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[CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]


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ceLoFaN
Member
Join Date: Apr 2014
Old 12-25-2014 , 10:46   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.4, 28.09.2014]
Reply With Quote #41

In order to download maps from the Steam Workshop you just need to press the Subscribe button on the map's page. Then the Steam client will automatically download the map and most of its contents to the following path <Global Offensive path>/csgo/maps/workshop/<map_id>/ .

It's not my job to distribute these maps in other ways (or even at all), which means I will not put them up for download in other places.

Also this thread's topic is not related to this matter, so please keep the off-topic to a minimum.
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Last edited by ceLoFaN; 12-25-2014 at 10:46.
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ceLoFaN
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Join Date: Apr 2014
Old 01-16-2015 , 15:56   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 16.01.2015]
Reply With Quote #42

Quick update:
Quote:
16-01-2015(v1.5.5)
* Removed the Jumpstats as they're currently being maintained in a separate plugin.
* Fixed the grenades bug that appeared after the last game update. *
* Thanks to Kailo for finding what the new grenades offsets were.
EDIT: Oh yeah, forgot to mention that Respawn Mode is currently being worked on and a working beta will probably be published in a bit over a month.
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Last edited by ceLoFaN; 01-16-2015 at 16:35.
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ceLoFaN
Member
Join Date: Apr 2014
Old 01-30-2015 , 14:42   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 16.01.2015]
Reply With Quote #43

Updated the plugin with the new grenade offsets. I hope Valve won't start changing them every 2 weeks now.
Thanks to Kailo.
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Last edited by ceLoFaN; 01-30-2015 at 14:42.
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Azerja12
Senior Member
Join Date: Feb 2013
Location: EU
Old 02-04-2015 , 11:47   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #44

I tryed adding the code to my server database. My server wouldn't start up and i am a real noob so i dno how to mySQL and whatnot. Where can i get help? (Learn to use mySQL) ((If that's even what i need to do.))
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ceLoFaN
Member
Join Date: Apr 2014
Old 02-07-2015 , 06:39   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #45

This plugin doesn't use MySQL at all. You might want to read this guide: https://forums.alliedmods.net/showthread.php?t=69092
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zapparncsgo
Senior Member
Join Date: Dec 2014
Old 02-14-2015 , 12:18   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #46

any chance you could add support for jailbreak where the plugin is only activated for a specific round which the warden in ct can only activate?
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Crixz
New Member
Join Date: Feb 2015
Old 02-19-2015 , 16:13   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #47

Hi, Ive done quite a bit work with CSS servers before, but never tried to setup a CS:GO server...
So Im asking how to install the plugin to make it run on a server!
Would be really happy to get a answer asap!
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 02-22-2015 , 09:24   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #48

Hi,

Any chance you could add cvar for Blockbuilder Plugin Compatibility so weapons from AWP, Deagle and similar blocks could be picked up?
You could consider adding aswell speed cvar for CT and perhaps T?
- Thanks
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Last edited by Oshizu; 02-22-2015 at 16:29.
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Dumjaevl
Member
Join Date: Jan 2012
Location: Sweden
Old 02-22-2015 , 14:57   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #49

Yeah! Add the cvar for the Blockbuilder!!

Regards
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 02-22-2015 , 15:16   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.5, 30.01.2015]
Reply With Quote #50

I've modified HnS Plugin to make it compatibile with BlockBuilder

Changelog:
Quote:
- Fixed plugin removing weapons spawned from Blockbuilder Blocks
- Removed func_buyzone (Buyzone) to prevent exploits
Enjoy!

Update:
Use New Download Link For v2:

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Last edited by Oshizu; 03-06-2015 at 10:51.
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