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SvenCoop Zombie Scenario : Survival 1.0.4


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Plugin Info:     Modification:   Sven Coop        Category:   Gameplay       
Anggara_nothing
Veteran Member
Join Date: Jan 2009
Location: Indonesia
Old 02-21-2016 , 05:25   SvenCoop Zombie Scenario : Survival 1.0.4
Reply With Quote #1

[Description]
Well i'm not good at english but i'll try anyway.
This is round-based survival gameplay. Each round NPC (default monster_zombie_soldier) health point increased. Just like CSO Zombie Scenario.
Players can buy weapons and/or equipments with say /buy or with "Return to me" command while inside buy zone.

[Cvars]
See sc_scenario.cfg

[Changelogs]
Spoiler
[Credits]
Miczu for laser drawing code.
Solokiller for original survival script.
VEN for Weapon Drop Logic
RaN for helping me testing.

Alpha test video

Test Server(s)


Note : this plugin only works with map that contain atleast 1 func_buyzone and zombiespawn entity and configured to load cso_anggara/survival_generic angelscript.
Click here for example maps.
Attached Files
File Type: zip SC_configs_104.zip (2.4 KB, 333 views)
File Type: zip SC_res_104.zip (6.53 MB, 501 views)
File Type: inc sczs_stocks.inc (3.9 KB, 328 views)
File Type: sma Get Plugin or Get Source (SC_Buyzone.sma - 1015 views - 23.4 KB)
File Type: sma Get Plugin or Get Source (SC_CSO_Main.sma - 1155 views - 16.7 KB)

Last edited by Anggara_nothing; 03-02-2016 at 04:22. Reason: 1.0.4
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AGoodGuy
Member
Join Date: Sep 2014
Old 02-21-2016 , 07:51   Re: SvenCoop Zombie Scenario : Survival 1.0.0
Reply With Quote #2

Look cool, can you convert to CS1.6? Because CS1.6 is popular than 7Cop.
Thanks you very much!
__________________
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Quote:
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 02-21-2016 , 08:08   Re: SvenCoop Zombie Scenario : Survival 1.0.0
Reply With Quote #3

Quote:
Originally Posted by AGoodGuy View Post
Look cool, can you convert to CS1.6? Because CS1.6 is popular than 7Cop.
Thanks you very much!
The problem with that is that Sven Co-op has a built-in AI, which zombies are using, and CS has none. He could use MonsterMod or even write up AI himself, but it will never be as efficient, and will be time-consuming.
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Anggara_nothing
Veteran Member
Join Date: Jan 2009
Location: Indonesia
Old 02-21-2016 , 09:01   Re: SvenCoop Zombie Scenario : Survival 1.0.0
Reply With Quote #4

Quote:
Originally Posted by KliPPy View Post
The problem with that is that Sven Co-op has a built-in AI, which zombies are using, and CS has none. He could use MonsterMod or even write up AI himself, but it will never be as efficient, and will be time-consuming.
Good answer
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Anggara_nothing
Veteran Member
Join Date: Jan 2009
Location: Indonesia
Old 02-22-2016 , 05:46   Re: SvenCoop Zombie Scenario : Survival 1.0.1
Reply With Quote #5

Due to new SvenCoop build update [Build 986278], some changes are made, which are:

Main Plugin :
+ Every new round, players retrieve default items (pipewrench and glock)

Buyzone Plugin :
+ Uzi's ammo type "ammo_9mmAR" changed to "ammo_uziclip" for correct ammo backpack
+ Added cap for buying HP and armor based on map's maxarmor and maxhealth configuration. (with pev_maxhealth and pev_armortype)

Survival AngelScript :
+ Using latest Survival script as a base.

Plugins updated [1.0.1]

Last edited by Anggara_nothing; 02-22-2016 at 05:48.
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tenyuhuang
New Member
Join Date: Feb 2016
Old 02-25-2016 , 13:20   Re: SvenCoop Zombie Scenario : Survival 1.0.1
Reply With Quote #6

Hi Anggara,
I fail to compile the sma files with both AMXX Studio (1.8.2) and Web Compiler.
Errors are as follows:

Quote:
SC_CSO_Main.sma
Code:
Plugin failed to compile! Please try contacting the author.

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/forums/content/files/4/6/9/6/8/152122.attach(448) : error 017: undefined symbol "engine_changelevel"

1 Error.
Could not locate output file /home/groups/amxmodx/public_html/compiled3/152122.amx (compile failed).
Quote:
SC_Buyzone.sma
Code:
Plugin failed to compile! Please try contacting the author.

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/forums/content/files/4/6/9/6/8/152123.attach(222) : error 017: undefined symbol "MEXIT_FORCE"
/home/forums/content/files/4/6/9/6/8/152123.attach(263) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(264) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(265) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(266) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(276) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(277) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(278) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(279) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(280) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(281) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(297) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(298) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(299) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(300) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(330) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(344) : error 017: undefined symbol "menu_addtext2"
/home/forums/content/files/4/6/9/6/8/152123.attach(345) : error 017: undefined symbol "menu_addtext2"
/home/forums/content/files/4/6/9/6/8/152123.attach(346) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(347) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(348) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(377) : error 017: undefined symbol "menu_addblank2"
/home/forums/content/files/4/6/9/6/8/152123.attach(378) : error 017: undefined symbol "menu_addblank2"

23 Errors.
Could not locate output file /home/groups/amxmodx/public_html/compiled3/152123.amx (compile failed).
Would you kindly give some advice on this? Thanks in advance!

Last edited by tenyuhuang; 02-25-2016 at 13:21.
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Anggara_nothing
Veteran Member
Join Date: Jan 2009
Location: Indonesia
Old 02-25-2016 , 13:46   Re: SvenCoop Zombie Scenario : Survival 1.0.1
Reply With Quote #7

Quote:
Originally Posted by tenyuhuang View Post
Hi Anggara,
I fail to compile the sma files with both AMXX Studio (1.8.2) and Web Compiler.
Errors are as follows:





Would you kindly give some advice on this? Thanks in advance!
Use latest dev build, you can find here.
http://www.amxmodx.org/snapshots.php
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tenyuhuang
New Member
Join Date: Feb 2016
Old 02-25-2016 , 15:21   Re: SvenCoop Zombie Scenario : Survival 1.0.1
Reply With Quote #8

Quote:
Originally Posted by Anggara_nothing View Post
Use latest dev build, you can find here.
http://www.amxmodx.org/snapshots.php
Thanks!
BTW Does the plugins built from dev snapshot work with stable ones?

Edit: No it does not. Installed 1.8.3 instead.

Last edited by tenyuhuang; 02-25-2016 at 15:41.
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Anggara_nothing
Veteran Member
Join Date: Jan 2009
Location: Indonesia
Old 02-25-2016 , 15:23   Re: SvenCoop Zombie Scenario : Survival 1.0.1
Reply With Quote #9

Quote:
Originally Posted by tenyuhuang View Post
Thanks!
BTW Does the plugins built from dev snapshot work with stable ones?
Which plugin? default amxx plugins? if yes then yes it should works
You may replace default nextmap plugin with this one.
https://forums.alliedmods.net/showth...57491?p=557491

Last edited by Anggara_nothing; 02-25-2016 at 15:27.
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tenyuhuang
New Member
Join Date: Feb 2016
Old 02-25-2016 , 15:42   Re: SvenCoop Zombie Scenario : Survival 1.0.1
Reply With Quote #10

Quote:
Originally Posted by Anggara_nothing View Post
Which plugin? default amxx plugins? if yes then yes it should works
You may replace default nextmap plugin with this one.
https://forums.alliedmods.net/showth...57491?p=557491
I mean the CSO plugin...
Of course it didn't work so I'm migrating to 1.8.3. Thanks again!
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