Quote:
Originally Posted by ConnorMcLeod
No way to filter which kind of round end you want to prevent ?
Example, don't block round end triggered by an objective completed or a full team killed, but block round end trigger by round time expired.
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I can try but it sounds like a lot more complicated, it would deal more with memory path. For sure, it would be nice features.
Quote:
Originally Posted by jim_yang
nice shit
hello my old friends
connor, joaq, arkshine
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Hello jim_yang.
Quote:
Originally Posted by Pamaliska
I'm afraid it's not compatible with GunGame, sorry.
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It was not tested with such mod, but like Joaquim has said, since the plugin block with the most direct way, that's not my plugin which should change. I will test myself to see what happens, because I guess gungame is based on new round.
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