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Resident Evil: Half-Life v1.4


  
 
 
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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   v3x (159)
Sam Tsuki
Senior Member
Join Date: Apr 2008
Location: KoKoRo!
Old 08-19-2008 , 12:14   Resident Evil: Half-Life v1.4
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Resident Evil: Half-Life

.: Description :.
This time they're not players... They're REAL Zombies and Head Crabs from Half-Life!
All map objectives are removed!
It's DARK!
When the game starts, everyone will be CT!
If a player camps for a couple of seconds a number of head crabs are spawned on him!
Each Zombie or Head Crab gives points controlled by cvars!
Humans need to servive the round!
When a human dies he will turn into a Zombie!
Zombies and Head Crabs won't attack Zombie players!
Zombie players can get points by killing Humans!
Humans can't use knifes but they can run faster when using them!
After the round ends the living human players will be awarded with some points!

.: Required Modules :.
engine
fun
cstrike
fakemeta
hamsandwich
nvault

.: Requires MonsterMod :.
LINK UPDATED
Monster Mod v3.00.07 for Windows
Monster Mod v3.00.00 for Linux

.: CMDs :.
Code:
say /points        //Shows the player's points
say /save        //Saves the player's points
say /load        //Loads the player's points
say /rehl_top15        //Shows top15 players with points
say /models        //Shows a menu to select a model
say /help        //Shows help

con rehl_toggle <0|1>    //ADMIN_BAN, Disable/Enable Resident Evil: Half-Life
.: CVARs :.(in rehl_mod.cfg)
Code:
rehl_switch 1        //Enables Resident Evil: Half-Life Mod
rehl_lightning 2    //0 = Normal Light, 1 = Pitch Black, 2 = Dark
rehl_freezetime 10    //Time before start and disable buying
rehl_roundtime 3    //Time the humans should survive to win
rehl_startmoney 16000    //The starting money
camp_time 15        //The time a player can stay in his place
move_dist 150        //The distnace a player should move to be not considered camipng
rehl_heanum 3        //Number of Head Crabs to be spawned on a camper
camp_headcrabs 1    //Enables Head Crabs on campers
knife_speed 300        //The speed of humans with knives
rehl_unlimitedammo 1    //Should players get unlimited ammo?
zombie_health 300    //Player zombie's health
zombie_gravity 0.5    //Player zombie's gravity
zombie_armor 100    //Player zombie's amror
zombie_speed 300    //Player zombie's speed
zombie_damage 2.5    //Player zombie's damage multiplier
zombie_vision 130    //Player zombie's vision zoom
zombie_tint 50        //Player zombie's vision tint
hea_points 1        //Points gained for killing Head Crabs
zom_points 2        //Points gained for killing Zombies
pla_points 3        //Points gained for killing Players (Humans/Zombies)
round_points 4        //Points gained for surviving the round as a human
rehl_sounds 1        //Enables death sounds
rehl_minplayers 2    //Min number of players needed to start gaining points (bots aren't counted)
rehl_save 1        //Enables points saving
rehl_saveby 0        //0 = SteamID, 1 = IP, Else = Name
rehl_remover 1        //Removes monsters when rehl_switch is OFF
    
rehl_top15_path "addons/amxmodx/rehl_top15"    //The path where top15 files should be saved
.: Screen Shots :.(not much cuz I can't test some stuff witout players and my bro's PC is Crashed)
1. Can't it see me???
2. OMG!!! It can!
3. This is what happens to campers!
4. Wanna change your look?

.: Testing Servers :.
Resident Evil: Half Life Server: 77.74.196.204:27015

.: Notes :.
rehl_mod.zip has all the required files
To use the map cfg files just put them in the maps folder

.: Updates :.
BETA
-Plugin created

v1.0
-Added fake player to block round end when all human zombies die
-Added survival points at the end of the round
-Fixed some coding errors

v1.1
-Fake player doesn't get points now

v1.2
-Added a /help command
-
Added a CVAR to disable monsters remover
-Fixed players can move in freeze time when using knives

v1.3
-Fixed Zombies can see fake player
-Fixed fake player stays when RE:HL Mod is turned off
-Fixed Human Zombies death sounds

v1.4
-Fixed some bugs on fake player
-Fixed some server crash errors

.: My to do list :.
-Add a /help command [Done]
-Add a CVAR to disable monsters remover [Done]
-Fix players can move in freeze time when using knives [Done]
-Make "de_dust2_monster.cfg" [In Progress]
-
Make "de_inferno_monster.cfg" [In Hold]
-Make "de_aztec_monster.cfg" [In Hold]
-Make "de_nuke_monster.cfg" [In Hold]
Attached Files
File Type: zip rehl_mod.zip (1.83 MB, 9204 views)
File Type: cfg de_dust_monster.cfg (3.1 KB, 4161 views)
File Type: sma Get Plugin or Get Source (rehl_mod.sma - 4366 views - 43.5 KB)
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Last edited by Sam Tsuki; 02-22-2010 at 08:17.
Sam Tsuki is offline
 



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