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[ANY] Saysounds ft edition (v1.8 2023-10-22)


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Author
faketuna
New Member
Join Date: Jun 2019
Location: Japan
Plugin ID:
8574
Plugin Version:
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Play sounds with chat trigger
    Old 10-22-2023 , 05:25   [ANY] Saysounds ft edition (v1.8 2023-10-22)
    Reply With Quote #1

    This saysounds plugin fixes a some bugs in existing other saysound plugin and adds new syntax.

    This plugin tested in CS:GO and L4D2. Other source engine game is not tested but may work.
    Also in CS:GO test has a 6000+ saysounds and working fine.


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    About:
    • Dynamically precaches a sound. You can add 6000+ saysounds (Tested in Lupercalia CS:GO MG servver)
    • You can play saysounds as normal or with custom speed/pitch and custom length.
    • Formatted message.

    Requirements:
    • SM 1.11+ - My release file is compiled in SM 1.11.0.6934.

    What fixed from old saysounds plugin:
    • Fixed Saysounds is cancelled by next saysounds commands.

    Saysound syntax
    • <sound>
    • <sound> @<speed>
    • <sound> %<length>
    • <sound> @<speed> %<length>
    • <sound> %<length> @<speed>
    • Sound: Yeah same as other saysounds plugin. e.g. test in chat
    • speed/pitch: use @ and specify speed. e.g. @120
    • length: use % and specifiy length in seconds. e.g. %0.5
    So we combined the above, will become like this. test @120 %0.5

    Cvars:
    Code:
    sm_saysounds_enable <0/1> - Toggle saysounds globally
    sm_saysounds_interval <seconds> - Saysounds cooldown per player.
    sm_saysounds_format_chat <0/1> - Cancel original message and send formatted message.
    sm_saysounds_version - Shows a plugin version.
    Commands:
    Code:
    sm_saysounds, sm_saysound, sm_ssmenu, sm_ss_menu - Opens settings menu.
    sm_ss_volume <0~100>- Set the saysound volume. If no argument, will work as !ssmenu
    sm_ss_speed <50~200>(You can change max and min range from source file) - Set the saysound speed/pitch. If no argument, will work as !ssmenu
    sm_ss_length <0~> - Set the saysound length in seconds. If no argument, will work as !ssmenu
    sm_ss_toggle - Toggle saysounds.
    sm_ss_list sm_sslist - Show all of saysounds provided in server.
    sm_ss_search <string> sm_sss <string> - Search saysounds.
    Admin commands:
    Code:
    sm_ss_ban <player name> - Ban player from using saysounds. - If no argument, will show a player list menu.
    sm_ss_unban <player name> - Unban player from using saysounds. - If no argument, will show a player list menu.
    Known issues:
    • When player use %<time> syntax. It will stop all same sound when timer fired. (e.g. If someone use test %0.1 after someone use test with 5 seconds long sound, It stops all test sound after timer fired)

    Todo:
    • Add temporary ban. (Currently we can only ban permanent)
    • Add self saysounds mute.

    Installation:
    Note: The old saysound plugin config will probably work. but play multiple file in 1 trigger is removed in this plugin.
    like: Saysounds redux
    1. Download zip file from github repo
    2. Click code and select Download ZIP.
    3. Extract files.
    4. Move configs, plugins, translations folder to your sourcemod folder. scripting is are optional.
    5. Modify saysounds.cfg.
    6. Done.

    If you want modify source file, requires multicolors to compile.

    Changelog:
    Code:
    - 1.8 Initial release on alliedmodders forum.
    You can download latest files from GitHub!
    Attached Files
    File Type: zip ftSaysoundsRelease_2023-10-22.zip (37.6 KB, 145 views)

    Last edited by faketuna; 10-23-2023 at 05:23.
    faketuna is offline
    ExoFade
    New Member
    Join Date: Mar 2024
    Old 03-17-2024 , 12:37   Re: [ANY] Saysounds ft edition (v1.8 2023-10-22)
    Reply With Quote #2

    Hello, is there any Chance that you can Flag Sounds for Admin Use Only?
    And ist there a Chance that the !ss_list Command can be conifget to !soundlist?
    ExoFade is offline
    Reply



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