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[TF2] Freak Fortress 2


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iMaxxis
Junior Member
Join Date: Apr 2012
Old 04-20-2012 , 00:50   Re: [TF2] Freak Fortress 2
#361

A member in my server reported that there is a issue that allows the "non-CBS Freak" to use weapons instead of melee.
Anyone else got the same issue ?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 04-20-2012 , 00:52   Re: [TF2] Freak Fortress 2
#362

Quote:
Originally Posted by iMaxxis View Post
A member in my server reported that there is a issue that allows the "non-CBS Freak" to use weapons instead of melee.
Anyone else got the same issue ?
Which freak and which weapon?

If you have the Gentleman Spy, he also gains an Ambassador with 3 bullets when he uses his rage.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 04-20-2012 , 00:59   Re: [TF2] Freak Fortress 2
#363

I had an an issue where Brutal Sniper keep pulling out the Tribalman's Shiv constantly. Not sure if anyone else gets this.

On a similar note, due to the size and popularity of this project, I reckon it'd be easier if we somehow implemented a Bugzilla-esque page where one can submit bugs and requests, so these can easily be tracked/solved by Eggman and other members of the community.
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Diviara27
Senior Member
Join Date: Feb 2010
Old 04-20-2012 , 01:22   Re: [TF2] Freak Fortress 2
#364

Guys I've been seeing this kind of Saxton Hale mod. It has over 12 hales but not like Freak Fortress 2. Similar to Kemsan's plugin. I'm trying to find his plugin but can't.
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MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 04-20-2012 , 01:27   Re: [TF2] Freak Fortress 2
#365

Quote:
Originally Posted by Diviara27 View Post
Guys I've been seeing this kind of Saxton Hale mod. It has over 12 hales but not like Freak Fortress 2. Similar to Kemsan's plugin. I'm trying to find his plugin but can't.
Probably one of the many many private plugins that claims to be a "remake" of VS Saxton Hale Mode.
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ozgaming
SourceMod Donor
Join Date: Aug 2011
Old 04-20-2012 , 01:31   Re: [TF2] Freak Fortress 2
#366

Quote:
Originally Posted by Diviara27 View Post
Guys I've been seeing this kind of Saxton Hale mod. It has over 12 hales but not like Freak Fortress 2. Similar to Kemsan's plugin. I'm trying to find his plugin but can't.
its not an open mod and I doubt you would get access to it. FF2 is newer and better IMHO
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S_W_A_T
Senior Member
Join Date: Dec 2007
Old 04-20-2012 , 01:59   Re: [TF2] Freak Fortress 2
#367

lol, not sure if u're referring to my server, but I've transferred most of Kemsan's saxtoner hales onto my server.
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napalm00
Veteran Member
Join Date: Jun 2011
Location: Italy, sadly
Old 04-20-2012 , 02:03   Re: [TF2] Freak Fortress 2
#368

More bosses =/= better server.
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ozgaming
SourceMod Donor
Join Date: Aug 2011
Old 04-20-2012 , 04:06   Re: [TF2] Freak Fortress 2
#369

Quote:
Originally Posted by S_W_A_T View Post
lol, not sure if u're referring to my server, but I've transferred most of Kemsan's saxtoner hales onto my server.
I've always wondered if you have to ask for permission first?
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 04-20-2012 , 04:45   Re: [TF2] Freak Fortress 2
#370

@ozg: well demopan is in ff2 too, and it was in saxtoner before. regardless anyone that joined a saxtoner server did download all the models and those could be re-used. I had a server running with his mod but i have not taken any bosses from it out of courtesy (have not had the time to ask either)
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