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Infinite Round (v2.1.2)


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KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 02-15-2010 , 10:37   Re: Infinite Round
Reply With Quote #91

Quote:
Originally Posted by xPaw View Post
Wtf, setup ? Man gtfo
wtf man, ur gy, gtfo froh ur hse.

Can you type and speak like a normal person?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-15-2010 , 10:43   Re: Infinite Round
Reply With Quote #92

@V.I.P : Can you remove the image and the link ? nobody ask you to do that, and it's quite suspicious to create a setup just for a plugin. Even if though all is ok, I don't want people downloading my plugin others than the first post because If I update people could still use your "installer" then an old version. Hope you understand. Thanks.
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Last edited by Arkshine; 02-15-2010 at 10:49.
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V.I.P
Junior Member
Join Date: Jan 2010
Old 02-15-2010 , 10:46   Re: Infinite Round
Reply With Quote #93

i try to help and make some change thats will be good for this forum some ppl copy this plugins and post it in another forum i put the website and who make the plugin thats not bad

im tryin to teach my self how to code plugin but still not thats good

when i learn it good i will start post my plugin here

ok man i remove the pic and the site you welcome

Last edited by V.I.P; 02-15-2010 at 10:49.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-15-2010 , 10:50   Re: Infinite Round
Reply With Quote #94

Thanks.
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lazarev
Veteran Member
Join Date: Sep 2008
Old 02-18-2010 , 11:32   Re: Infinite Round
Reply With Quote #95

V.I.P -
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sungersoo
Junior Member
Join Date: Mar 2010
Old 03-08-2010 , 09:24   Re: Infinite Round
Reply With Quote #96

Quote:
Originally Posted by krededk99 View Post
What am i doing wrong here;

Placing the orpheu folder in configs, the .sma in scripting.

//AMXXPC compile.exe
// by the AMX Mod X Dev Team

//// infinite_round.sma
// [...]amxmodx-1.8.1-b
ase\addons\amxmodx\scripting\infinite_round.s ma(66) : fatal error 100: cannot re
ad from file: "orpheu"
//
// Compilation aborted.
// 1 Error.
// Could not locate output file compiled\infinite_round.amx (compile failed).
//
// Compilation Time: 0.06 sec
// ----------------------------------------
Press enter to exit ...

Same problem...
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papyrus_kn
Senior Member
Join Date: Feb 2009
Location: Bulgaria
Old 03-08-2010 , 09:26   Re: Infinite Round
Reply With Quote #97

Quote:
Originally Posted by sungersoo View Post
Same problem...
Download Orpheu first:
http://forums.alliedmods.net/showthread.php?t=116393

and extract it in the right folder
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-08-2010 , 09:28   Re: Infinite Round
Reply With Quote #98

It's written in the first post ! http://forums.alliedmods.net/showthr...2#Installation
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sungersoo
Junior Member
Join Date: Mar 2010
Old 03-08-2010 , 09:32   Re: Infinite Round
Reply With Quote #99

Quote:
Originally Posted by papyrus_kn View Post
Download Orpheu first:
http://forums.alliedmods.net/showthread.php?t=116393

and extract it in the right folder
1. Firstly, you need Orpheu. You have just to unzip the content of orpheu_base.zip in ./amxmodx/ ;
2. Then unzip the content of the provided archive here in ./amxmodx/ ;
3. Install the plugin*, restart and it's ready.


* You need to compile locally the plugin since it uses third party includes from Orpheu.


I did everything here but I don't know where to put the .sma so I can compile it. I tried in the scripting folder and the amx folder itself.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-08-2010 , 09:45   Re: Infinite Round
Reply With Quote #100

- just download Amxx base package for windows,
- unzip somewhere on your computer,
- copy-paste the includes from orhpeu package in the includes/ directory,
- copy-paste the infiniteround.sma in the scripting/ directory,
- select and drop this sma on compile.exe ; and you will get the compiled plugin *amxx in compiled/ directory.
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