Quote:
Originally Posted by damage220
As far as I know you cannot use this command on client connect. It works only after spawn and have to be issued every round. Okay, I understand your point. It is not that important. I usually try to improve things if I can.
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client_connect: If someone is connecting to the server.
client_putinserver: If someone see the motd of server. He's already joined.
use client_putinserver...