Zombie:Reloaded Addons
This is a collection of third party addon plugins for Zombie:Reloaded. For support, visit their threads.
Note: Some plugins require Zombie:Reloaded 3.0 Beta 2 r646 or newer because they depend on ZR's API. This is just a minimum requirement and we recommend using the latest stable patch.
Allow Flashlight
Post:
http://forums.alliedmods.net/showthr...11#post1505611
Prevents maps from disabling the flashlight. Simple but necessary.
Beacon Last Human
Thread:
http://forums.alliedmods.net/showthread.php?p=1640215
Adds a beacon effect to the last human for a specified amount of time.
Class Info Printer
Thread:
http://forums.alliedmods.net/showthread.php?t=206145
Prints class info to the chat on infect or on human.
Grenade Effects
Thread:
http://forums.alliedmods.net/showthread.php?t=159579
Changes a smoke grenade to be a freeze grenade, and flashbang is changed to a flashlight.
JetPack
Thread:
http://forums.alliedmods.net/showthread.php?t=159575
Allows humans to use a jetpack while holding down both duck and jump buttons.
Laser mines
Thread:
http://forums.alliedmods.net/showthread.php?t=173632
Plants a laser mine to the wall to kill zombies.
Last Human Resistance
Thread:
http://forums.alliedmods.net/showthread.php?p=1678105
Blocks infection for the last x humans. Instead zombies will be able hurt them to death.
Lights
Thread:
http://forums.alliedmods.net/showthread.php?t=166686
Custom lights for player. Userful on night maps.
No Armor For Zombies
Post:
http://forums.alliedmods.net/showthr...11#post1532111
Remove armor from zombies.
No Zombie Flashlights
Post:
http://forums.alliedmods.net/showthr...39#post1534039
Simple plugin that restricts flashlights for zombies. Use it with Lights.
Pistol Camp
Thread:
http://forums.alliedmods.net/showthread.php?t=96685
Forces players to use their pistol when they crouch.
Poison Thrower
Thread:
http://forums.alliedmods.net/showthread.php?t=159541
Allows zombies to throw poison and infect humans.
Repeat Kill Detector
Thread:
http://forums.alliedmods.net/showthread.php?t=161254
Disables respawning on maps with repeat (AFK) killers.
Round Time Extender
Thread:
http://forums.alliedmods.net/showthread.php?t=156712
It allows for mp_roundtime to be up to 346 minutes.
Tools
Thread:
http://forums.alliedmods.net/showthread.php?t=206141
Provides some more class attribute natives.
Unlimited Ammo
Thread:
http://forums.alliedmods.net/showthread.php?t=107900
Gives unlimited ammo to everyone, without need for reloading.
ZM to ZR configs of maps converter
Thread:
http://forums.alliedmods.net/showthread.php?t=134435
This is not a plugin, but a bash script (*nix systems) for converting old Zombie Mod config files to ZR config files. It might be useful if you have some old ZM map configs you need to convert in a batch.
Zombie Claws
Thread:
http://forums.alliedmods.net/showthread.php?t=159576
Zombies will see their claws.
Zombie Explode
Thread:
https://forums.alliedmods.net/showthread.php?t=186593
Make that humans can kill zombies with knife.
Zombie:Reloaded Infect Options
Thread:
http://forums.alliedmods.net/showthread.php?t=185128
Adds more options to any infected zombie: teleport to spawn, freeze or disarm for a few seconds.
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