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Galileo 1.1.290 (a feature rich map voting plugin)


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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-19-2010 , 21:58   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #971

Thanks to everyone who has offered me use of a server. I appreciate the support. I'll be taking up jsterling's offer. Thanks again!


Quote:
Originally Posted by wirehead View Post
I appreciate this plugin very much, but was wondering if there could be a mode where players submit a vote with "say #" instead of pressing slot#, since they might be mashing those keys to pick a weapon when the prompt appears.
The problem you're describing is a common one that people complain about. It's that the vote comes up in the middle of a round, and players either inadvertently pick a map while trying to do something else, or they click one of the choices just to get it off the screen. I'm giving it just a little thought currently, but I'm considering the best way to take care of the problem.

I will take your suggestion into consideration when making this decision.
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FiFiX
Senior Member
Join Date: May 2008
Location: Poland
Old 12-20-2010 , 09:31   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #972

The best way is start vote on round start and make freeztime due to everyone will vote.

@Brad, checked my version?
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-20-2010 , 12:10   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #973

Quote:
Originally Posted by FiFiX View Post
The best way is start vote on round start and make freeztime due to everyone will vote.
That's more or less what I'm thinking.

Quote:
Originally Posted by FiFiX View Post
@Brad, checked my version?
I briefly looked at it. I'm not actually making any changes to Galileo's code right now, so I haven't had a need to do more. Will look at it again when I start working on the code.
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edgaras85
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Join Date: Mar 2010
Location: Lithuania
Old 12-20-2010 , 17:30   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #974

Quote:
Originally Posted by Brad View Post
That's more or less what I'm thinking.


I briefly looked at it. I'm not actually making any changes to Galileo's code right now, so I haven't had a need to do more. Will look at it again when I start working on the code.
Good luck on updating it
We will wait
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hostingguy
Member
Join Date: Jan 2008
Old 12-20-2010 , 17:55   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #975

Quote:
Originally Posted by Arkshine View Post
@Glist3r :

The problem is you have : gal_banrecent 18 when the limit in galileo is hardcoded to 16.

If you want really have such number, do the following :

search : #define MAX_RECENT_MAP_CNT 16

replace 16 by an higher value, at least >= 18, of course.


@hostingguy :

search : map_populateList(Array:mapArray, mapFilename[])

replace by : map_populateList(&Array:mapArray, mapFilename[])

Thank you for this suggestion - I will try it out now
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hostingguy
Member
Join Date: Jan 2008
Old 12-20-2010 , 20:17   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #976

I made that change, recompiled, uploaded and changed maps and I see this

PHP Code:
L 12/20/2010 17:07:27Start of error session.
L 12/20/2010 17:07:27Info (map "de_westwood") (file "addons/amxmodx/logs/error_20101220.log")
L 12/20/2010 17:07:27Invalid cellvector handle provided (8:0:0)
L 12/20/2010 17:07:27: [AMXXDisplaying debug trace (plugin "galileo.amxx")
L 12/20/2010 17:07:27: [AMXXRun time error 10native error (native "ArrayGetString")
L 12/20/2010 17:07:27: [AMXX]    [0galileo.sma::map_getNext (line 357)
L 12/20/2010 17:07:27: [AMXX]    [1galileo.sma::srv_startEmptyCycle (line 2802
so it doesnt look like that fixed it unfortunately
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-20-2010 , 20:24   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #977

If you're adventurous, grab the latest source from the project's site. No guarantee that it's not going to give you problems, but I do know that particular error has been fixed in it. You can view the mostly complete change log there as well.

While there, you might be interested in seeing what issues we know about and perhaps adding any that aren't already there.
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Last edited by Brad; 12-22-2010 at 13:59. Reason: added one more link
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-21-2010 , 23:40   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #978

If anyone has patched their version of Galileo to fix an issue, please do the following:
  1. See if it's already been resolved.
  2. Locate it in the unresolved issues or create a new issue if it doesn't already exist.
  3. Attach your patch to the issue and NOTE THE VERSION you applied your changes to. Helps them make a LOT more sense.
  4. Pat yourself on the back.
When we have time, we'll review your changes and (hopefully) patch Galileo with a minimum of alterations to your changes.

While there, star any issues that you're particularly interested in seeing fixed and add any issues that you really, really, really hope get addressed in the next release. We're going to be addressing the issues soon. Now is a GREAT time to submit new ones or comment on existing ones.

As an aside, has anyone downloaded the latest source code via SVN yet? If so, I'd like to hear how everything's working out for you.
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supergreg
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Join Date: Jul 2007
Location: Oslo, Norway
Old 12-22-2010 , 10:39   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #979

Quote:
Originally Posted by Brad View Post
As an aside, has anyone downloaded the latest source code via SVN yet? If so, I'd like to hear how everything's working out for you.
Did just now, the first question I have is:

Quote:
// Indicates if the "rock the vote" feature is disabled while players
// with the specified standard access flags are in game.
// You can specify multiple flags.
// An empty value will not disable the feature.
gal_rtv_disableflags ""
So if an empty value does not disable the feature, then how do we disable it? I want rtv to always be available, no matter who is connected. Now I have empty value as quoted above, and got "rtv is disabled with admin ingame" when alone on the server with all flags.
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Old 12-22-2010, 13:17
Brad
This message has been deleted by Brad. Reason: fixed
Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-22-2010 , 21:05   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #980

supergreg (and everyone else), I've just fixed that problem. Updates have been uploaded to SVN. It was an issue with galileo.cfg.

I've come to the realization that if anyone downloads the unreleased code (i.e. from the SVN), I'd like any issues with it to be reported on the project site, not here. Reporting them here increases the likelihood of confusing people. The upshot, if you download the latest source code and you find an issue with it, report it as an issue on the project site.

I think that'll be a much better way to handle these things.
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