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[v2.5.2, March 19] Trouble in Terrorist Town mod


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GuskiS
Veteran Member
Join Date: Aug 2007
Location: Latvia
Old 09-05-2015 , 04:02   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #481

Make sure these:
Code:
[ 22] unknown                 unknown     unknown           random_spawns.a  bad load 
 [ 23] [AMXX] Settings API     1.0         MeRcyLeZZ         amx_settings_ap  running  
 [ 24] unknown                 unknown     unknown           cs_teams_api.am  bad load 
 [ 25] unknown                 unknown     unknown           smm_cs_weapons_  bad load
plugins are running. They don't work because amxmodx can't find cstrike module. Check addons/modules folder for cstrike_...
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FacuuMoran
Junior Member
Join Date: May 2015
Old 09-06-2015 , 12:26   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #482

EN: GukiS! I want to change the MOTD winner for a HudMessage! how i can do this?

ES: Guskis! Quiero cambiar el MOTD del ganador por un mensaje HUD! Como lo puedo hacer?
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Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 09-08-2015 , 15:19   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #483

hi guskis, i have a problem!

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niqo
Senior Member
Join Date: Feb 2010
Location: Argentina
Old 09-12-2015 , 14:46   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #484

It does not check if they are alive?

PHP Code:
public pick_specials()
{
    new 
idnum;
    static 
players[32];
    static 
name[32];

    
get_players(playersnum);

    while(
id == 0)
    {
        
id players[random(num)];
        if(
get_special_state(id) == PC_TRAITOR || get_special_state(id) == PC_DETECTIVE)
            
id 0;
    }

    new 
randomNum specials_needed();
    
get_user_name(idnamecharsmax(name));
    switch(
randomNum)
    {
        case 
PC_TRAITOR:
        {
            
g_iPlayerData[id][PD_CREDITS] = get_pcvar_num(cvar_credits_tra_start);
            
set_special_state(idrandomNum);

            
screen_fade(idrandomNum);
            
ttt_log_to_file(LOG_DEFAULT"[%L] %s choosen (ID:%d)"idspecial_names[randomNum], nameid);
            
cs_set_player_team(idCS_TEAM_Tfalse);
        }
        case 
PC_DETECTIVE:
        {
            if(
num >= get_pcvar_num(cvar_detectives))
            {
                
g_iPlayerData[id][PD_CREDITS] = get_pcvar_num(cvar_credits_det_start);
                
set_special_state(idrandomNum);

                
screen_fade(idrandomNum);
                
ttt_log_to_file(LOG_DEFAULT"[%L] %s choosen (ID:%d)"idspecial_names[randomNum], nameid);
                
cs_set_player_team(idCS_TEAM_CTfalse);
            }
        }
        case 
PC_NONE: return;
    }

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ILUSION
Senior Member
Join Date: Oct 2006
Location: Argentina
Old 10-09-2015 , 14:29   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #485

changing this

Code:
    get_players(players, num);
to this

Code:
    get_players(players, num, "a");
should be fixed.
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PaYPaL
New Member
Join Date: Oct 2013
Old 10-24-2015 , 15:53   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #486

GuskiS? Can you add jihad sound "ALAHU AKBAR" instead of lalalalalalalalala, or at least make and option to explode with that sound? It would be alot cooler.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 10-27-2015 , 12:46   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #487

Quote:
Originally Posted by PaYPaL View Post
GuskiS? Can you add jihad sound "ALAHU AKBAR" instead of lalalalalalalalala, or at least make and option to explode with that sound? It would be alot cooler.
ALAHU AKBAR is a religious term. It would create a lot of controversy, and racism. Nobody wants that and nobody needs that. You are free to use whatever sound you want to use, but don't expect anything like that on alliedmods.
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zmd94
Veteran Member
Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 10-27-2015 , 19:36   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #488

I agree with Spirit.
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Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 11-08-2015 , 22:48   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #489

Hi guskis, i need your help, i got some errors with the round start on the Orpheu, i fix it somehow now the round never start (like seens the freezetime goin down now i dont appears) and no logs of errors appears, why should i do, i reinstall the mod 10 times, try on others servers, but nothing :S

EDIT: i fix it, was the module, thx anyway, love the mod <3

Last edited by Rivotril; 11-08-2015 at 23:07.
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lekijose
New Member
Join Date: Dec 2015
Old 12-09-2015 , 17:51   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #490

Hi Guskis, I have some problems because I did run plugins (are disabled) do not know if the force but when we're playing drop the server or falls at times when changing map. I wait your answer. I really like the MOD.


PS: Sorry for my bad English: c
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