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[FoF] The Last Man Standing v2.1 (09 Jan 2015)


  
 
 
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Author
Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Plugin ID:
4471
Plugin Version:
2.1-20150109
Plugin Category:
Gameplay
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Public version of the XPenia's special Battle Royale game mode.
    Old 12-31-2014 , 03:00   [FoF] The Last Man Standing v2.1 (09 Jan 2015)
    Reply With Quote #1

    Description:
    Makes deathmatch more interesing. This is what R_Yell tries to remake (Ghost Town, Elimination).
    Uses SteamWorks extension to change server's Game Description field.
    Installation:
    Without SteamWorks
    With SteamWorks
    With SteamWorks + old markers


    Variables:
    PHP Code:
    // Plugin version.
    //sm_fof_lms_version

    // Enable/disable on startup - cannot be disabled while running.
    sm_lms_enabled 0

    // Min number of players to start the game.
    sm_lms_min_players 2

    // Disarmed walkaround in the beginning of the each round;
    // Otherwise rounds would begin immediately.
    sm_lms_walkaround 1

    // Allow kicks during pre-round walkaround.
    sm_lms_walkaround_kicks 0

    // Base/minimal round time, in seconds.
    sm_lms_round_time 60

    // Increment this amount of seconds per player;
    // More players -> longer rounds.
    sm_lms_round_time_add 2.5

    // Waiting for players period length.
    sm_lms_waiting_for_players 20

    // Always give fists (exception: specific special rounds).
    sm_lms_fists 1

    // Enable/disable KOTH feature: when time is running up, players must reach the Safe Zone;
    // Since this is the Last Man Standing game mode, there could be only one player in the Safe Zone;
    // KOTH feature enables when bomb collars begins beeping, also uses horses as a notificiation;
    // Safe Zones' locations could be configured in /addons/sourcemod/configs/koth_areas/<map_name>.txt
    sm_lms_koth 1

    // Bomb collar timer.
    sm_lms_bomb_timer 35.0

    // Chance of picking a special round.
    sm_lms_special 0.22

    // Set a number of special round to force it next round.
    sm_lms_special_force ""

    // Slay bots after this amount of time;
    // Set less than ZERO to let them fighting each other.
    sm_lms_bot_slay 5.0

    // Victory celebration period length.
    mp_bonusroundtime 7.0 
    Changelogs:
    Spoiler
    Attached Files
    File Type: txt fof_lms.phrases.txt (6.5 KB, 258 views)
    File Type: zip koth_areas.zip (3.5 KB, 308 views)
    File Type: zip OPTIONAL - Materials.zip (1.4 KB, 291 views)
    __________________

    Last edited by Leonardo; 01-27-2015 at 04:10.
    Leonardo is offline
     



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