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[l4d2] Ready Up v3.3.2 [06/24/2014] [Major Update]


  
 
 
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irogue
Senior Member
Join Date: Jan 2011
Location: Australia
Old 02-09-2014 , 05:34   Re: [l4d2] Ready Up v3.2.2 [28/01/2014]
Reply With Quote #11

Hey sky, great work and ty for making it all public.

I would like to use (for now) only the readyup plugin, and compile it myself but upon downloading the RUM20v3.2.2.zip from the OP and i try to compile the readyup.sp .sp i am met with "fatal error 120: cannot read from file: "parser.sp"" error, i then added the parser.sp and compiled it with spcomp.exe to my scripts folder and it compiles but i tested it with compile.exe and i received the following error
Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// readyup.sp
// E:\Downloads\2014_FEB_09_HYPERNIA\addons\sourcemod\scripting\readyup.sp(93) :
 warning 203: symbol is never used: "b_IsSurvivalConfig"
// E:\Downloads\2014_FEB_09_HYPERNIA\addons\sourcemod\scripting\readyup.sp(56) :
 warning 203: symbol is never used: "g_ProcessConfig"
// Header size:           6276 bytes
// Code size:            42820 bytes
// Data size:             7240 bytes
// Stack/heap size:      16384 bytes; Total requirements:   72720 bytes
//
// 2 Warnings.
//
// Compilation Time: 0.3 sec
// ----------------------------------------

Press enter to exit ...
but it did compile, just with the above error when using compile.exe, is there something i am missing (i noticed the include folder has readyup.inc and warp.inc) but i am guessing they are only for developers? since the readyup.sp file does not say it requires them in the #include section or am i wrong about this and i need either the warp.inc and readup.inc or both in the include folder?

All i want is to use the readyup plugin and compile it myself for now and i have hit those roadblocks or i am missing some file'(s) as so far i only have the following 3 in there required locations -

readyup.phrases.txt (i copied into translations folder)
parser.sp (i copied into addons\sourcemod\scripting folder)
readyup.sp (i copied into addons\sourcemod\scripting folder)

thanks


EDIT: I forgot to mention i am using windows dedicated server and mmsource-1.10.1-hg875-windows & sourcemod-1.5.3-hg3955-windows, also i have the config files in the correct location but since im only using the readyup plugin i assume i only need the coop.cfg and rename it to versus.cfg?

Last edited by irogue; 02-09-2014 at 05:52. Reason: See EDIT:
irogue is offline
 



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