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TF2: Roll the Dice RTD - v0.4


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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 07-27-2012 , 13:14   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #861

Quote:
Originally Posted by Static2601 View Post
Hey I was wondering if you could allow dispensers to remove when rtd wears off, like the sentries. Players like to make giant dispenser nests in my server and causes lag. Maybe you could just make a cvar for it. Im just gonna fix it manually if i can for now.
I had the same problem and disabled that ability.
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zomgqwert
New Member
Join Date: Aug 2012
Old 08-16-2012 , 12:33   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #862

Hello, I am having problems with this plugin. When a player tries to rtd by using any of the rtd commands, the server crashes and gives me the following errors:


I have followed the instructions stated on the first post, but I have not been able to get it to work. Anyone have any clue as to what may be causing this?
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 08-16-2012 , 13:14   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #863

Update to a latest snapshot and make sure you restart your server a couple times to make sure you get the gamedata updates.
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zomgqwert
New Member
Join Date: Aug 2012
Old 08-16-2012 , 13:49   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #864

Quote:
Originally Posted by pheadxdll View Post
Update to a latest snapshot and make sure you restart your server a couple times to make sure you get the gamedata updates.
As far as I know everything should be up to date. I am using the latest snapshot of HLDS, sourcemod, and the RTD plugin(assuming the files on the first post are up to date). There are some effects that do work. So far, I have confirmed that funny feeling and snail come up when rtd is typed, though snail does not do its effect. I have also removed any extra plugins that may have been conflicting with the RTD plugin, but no avail.
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PolyQuad
Member
Join Date: Oct 2011
Old 08-16-2012 , 18:31   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #865

Im running the plugin on Linux without any issues, all RTD's work as expected. What snapshot are you running? Also did you check to make sure your using the latest metamod snapshot as well?
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zomgqwert
New Member
Join Date: Aug 2012
Old 08-16-2012 , 22:05   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #866

Quote:
Originally Posted by PolyQuad View Post
Im running the plugin on Linux without any issues, all RTD's work as expected. What snapshot are you running? Also did you check to make sure your using the latest metamod snapshot as well?
I'm running the windows version of HLDS on 1.2.2.4, the rtd Version is 0.4.3, metamod version 1.8.7, sdkhooks 2.2.0 hg197(also tried with 2.1), and Sourcemod version 1.4.4. The logs show nothing, the command prompt window shows no errors besides of what was posted when rtd is used in-game and one missing material, which should be irrelevant.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 08-16-2012 , 23:03   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #867

Quote:
Originally Posted by zomgqwert View Post
I'm running the windows version of HLDS on 1.2.2.4, the rtd Version is 0.4.3, metamod version 1.8.7, sdkhooks 2.2.0 hg197(also tried with 2.1), and Sourcemod version 1.4.4. The logs show nothing, the command prompt window shows no errors besides of what was posted when rtd is used in-game and one missing material, which should be irrelevant.
you should be on SM snapshot 1.4.5-hg3537 not 1.4.4
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zomgqwert
New Member
Join Date: Aug 2012
Old 08-17-2012 , 00:56   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #868

Quote:
Originally Posted by Horsedick View Post
you should be on SM snapshot 1.4.5-hg3537 not 1.4.4
Thank you, that did the trick, I forgot that you could get the unstable snapshots separately.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 08-21-2012 , 19:10   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #869

L 08/21/2012 - 18:01:16: [SM] Native "GetEntData" reported: Entity -1 (-1) is invalid
L 08/21/2012 - 18:01:16: [SM] Displaying call stack trace for plugin "rtd.smx":
L 08/21/2012 - 18:01:16: [SM] [0] Line 2313, C:\Users\root\Documents\Sourcemod\rtd.sp::Get ItemDefinition()
L 08/21/2012 - 18:01:16: [SM] [1] Line 844, C:\Users\root\Documents\Sourcemod\rtd.sp::Can BeRolled()
L 08/21/2012 - 18:01:16: [SM] [2] Line 787, C:\Users\root\Documents\Sourcemod\rtd.sp::RTD ()
L 08/21/2012 - 18:01:16: [SM] [3] Line 522, C:\Users\root\Documents\Sourcemod\rtd.sp::Lis tener_Say()
L 08/21/2012 - 18:07:18: Error log file session closed.
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MonierZ
New Member
Join Date: Aug 2012
Old 08-22-2012 , 17:33   Re: TF2: Roll the Dice RTD - v0.4 - NEW!
Reply With Quote #870

I installed it and did everything in the steps but when i type rtd some effects work but others crashes the server How can i fix it and make every effect work?
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