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Wormy
Senior Member
Join Date: Jan 2013
Location: 2fort
Old 10-14-2015 , 11:22   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #61

Quote:
Originally Posted by ocwoody View Post
Disabling all lunchbox items on my servers fixed my issue. Haven't received one crash since I've done so. I run both linux and windows servers.
This did not fix it on mine, running Ubuntu Server.
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NeonHeights
Member
Join Date: Dec 2012
Old 10-14-2015 , 18:22   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #62

Disabling LunchBox items have cut my crashes quite a bit. Was getting around 40 crashes per day on all servers combined, now only getting about 10
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dedimark
Senior Member
Join Date: Jul 2015
Location: London
Old 10-15-2015 , 06:38   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #63

from logs:

Inserted trigger_push with no model
Inserted trigger_push with no model
Inserted trigger_push with no model
Inserted trigger_push with no model
Dynamic prop UFOModel: no sequence namedpen
Dynamic prop UFOModel: no sequence namedpen
Dynamic prop UFOModel: no sequence namedpen
Dynamic prop UFOModel: no sequence namedpen
Dynamic prop UFOModel: no sequence namedpen
Dynamic prop UFOModel: no sequence named:close
Dynamic prop UFOModel: no sequence named:close
Dynamic prop UFOModel: no sequence named:close
Dynamic prop UFOModel: no sequence named:close
Dynamic prop UFOModel: no sequence named:close
Dynamic prop UFOModel: no sequence namedpen
Dynamic prop UFOModel: no sequence named:close
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-15-2015 , 09:37   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #64

Quote:
Originally Posted by abrandnewday View Post
2. If bychance you want to get into helping the development process, then I'd highly suggest setting up a separate server running the Dev build and installing Accelerator as well. Keep track of any crashes via Accelerator and report them to the devs via the Bugzilla report page for AlliedMods.
This is not helpful, the SM bug tracker is for SM bugs only - crash triage does not belong there and will quickly get you blocked.
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 10-15-2015 , 22:47   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #65

Today's TF2 update broke the sig for CEconItemSchema::GetAttributeDefinitionByName . This peaked my attention because it played a part in the lunchbox crashes.

I ran some tests and the dalo bar/fishcake crash seems to be fixed. It should be safe to let players use those items again.
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Last edited by pheadxdll; 10-15-2015 at 22:59.
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Dr_Knuckles
AlliedModders Donor
Join Date: Mar 2005
Location: SW Florida
Old 10-15-2015 , 22:52   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #66

Quote:
Originally Posted by pheadxdll View Post
Today's TF2 update broke the sig for CEconItemSchema::GetAttributeDefinitionByName . This perked my attention because it played a part in the lunchbox crashes.

I ran some tests and the dalo bar/fishcake crash seems to be fixed. It should be safe to let players use those items again.
God forbid they put a note in the update list about it.
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Wormy
Senior Member
Join Date: Jan 2013
Location: 2fort
Old 10-16-2015 , 06:32   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #67

Quote:
Originally Posted by pheadxdll View Post
Today's TF2 update broke the sig for CEconItemSchema::GetAttributeDefinitionByName . This peaked my attention because it played a part in the lunchbox crashes.

I ran some tests and the dalo bar/fishcake crash seems to be fixed. It should be safe to let players use those items again.
Thank god. Strange why Valve didn't list that in the update notes, it's kinda significant.
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Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 10-16-2015 , 12:50   Re: Did the TF2 Invasion update break SourceMod?
Reply With Quote #68

Valve sometimes forgets to put update notes, or maybe they don't want people to try poking at it and see if there is another way to cause crashes (recall the dropped weapon exploit since gun mettle lol).
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