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CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]


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edon1337
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Old 08-13-2018 , 12:53   Re: CS Battle Royale (PUBG) v2.2
Reply With Quote #71

* UPDATED * v2.2

Changelog
Code:
* v2.2
        • Fixed fake teams when doing duos/squads
        • Removed the task I added in 2.1, added client_disconnect again but with a different method.
        • Hopefully fixed the bug that made some players sometimes invisible and invicible. Will try to fix it if it occurs again.
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iclassdon
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Join Date: May 2006
Old 08-13-2018 , 18:44   Re: CS Battle Royale (PUBG) v2.2
Reply With Quote #72

Hello thanks for all the time put into the plugin. I am having issues, first time using orpheu btw.

I followed all the instructions and I can't get things to work. If I compile with amxmodx 1.8.3 - I get this message when I start hlds.

08/13/2018 - 188:19: [AMXX] Load error 17 (invalid file format or version) (plugin "CsBattleRoyaleFakeTeams.amxx")
08/13/2018 - 188:19: [AMXX] Load error 17 (invalid file format or version) (plugin "CsBattleRoyaleRoundManager.amxx")
08/13/2018 - 188:19: [AMXX] Load error 17 (invalid file format or version) (plugin "CsBattleRoyale.amxx")
08/13/2018 - 188:19: [AMXX] Load error 17 (invalid file format or version) (plugin "CsBattleRoyaleRedZone.amxx")
08/13/2018 - 188:19: [AMXX] Load error 17 (invalid file format or version) (plugin "CsBattleRoyaleBackPack.amxx")
08/13/2018 - 188:19: [AMXX] Load error 17 (invalid file format or version) (plugin "CsBattleRoyaleHud.amxx")
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iclassdon
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Old 08-13-2018 , 18:45   Re: CS Battle Royale (PUBG) v2.2
Reply With Quote #73

If I compile with 1.8.2 it goes through with no errors and when I run hlds I get this: I enabled debug btw.

L 08/13/2018 - 182:42: [ORPHEU] Invalid virtual function "CGameRules::FPlayerCanRespawn"
L 08/13/2018 - 182:42: [AMXX] Displaying debug trace (plugin "CsBattleRoyaleRoundManager.amxx")
L 08/13/2018 - 182:42: [AMXX] Run time error 10: native error (native "OrpheuGetFunctionFromObject")
L 08/13/2018 - 182:42: [AMXX] [0] orpheu_stocks.inc::OrpheuRegisterHookFromObje ct (line 74)
L 08/13/2018 - 182:41: -------- Mapchange to de_mon --------
stray key in process_key: item_getiteminfo 61
L 08/13/2018 - 182:41: [ORPHEU] Function "InstallGameRules" not found
L 08/13/2018 - 182:41: [AMXX] Displaying debug trace (plugin "CsBattleRoyaleRoundManager.amxx")
L 08/13/2018 - 182:41: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 08/13/2018 - 182:41: [AMXX] [0] CsBattleRoyaleRoundManager.sma::plugin_precac he (line 72)
L 08/13/2018 - 182:41: [ORPHEU] Function "InstallGameRules" not found
L 08/13/2018 - 182:41: [AMXX] Displaying debug trace (plugin "CsBattleRoyale.amxx")
L 08/13/2018 - 182:41: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 08/13/2018 - 182:41: [AMXX] [0] CsBattleRoyale.sma::plugin_precache (line 317)
L 08/13/2018 - 182:42: [AMXX] [1] CsBattleRoyaleRoundManager.sma::plugin_init (line 80)
L 08/13/2018 - 182:42: [ORPHEU] Invalid virtual function "CGameRules::GiveC4"
L 08/13/2018 - 182:42: [AMXX] Displaying debug trace (plugin "CsBattleRoyale.amxx")
L 08/13/2018 - 182:42: [AMXX] Run time error 10: native error (native "OrpheuGetFunctionFromObject")
L 08/13/2018 - 182:42: [AMXX] [0] orpheu_stocks.inc::OrpheuRegisterHookFromObje ct (line 74)
L 08/13/2018 - 182:42: [AMXX] [1] CsBattleRoyale.sma::plugin_init (line 255)

Am I missing anything probably something simple?

Thanks in advance! Sorry for double post.

Last edited by iclassdon; 08-13-2018 at 18:46.
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edon1337
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Old 08-14-2018 , 03:29   Re: CS Battle Royale (PUBG) v2.2
Reply With Quote #74

@iclassdon

Post #1 - You're probably using AMXX Compiler version 1.8.2 and using AMXX package version 1.8.3 in your server.

Post #2 - You have to install the Orpheu signatures (you can get them from the attachment)
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 08-14-2018 , 04:59   Re: CS Battle Royale (PUBG) v2.2
Reply With Quote #75

Quote:
Originally Posted by edon1337 View Post
@iclassdon

Post #1 - You're probably using AMXX Compiler version 1.8.2 and using AMXX package version 1.8.3 in your server.

Post #2 - You have to install the Orpheu signatures (you can get them from the attachment)
For 1, I think it would be the reverse. If you compile with 1.8.3 but run 1.8.2 in your server it won't work most likely. But if you compile with 1.8.2 and use 1.8.3 it should definitely work, as amxx should always be backwards compatible.
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edon1337
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Old 08-14-2018 , 05:44   Re: CS Battle Royale (PUBG) v2.2
Reply With Quote #76

Quote:
Originally Posted by HamletEagle View Post
For 1, I think it would be the reverse. If you compile with 1.8.3 but run 1.8.2 in your server it won't work most likely. But if you compile with 1.8.2 and use 1.8.3 it should definitely work, as amxx should always be backwards compatible.
Yes, you are right, I forgot there is backwards compatibility.
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Last edited by edon1337; 08-14-2018 at 05:45.
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edon1337
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Old 08-17-2018 , 04:26   Re: CS Battle Royale (PUBG) v2.3
Reply With Quote #77

* UPDATED * v2.3

Changelog
Code:
* v2.3
        • Added a code that might prevent players from remaining SOLID_NOT
        • Added more commands for backpack
        • Fixed damage stats
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Ghosted
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Old 08-17-2018 , 05:31   Re: CS Battle Royale (PUBG) v2.3
Reply With Quote #78

Posting updates rather than updating thread feels like bumping.
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[MOD] CS Weapon Mod V1.7.1
[MM] MetaMod-C V1.0
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edon1337
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Old 08-17-2018 , 05:43   Re: CS Battle Royale (PUBG) v2.4
Reply With Quote #79

* UPDATED * v2.4

Changelog
Code:
* v2.4
        • Added new method of checking disconnect, now it works.
        • Added new native SetPlayersInTeam (don't use it if you don't know what you're doing)
        • Fixed ReLocatePlayer (was int should be float)
Quote:
Originally Posted by Ghosted View Post
Posting updates rather than updating thread feels like bumping.
You're making it a big deal, what do I profit from bumping? I'm just showing what I've fixed.
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Last edited by edon1337; 08-17-2018 at 06:11.
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Old 08-17-2018, 05:53
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Old 08-17-2018, 06:19
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Old 08-17-2018, 06:25
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Old 08-17-2018, 06:29
edon1337
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Old 08-17-2018 , 06:36   Re: CS Battle Royale (PUBG) v2.4
Reply With Quote #80

Quote:
Originally Posted by edon1337 View Post
But that doesn't change the post count
Most logical comment in the universe
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