This fork aimed to save your eyes from completely been blind.
Settings (ConVars):
- Nothing
Supported games:
- L4D1
- L4D2
ChangeLog
0.0.8.6
- Witch precaching is returned back, because I have an info it can crash the server (strange?).
0.0.8.5
- Two different colors are not mixed now
- Added entity render color (just for tagging current color of witch light for another plugin)
0.0.8.4
- Added check for valid witch entity.
- Removed unused "beam_spotlight" entity creation.
- Removed model precaching. Why do I need this?
- Removed unused stock.
0.0.8.3
- Removed ConVars, removed alpha because it is not suitable.
- Added color random by special scheme (previous version with HDRColorScale 0.6 is too bright).
- Converted to methodmaps.