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[TF2] Third Person (Non-sv_cheats Edition)


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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 07-19-2013 , 00:24   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #121

@Blackglade (voicemenu 0 7).avi. Just a little easter egg for Leonardo. Nothing game-breaking.
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The_dr
Senior Member
Join Date: Jan 2012
Location: Canada
Old 07-29-2013 , 17:21   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #122

I Noticed that there is no onscreen notification if you are using your deadringer as a spy in third person. is it possible that you could add one?
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 07-30-2013 , 03:06   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #123

Quote:
Originally Posted by The_dr View Post
I Noticed that there is no onscreen notification if you are using your deadringer as a spy in third person. is it possible that you could add one?


Quote:
Originally Posted by MasterOfTheXP View Post
LIST OF FIXES
  • Fixed Dead Ringer status being unknown in thirdperson or with viewmodels disabled
https://forums.alliedmods.net/showthread.php?t=180647

Last edited by Leonardo; 07-30-2013 at 03:07. Reason: WTF wrong quote
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Spartan_C001
Senior Member
Join Date: Jul 2013
Old 09-12-2013 , 15:23   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #124

Hope noone minds (will remove at author or mod/admins request).

Just remade the plugin to be a little neater with coding style and more consistent with commands (tp is now sm_tp - works the same but looks nicer

Attached it to this post, i changed the description a little to be more suitable and added ReplyToCommands when the commands are executed (and also added a check to stop the server from executing the commands - shouldn't cause problems anyway, but just in case)

As i say i will remove it if requested
Attached Files
File Type: sp Get Plugin or Get Source (ThirdPerson.sp - 276 views - 2.1 KB)
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 09-12-2013 , 21:46   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #125

The command was named 'tp' so players can easily type it in console if they wish. Not everyone understands the sm_ prefix.
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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 09-13-2013 , 02:04   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #126

Quote:
Originally Posted by Spartan_C001 View Post
snip
You shouldn't just bump up the version number; append something else to the version string that indicates that it is a custom version that is not supported by the actual plugin author. Further, when/if DarthNinja updates the plugin next, it will conflict should he choose to use the numbers 2.1.1.

Do something like this:
PHP Code:
#define PLUGIN_VERSION "2.1.0custom" 
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The Happy Flygineer
New Member
Join Date: Dec 2012
Old 10-26-2013 , 07:12   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #127

There seems to be a bug in which (as a Sniper) you do the "humping" motion (Sniper zooming in and out while crouched) and your model in-game disappears.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 10-26-2013 , 10:29   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #128

Sniper zoom can be fixed by tracking the addconds, i did this in my version, seems to be working fine.
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Marverlous
Senior Member
Join Date: May 2013
Old 10-28-2013 , 03:07   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #129

An over-the-shoulder view too would be sweet.
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DJ Data
SourceMod Donor
Join Date: Dec 2012
Location: Switzerland
Old 02-20-2014 , 12:15   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #130

Could you add commands for admins to toggle !tp and !fp on players?
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