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Reconnect Data Saver


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mangine
New Member
Join Date: Dec 2008
Old 12-31-2008 , 08:29   Re: Reconnect Data Saver
Reply With Quote #41

Hi!
I was wondering if you could make another plugin very similar to this one, the only difference is that when you reconnect you won't be dead, and you'll have all your weapons and every stuff you've bought back. I'm aiming to use this plugin during a match wich a player can gets disconnected by any steam problem (what happens very often).
Is it possible?
(sry about my poor english )

ps.: Oh, yeah, Happy new year!
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 12-31-2008 , 15:27   Re: Reconnect Data Saver
Reply With Quote #42

mangine: I made an almost identical plugin just prior to the release of this plugin that does everything this does but also saves ALL equipment (armor; type & amount, nades, prim\sec weapons, clip\bpammo, nvg, shield). Equipment is saved as long as the player disconnects while alive. PM if you want it.
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Last edited by Bugsy; 01-01-2009 at 00:59.
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MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 01-01-2009 , 14:49   Re: Reconnect Data Saver
Reply With Quote #43

Sure you can make thet. But those ideas I wont add in this one, cuz you cannot save all data (and if can it will take more resourcess) (gravitation level, maxspeed...). Plus it takes time and in some part is unfair that you are just paused during the game.
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ozzy8031
Junior Member
Join Date: May 2008
Location: Brazil
Old 01-04-2009 , 18:59   Re: Reconnect Data Saver
Reply With Quote #44

Quote:
L 01/04/2009 - 21:58:58: Invalid cellvector handle provided (9:0:0)
L 01/04/2009 - 21:58:58: [AMXX] Displaying debug trace (plugin "rds.amxx")
L 01/04/2009 - 21:58:58: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 01/04/2009 - 21:58:58: [AMXX] [0] rds.sma::CL_ManualTeamChange (line 688)
L 01/04/2009 - 21:58:58: [AMXX] [1] rds.sma::Event_TextMsg_c (line 598)
L 01/04/2009 - 21:59:04: Invalid cellvector handle provided (9:0:0)
L 01/04/2009 - 21:59:04: [AMXX] Displaying debug trace (plugin "rds.amxx")
L 01/04/2009 - 21:59:04: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 01/04/2009 - 21:59:04: [AMXX] [0] rds.sma::CL_ManualTeamChange (line 688)
L 01/04/2009 - 21:59:04: [AMXX] [1] rds.sma::Event_TextMsg_c (line 598)
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Last edited by ozzy8031; 01-04-2009 at 19:02.
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klash187
New Member
Join Date: Jan 2009
Old 01-09-2009 , 19:40   Re: Reconnect Data Saver
Reply With Quote #45

Nice plug too Much Nc

ty ^_^
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MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 01-11-2009 , 17:57   Re: Reconnect Data Saver
Reply With Quote #46

Quote:
Originally Posted by ozzy8031
Quote:
L 01/04/2009 - 21:58:58: Invalid cellvector handle provided (9:0:0)
L 01/04/2009 - 21:58:58: [AMXX] Displaying debug trace (plugin "rds.amxx")
L 01/04/2009 - 21:58:58: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 01/04/2009 - 21:58:58: [AMXX] [0] rds.sma::CL_ManualTeamChange (line 68
L 01/04/2009 - 21:58:58: [AMXX] [1] rds.sma::Event_TextMsg_c (line 59
L 01/04/2009 - 21:59:04: Invalid cellvector handle provided (9:0:0)
L 01/04/2009 - 21:59:04: [AMXX] Displaying debug trace (plugin "rds.amxx")
L 01/04/2009 - 21:59:04: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 01/04/2009 - 21:59:04: [AMXX] [0] rds.sma::CL_ManualTeamChange (line 68
L 01/04/2009 - 21:59:04: [AMXX] [1] rds.sma::Event_TextMsg_c (line 59
What DATA_SAVE config you are using and what is your amxx version?
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
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Need help? Please check this documentation first.
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NOMAN
Junior Member
Join Date: Jan 2009
Old 01-24-2009 , 07:45   Re: Reconnect Data Saver
Reply With Quote #47

Nice wrk

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HAARP
Member
Join Date: Jun 2007
Old 04-17-2009 , 11:08   Re: Reconnect Data Saver
Reply With Quote #48

Yet another awesome plugin by MPNumB. Keep it up!
Found a bug on my server: Reconnect Restorer 1.4 and current AMXX: Deaths are not restored.
Also: what happens when the map changes while a client reconnects? Will he get the money for the new map? What if the new map is the same as the old one?
edit: Oh dear, just found another bug right after i retried to test it:
Code:
L 04/17/2009 - 17:16:18: Invalid cellvector handle provided (8:0:0)
L 04/17/2009 - 17:16:18: [AMXX] Run time error 10 (plugin "cs_reconnectsaver.amxx") (native "ArrayGetString") - debug not enabled!

Last edited by HAARP; 04-17-2009 at 11:19.
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meigyoku
BANNED
Join Date: Apr 2009
Old 04-19-2009 , 01:51   Re: Reconnect Data Saver
Reply With Quote #49

I do not work for my counter strike 1.6, pls help me!
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Empowers
BANNED
Join Date: Feb 2009
Location: Ukraine
Old 07-12-2009 , 08:30   Re: Reconnect Data Saver
Reply With Quote #50

Why it doesn't save deathes?
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