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Help / Support [A]dvanced [I]nvisible zombie BUG HELP!


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kaiii
Junior Member
Join Date: Jul 2023
Location: Hungary
Old 08-19-2023 , 08:54   [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #1

Hello! So i got a plugin from "Fry!" and the plugin is called "[ZP] Class : [A]dvanced [I]nvisible Zombie"

the problem with the plugin is that, when you're crouching and you get killed by a player or laser, in the next round you're fully invisible! or when a new round is about to start and if you hold down crouch before it starts, you will be become invisible in the next round! And that isnt supposed to happen. The zombie should only be invisible if the zombie is crouching, which is working, but it shouldnt be that when you hold crounch before a new round starts, you become invisible as well in that round! Like fully invisible, when you're walking, jumping, or doing anything. It fixes itself if you rejoin the server though...

Sadly i do not know how to code, im a newbie, so any help would be appreciated!:p
Attached Files
File Type: sma Get Plugin or Get Source (ZP_[A]dvanced_[I]nvisible_Zombie.sma - 79 views - 3.8 KB)
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Last edited by kaiii; 08-26-2023 at 07:11. Reason: I have corrected the SMA File, and put a little bit more information about the bug.
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Just4Games
Senior Member
Join Date: Jan 2013
Location: Romania
Old 10-05-2023 , 13:19   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #2

Maybe adding a zp_round_ended function to reset the values would fix this?

something like:

PHP Code:
public zp_round_ended(winteam) {
    if (
winteam != WIN_HUMANS && winteam != WIN_ZOMBIES && winteam != WIN_NO_ONE)
    return;

    static 
id
    
if (zp_get_user_zombie_class(id) == g_zclass_ai_zombie) {
        
set_pev(idpev_renderfxkRenderFxNone);
        
set_pev(idpev_rendermodekRenderNormal);
        
set_pev(idpev_renderamt255.0);
    }

Not tested tho.
__________________

Just an old fart revisiting the nostalgia.
---------
Oh yeah
|[[ZPA/ZPS]NoSound]|[[ZPA/ZPS]Hud Stats(Edited)]|

PS: I go by MoistWomble nowadays.
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kaiii
Junior Member
Join Date: Jul 2023
Location: Hungary
Old 10-10-2023 , 04:13   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #3

Thanks for the reply! Really appreciate it, sadly i have already gone back to ZP4.3 because thats the only version that works fine with this zombie classP Thanks againD
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kaiii
Junior Member
Join Date: Jul 2023
Location: Hungary
Old 10-19-2023 , 12:05   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #4

Quote:
Originally Posted by Just4Games View Post
Maybe adding a zp_round_ended function to reset the values would fix this?

something like:

PHP Code:
public zp_round_ended(winteam) {
    if (
winteam != WIN_HUMANS && winteam != WIN_ZOMBIES && winteam != WIN_NO_ONE)
    return;

    static 
id
    
if (zp_get_user_zombie_class(id) == g_zclass_ai_zombie) {
        
set_pev(idpev_renderfxkRenderFxNone);
        
set_pev(idpev_rendermodekRenderNormal);
        
set_pev(idpev_renderamt255.0);
    }

Not tested tho.
Hey uhhh, even tho i went back to ZP4.3 i tried this and it didnt work... Maybe do you have a other solution? The reason i came back for this because i wanna update my zp4.3 server to a zp5.0 one. Any help is still appreciated!
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Just4Games
Senior Member
Join Date: Jan 2013
Location: Romania
Old 10-20-2023 , 15:59   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #5

Remade the whole thing since i had nothing else to do.

Tested it a bit and seems to work fine tho i am limited to PODBots but through testing, the zombie will go invisible when crouching and will emit the sounds set. The human does not seem to go invisible anymore after death or round end. Let me know tho!

Tested it on Zombie Plague Shade mode and worked just fine.

Not sure how optimized this plugin may be.
Attached Files
File Type: sma Get Plugin or Get Source (zp_class_invisible.sma - 60 views - 2.2 KB)
__________________

Just an old fart revisiting the nostalgia.
---------
Oh yeah
|[[ZPA/ZPS]NoSound]|[[ZPA/ZPS]Hud Stats(Edited)]|

PS: I go by MoistWomble nowadays.

Last edited by Just4Games; 10-20-2023 at 16:01.
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kaiii
Junior Member
Join Date: Jul 2023
Location: Hungary
Old 10-20-2023 , 16:06   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #6

Quote:
Originally Posted by Just4Games View Post
Remade the whole thing since i had nothing else to do.

Tested it a bit and seems to work fine tho i am limited to PODBots but through testing, the zombie will go invisible when crouching and will emit the sounds set. The human does not seem to go invisible anymore after death or round end. Let me know tho!

Tested it on Zombie Plague Shade mode and worked just fine.

Not sure how optimized this plugin may be.
I have tested it on my ZP 5.0.8 server and the problem is still occuring... The problem is... When the player who has selected the AI zombie crouches and dies while crouching, it dies invisible, and when respawning or the new round comes, as a human/zombie, hes literally invisible because i think the problem is that the player was crouching.. and he was inivisible... I have never used Zomibe Plague Shade before, i just wanna make it work for ZP 5.0! But thank you, really appreciate it! But the class you've sent is still buggy as i mentioned my problem.:/
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Just4Games
Senior Member
Join Date: Jan 2013
Location: Romania
Old 10-21-2023 , 10:10   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #7

Through various testing on the ZP 5.0.x mode, this version seems to be working so far. Tested and worked just fine without the mentioned bugs.
Attached Files
File Type: sma Get Plugin or Get Source (zp_class_invisible_50.sma - 29 views - 2.7 KB)
__________________

Just an old fart revisiting the nostalgia.
---------
Oh yeah
|[[ZPA/ZPS]NoSound]|[[ZPA/ZPS]Hud Stats(Edited)]|

PS: I go by MoistWomble nowadays.

Last edited by Just4Games; 10-21-2023 at 10:13.
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zmuser
Junior Member
Join Date: Oct 2023
Old 10-29-2023 , 10:44   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #8

Quote:
Originally Posted by Just4Games View Post
Through various testing on the ZP 5.0.x mode, this version seems to be working so far. Tested and worked just fine without the mentioned bugs.
Can u please help, its bug with sounds now
Just hear it - https://youtu.be/AoHHymzh8lQ
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Just4Games
Senior Member
Join Date: Jan 2013
Location: Romania
Old 10-29-2023 , 16:45   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #9

Quote:
Originally Posted by zmuser View Post
Can u please help, its bug with sounds now
Just hear it - https://youtu.be/AoHHymzh8lQ
Could you explain what is the problem? The breathing sounds are normal to happen.


If you want the class without the breathing sounds, check the attached file.
Attached Files
File Type: sma Get Plugin or Get Source (zp_class_invisible_nosound_50.sma - 45 views - 2.1 KB)
__________________

Just an old fart revisiting the nostalgia.
---------
Oh yeah
|[[ZPA/ZPS]NoSound]|[[ZPA/ZPS]Hud Stats(Edited)]|

PS: I go by MoistWomble nowadays.
Just4Games is offline
kaiii
Junior Member
Join Date: Jul 2023
Location: Hungary
Old 10-29-2023 , 17:03   Re: [A]dvanced [I]nvisible zombie BUG HELP!
Reply With Quote #10

Quote:
Originally Posted by Just4Games View Post
Could you explain what is the problem? The breathing sounds are normal to happen.


If you want the class without the breathing sounds, check the attached file.
If you bring up the volume, you can hear the (i think) zombie breathing glitched, like in a loop. I think thats what the person meant, because i hear it but its very quiet. bring up the volume.
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