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de_vegas


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sonic808
New Member
Join Date: Jul 2006
Old 07-29-2006 , 14:12   de_vegas
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This plugin forces the server to have the clients download de_vegas.wad. For example when in the fy_iceworld map some people on some servers can not download de_vegas.wad from the server so they get an error. I tested this on amxmodx 1.75a. The zip file includes the amxx, the sma, the de_vegas.wad file, and where to put the de_vegas.wad. I hope you like it its my first plugin. I know its pretty simple though.....
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File Type: zip de_vegas.zip (1.32 MB, 264 views)
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Brad
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Join Date: Jun 2004
Old 07-29-2006 , 14:37   Re: de_vegas
Reply With Quote #2

Oh my! Have you ever heard of a RES file?
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allenwr
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Join Date: Jan 2006
Location: The place where the karm
Old 07-29-2006 , 16:57   Re: de_vegas
Reply With Quote #3

Quote:
Originally Posted by Brad
Oh my! Have you ever heard of a RES file?
I have!!!!

http://forums.alliedmods.net/showpos...2&postcount=11
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pulpy
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Join Date: Oct 2005
Location: Brights Grove, ON
Old 08-01-2006 , 22:29   Re: de_vegas
Reply With Quote #4

wats a res file? isnt it something.. where u enter info in for a map, and when its read it forces ppl to dl it... at least last i heard that was it... i guess they randomly changed that now with this new plugin out tho...
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Brad
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Join Date: Jun 2004
Old 08-02-2006 , 09:41   Re: de_vegas
Reply With Quote #5

Yeah, that's pretty much what it is. It tells Steam what files are needed for the current map. Steam will then download those files to your computer before you can start playing. Without the RES file, Steam lets you try to start playing before you have all the files which doesn't quite work.

Google "resgen". Or just go here and poke around a bit: http://thezproject.org
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pulpy
Senior Member
Join Date: Oct 2005
Location: Brights Grove, ON
Old 08-04-2006 , 13:06   Re: de_vegas
Reply With Quote #6

i was partially being sarcastic brad ;) I use resgen all the time
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PaP.ISO
Junior Member
Join Date: Jul 2005
Old 08-04-2006 , 13:08   Re: de_vegas
Reply With Quote #7

is there anyway to add as_tundra.wad to this plugin too?
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allenwr
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Join Date: Jan 2006
Location: The place where the karm
Old 08-04-2006 , 14:33   Re: de_vegas
Reply With Quote #8

Quote:
Originally Posted by PaP.ISO
is there anyway to add as_tundra.wad to this plugin too?
please refer to res files
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PaP.ISO
Junior Member
Join Date: Jul 2005
Old 08-04-2006 , 17:47   Re: de_vegas
Reply With Quote #9

Quote:
Originally Posted by allenwr
please refer to res files
I know about resgen but I have more than 500maps on my server and dont know which one uses vegas and tunder wads and the old resgen did not include those wads to .res file..so the easiest thing for me to do it use this plugin.
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allenwr
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Join Date: Jan 2006
Location: The place where the karm
Old 08-04-2006 , 19:51   Re: de_vegas
Reply With Quote #10

I see your point, you dont really need resgen BTW.

Code:
#include <amxmodx> #include <amxmisc> #include <engine> public plugin_init() {          register_plugin("de_vegas","unknown","sonic808") } public plugin_precache() {          precache_generic("de_vegas.wad")          precache_generic("as_tundra.wad") }

I took the liberty to fix this plugin...

just copy the code above and paste it here Compiler and name it what ever you want...
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Last edited by allenwr; 08-04-2006 at 19:56.
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