTIDOTE2 = %s tem dado %s um antidote...

ZOMBIENAME Classic Zombie = Classic Zombie
ZOMBIEDESC Classic Zombie = =Balanced=
ZOMBIENAME Raptor Zombie = Zombie Raptor
ZOMBIEDESC Raptor Zombie = HP-- velocidade++ Knockback++
ZOMBIENAME Light Zombie = Zombie luz
ZOMBIEDESC Light Zombie = HP- salto+ Knockback+
ZOMBIENAME Fat Zombie = Zombie Gordo
ZOMBIEDESC Fat Zombie = HP++ velocidade- Knockback--
ZOMBIENAME Leech Zombie = Zombie sanguessuga
ZOMBIEDESC Leech Zombie = HP- Knockback+ sanguessuga++
ZOMBIENAME Rage Zombie = Zombie Raiva
ZOMBIEDESC Rage Zombie = HP+ velocidade+ Radioatividade++

HUMANNAME Classic Human = Classic Humano
HUMANDESC Classic Human = =Balanced=
HUMANNAME Raptor Human = Humano Raptor
HUMANDESC Raptor Human = HP-- Speed+ Gravity+

ITEMNAME Nightvision = Visao Noturna
ITEMNAME Antidote = Antidote
ITEMNAME Zombie Madness = Loucura Zombie
ITEMNAME Infection Bomb = Bomba infeccao

MODENAME Infection Mode = Modo de infeccao
MODENAME Nemesis Mode = Modo Nemesis
MODENAME Survivor Mode = Modo de Survivor
MODENAME Swarm Mode = Modo Swarm
MODENAME Multiple Infection Mode = Modo de Infeccao multipla
MODENAME Plague Mode = Modo de praga
MODENAME Armageddon Mode = Modo Armageddon

Last edited by chaveirobf; 12-03-2011 at 14:39.
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H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 12-03-2011 , 16:30   Re: ZP 5.0 Betas/Updates
#693

@chaveirobf

Post here translation (if its not already translated)
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Darkskypew
Member
Join Date: Sep 2010
Old 12-04-2011 , 02:44   Re: ZP 5.0 Betas/Updates
#694

Guys, after infection, zombies with grenades, and he can use them. How do I fix this?
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Excalibur.007
Veteran Member
Join Date: Sep 2009
Location: Singapore
Old 12-04-2011 , 04:34   Re: ZP 5.0 Betas/Updates
#695

Since "zp_class_zombie_get_max_health(id, classid)" exists in the include file so is it a mistake for not having "zp_class_human_get_max_health(id, classid)"?

Both of them have almost the same codes but human class is missing one native .
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Snaker beatter
Veteran Member
Join Date: Sep 2011
Location: Manila, Philippines
Old 12-04-2011 , 08:28   Re: ZP 5.0 Betas/Updates
#696

yeah i need this too please mercylezz add it on 5.0.8 version of zp
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Dzhinn
Junior Member
Join Date: Sep 2011
Location: UK
Old 12-04-2011 , 09:21   Re: ZP 5.0 Betas/Updates
#697

Quote:
Originally Posted by Dzhinn View Post
Don't want to create a new topic with this little problem, but nightvision color doesn't change. I changed zombies NV color to yellow, but it's still green (so as spectators - doesn't change). Could you check that part before you release another version? Thank you, cheers.
Forget this, I was using two different nightvision plugins and didn't notice this... Sorry, silly me.
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Snaker beatter
Veteran Member
Join Date: Sep 2011
Location: Manila, Philippines
Old 12-04-2011 , 09:24   Re: ZP 5.0 Betas/Updates
#698

@Dzhinn

Then delete your 1 and 2 last posts
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asdfdsdf
AlliedModders Donor
Join Date: Aug 2010
Location: Belgium
Old 12-04-2011 , 10:26   Re: ZP 5.0 Betas/Updates
#699

wtf do you have to upload all the files into server omg
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Sprit3x
Senior Member
Join Date: Sep 2010
Location: Romania, Constanta
Old 12-04-2011 , 10:29   Re: ZP 5.0 Betas/Updates
#700

MAJOR BUG: Sometimes zombie can take weapon from previous mode (Sniper/Surv)...
Its soo stupid to see a zombie use Sniper or Surv weapon..
Please solve it in the net update..
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