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[ANY] Resize Players - 1.5.1 - 2014/11/20


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Mitchell
~lick~
Join Date: Mar 2010
Old 08-23-2012 , 21:40   Re: [TF2] Resize Players
Reply With Quote #61

Confirmed working in CS:S, so Hl2M probably has it too, and DOD:S
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fefobiz
SourceMod Donor
Join Date: Jul 2012
Old 08-23-2012 , 21:41   Re: [TF2] Resize Players
Reply With Quote #62

How to change the required flag?
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CuriousG
Senior Member
Join Date: Feb 2012
Old 08-23-2012 , 21:58   Re: [TF2] Resize Players
Reply With Quote #63

Quote:
Originally Posted by Mitchell View Post
Confirmed working in CS:S, so Hl2M probably has it too, and DOD:S
Hmmm I thought maybe it was specific to the new MvM update. Any idea why the command doesn't work for me from client in TF2 but does acknowlege from console?

Last edited by CuriousG; 08-23-2012 at 21:59.
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 08-23-2012 , 22:15   Re: [TF2] Resize Players
Reply With Quote #64

Quote:
Originally Posted by Mitchell View Post
Confirmed working in CS:S, so Hl2M probably has it too, and DOD:S
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Last edited by Fearts; 08-23-2012 at 22:16.
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Fire_cube
Junior Member
Join Date: Aug 2012
Old 08-23-2012 , 22:21   Re: [TF2] Resize Players
Reply With Quote #65

They should have made it so the highest LOD is enabled at all times when a different scale is in function
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 08-24-2012 , 23:58   Re: [TF2] Resize Players
Reply With Quote #66

Version 1.1.0 is out!
  • sm_resizeme, sm_scale and sm_scaleme are added. See commands in OP.
  • Added cvar sm_resize_voices which scales voice pitch with size.
  • Added cvar sm_resize_menu which enables a menu if no parameters are used.
  • Spectators now get resized to normal on plugin unload when rejoining a team.
  • Added common translation phrases.
  • Fixed default resizing for newly joined clients
  • Fixed hook when changing cvar sm_resize_defaultresize
  • Altered step size to reflect model size
  • More lenient when used via RCON
  • Removed cvar sm_resize_mode in favor of overrides
  • Renamed cvar sm_resize_defaultstaus to sm_resize_joinstatus
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Last edited by 11530; 08-24-2012 at 23:58.
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Mitchell
~lick~
Join Date: Mar 2010
Old 08-25-2012 , 00:27   Re: [TF2] Resize Players
Reply With Quote #67

Quote:
Originally Posted by 11530 View Post
Version 1.1.0 is out!
  • sm_resizeme, sm_scale and sm_scaleme are added. See commands in OP.
  • Added cvar sm_resize_voices which scales voice pitch with size.
  • Added cvar sm_resize_menu which enables a menu if no parameters are used.
  • Spectators now get resized to normal on plugin unload when rejoining a team.
  • Added common translation phrases.
  • Fixed default resizing for newly joined clients
  • Fixed hook when changing cvar sm_resize_defaultresize
  • Altered step size to reflect model size
  • More lenient when used via RCON
  • Removed cvar sm_resize_mode in favor of overrides
  • Renamed cvar sm_resize_defaultstaus to sm_resize_joinstatus
New games are support Model scale is now support in css, hl2 dm, dod:s, just incase you werent paying attention.

Last edited by Mitchell; 08-25-2012 at 00:38.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 08-25-2012 , 00:35   Re: [TF2] Resize Players
Reply With Quote #68

Always good to have you remind us all, thanks. I was paying attention but I don't have the games, so until someone tests everything about the plugin on the other Orangebox Games, I'm sticking to just TF2.
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Last edited by 11530; 08-25-2012 at 00:35.
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Mitchell
~lick~
Join Date: Mar 2010
Old 08-25-2012 , 00:37   Re: [TF2] Resize Players
Reply With Quote #69

Quote:
Originally Posted by 11530 View Post
Always good to have you remind us all, thanks. I was paying attention but I don't have the games, so until someone tests everything about the plugin on the other Orangebox Games, I'm sticking to just TF2.
Well css works. so im pretty sure they added it hl2:dm and DOD:s, so source 2009 games etc.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 08-25-2012 , 00:39   Re: [TF2] Resize Players
Reply With Quote #70

Quote:
Originally Posted by Mitchell View Post
Well css works. so im pretty sure they added it hl2:dm and DOD:s, so source 2009 games etc.
Version 1.1.0 might be different enough to 1.0.0. Unless you tested the entirety of the new version in the few minutes since it was released. Can you blame me for wanting concrete evidence before using [ANY]?
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