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CS:GO DM update and news


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Zephyrus
Cool Pig B)
Join Date: Jun 2010
Location: Hungary
Old 03-22-2013 , 14:46   Re: CS:GO DM update and news
Reply With Quote #141

actually cssdm crashs the server at start
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 03-22-2013 , 18:11   Re: CS:GO DM update and news
Reply With Quote #142

Quote:
Originally Posted by Zephyrus View Post
actually cssdm crashs the server at start
Its fixed now you need to grab the latest snapshot.
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irepz
Senior Member
Join Date: Mar 2013
Location: France
Old 03-24-2013 , 06:39   Re: CS:GO DM update and news
Reply With Quote #143

EDIT : Bad post

Last edited by irepz; 03-24-2013 at 12:10. Reason: Bad post
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irepz
Senior Member
Join Date: Mar 2013
Location: France
Old 03-24-2013 , 12:10   Re: CS:GO DM update and news
Reply With Quote #144

Sorry, forget my last post I found a reply by myself, it was a stupid post !


I've setup my server, it's working fine I have still 2-3 little problems.

1 - If the game restart (2 players and 1 die), the roundtime change to 3 (I've set 10 by default in server.cfg and gamemode-casual_server.cfg)

2 - The spawnpoints are "in the middle of the map" on others servers, I've seen that spawnpoints are in angles on others servers

3 - CT have defusekit and I haven't found where I can configure it.

Thanks in advance for your replies !

irepz
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SharppSwordd
Junior Member
Join Date: Jan 2013
Old 03-31-2013 , 17:40   Re: CS:GO DM update and news
Reply With Quote #145

Hey there. Im having some trouble. Ive grabbed the latest snapshot, but the extensions wont load.

L 03/31/2013 - 163:21: [SM] Unable to load extension "cssdm.ext": Could not load weapons file "/home/tcagame/sharppswordd/2524/csgo/cfg/cssdm/cssdm.weapons.txt"
L 03/31/2013 - 163:21: [SM] Unable to load plugin "cssdm/dm_equipment.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 03/31/2013 - 163:21: [SM] Unable to load plugin "cssdm/dm_bot_quotas.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 03/31/2013 - 163:21: [SM] Unable to load plugin "cssdm/dm_preset_spawns.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 03/31/2013 - 163:21: [SM] Unable to load plugin "cssdm/dm_spawn_protection.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 03/31/2013 - 163:21: [SM] Unable to load plugin "cssdm/dm_basics.smx": Required extension "CS:S DM" file("cssdm.ext") not running

Im using MetaMod Source 1.10.0 hg819 and SourceMod 1.5.0 hg3822
Any suggestions?
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mlov420
Senior Member
Join Date: May 2013
Old 05-25-2013 , 13:23   Re: CS:GO DM update and news
Reply With Quote #146

Quote:
Originally Posted by zaerius View Post
Hi

I have a little problem and I need your help. I run the newest version of this DM on aim/awp server. I dont know that my issue is a bug in this plugin or just a settings problem.
So let me explain you what is wrong. Sometimes when I die it shows this killer info table and it stays on screen It just doesnt want to disappear and its just annoying and I must reconnect to the server. Is there any cvar to fully disable this info message? Or its needs to be fixed in the plugin? I added a sceen if its not clear

Thank you
Bumping this question, there is a picture attachment if it doesn't show up with the quote on the bottom of page 10. I am having the same problems on my CS:GO Deathmatch server. Sometimes it goes away after the next death, sometimes it goes away after a bunch of deaths and sometimes it never goes away until you reconnect.

I have tried using as directed by someone earlier in this thread:
sm_cvar sv_disablefreezecam 1
sm_cvar mp_deathcam_skippable 1

They do not work. Does anyone have a definite fix for this problem? It is really annoying and there is basically no avoiding it, happens pretty much every map.

Last edited by mlov420; 05-25-2013 at 13:24.
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zaerius
Junior Member
Join Date: Feb 2011
Old 05-29-2013 , 12:33   Re: CS:GO DM update and news
Reply With Quote #147

Quote:
Originally Posted by mlov420 View Post
Bumping this question, there is a picture attachment if it doesn't show up with the quote on the bottom of page 10. I am having the same problems on my CS:GO Deathmatch server. Sometimes it goes away after the next death, sometimes it goes away after a bunch of deaths and sometimes it never goes away until you reconnect.

I have tried using as directed by someone earlier in this thread:
sm_cvar sv_disablefreezecam 1
sm_cvar mp_deathcam_skippable 1

They do not work. Does anyone have a definite fix for this problem? It is really annoying and there is basically no avoiding it, happens pretty much every map.
Hi there. Try to change the cssdm_respawn_wait "0.95" in cssdm.cfg
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keep
Junior Member
Join Date: Apr 2012
Old 06-05-2013 , 14:38   Re: CS:GO DM update and news
Reply With Quote #148

Can't connect to server with cssdm_ffa_enabled "1" the server run only with cssdm_ffa_enabled "0"

Quote:
Results:
Metamod:Source version 1.9.2
Build ID: 811:a85baef2eadb
Loaded As: Valve Server Plugin
Compiled on: Feb 6 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
Quote:
SourceMod Version Information:
SourceMod Version: 1.6.0-dev+3922
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.6.0-dev+3922)
SourcePawn API: v1 = 4, v2 = 4
Compiled on: May 25 2013 231:26
Build ID: 3922:411986b5967c
http://www.sourcemod.net/
CSSDM Version:
Quote:
cssdm-2.1.6-hg144-windows.zip
With [CS:GO] Deathmatch 1.5 ( https://forums.alliedmods.net/showthread.php?t=189577 ) same problem
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7urkm3n
Junior Member
Join Date: Jun 2013
Old 06-06-2013 , 17:59   Re: CS:GO DM update and news
Reply With Quote #149

Hello There !

Could you give me all DM (CVAR) commands on this plugin..?


any commands like this to add the DM file:
dm_hp_kill - (Default: 5) HP per kill.
dm_hp_hs - (Default: 10) HP per headshot kill.
dm_hp_knife - (Default: 50) HP per knife kill.

and any options for instant reload on kill ? Like if im gonna kill some1 auto refill bullets (else (wasted 30 bullets) just reload like a regular in the game) and again full bullets...

How can i remove this one from DM, on Picture attached below (it shows when server starting...) ? Just i wanna write in my Language and add some more informations...(Maybe Pic too small SORRY !!!)

Thank You Plugin Works Co0L !!!
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Last edited by 7urkm3n; 06-06-2013 at 18:02.
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7urkm3n
Junior Member
Join Date: Jun 2013
Old 06-09-2013 , 12:52   Re: CS:GO DM update and news
Reply With Quote #150

Hello There !

Could you give me all DM (CVAR) commands on this plugin..?

any commands like this to add the DM file:
dm_hp_kill - (Default: 5) HP per kill.
dm_hp_hs - (Default: 10) HP per headshot kill.
dm_hp_knife - (Default: 50) HP per knife kill.

and any options for instant reload on kill ? Like if im gonna kill some1 auto refill bullets (else (wasted 30 bullets) just reload like a regular in the game) and again full bullets...

How can i remove this one from DM, on Picture attached below (it shows when server starting...) ? Just i wanna write in my Language and add some more informations...(Maybe Pic too small SORRY !!!)

Thank You Plugin Works Co0L !!!



Quote:
Originally Posted by Dr!fter View Post
Here's a bit of news on the project and what to expect from now on.

As of a few weeks ago BAILOPAN has granted me access to the cssdm project and I will be trying to maintain it as much as I can. I have fixed a few issues in the snapshots (note this is based on the latest snapshot) as listed below.

-Fixed ammo not being given on auto reload(Credits to Peace-Maker)
-Fixed getting guns while dead(Credits to Bailopan)
-Removed deprecated GetEntDataEnt(Credits to psychonic)
-Remove use of deprecated code and remove the need for cbase.h and baseentity.h
-Fixed ragdolls not getting removed(this has been in the snapshots for a while but will note it here)
-Updated gamedata for latest updates
-Added CS:GO support
-Added CS:S engine support

Snapshots with CS:GO support and the above fixes are cssdm-2.1.6-hg106 and up.
Snapshot Link: http://www.bailopan.net/cssdm/snapshots/2.1/
Snapshots require SM 1.5

Some things to note, I had to make a few changes to how spawns were saved and where they were saved to support both CS:S and CS:GO.

Spawns were previously saved in cfg/cssdm/spawns

From this snapshot (and a few older ones) it will now be saved in cfg/cssdm/spawns/MOD. MOD being csgo or cstrike depending on the game. This allows support for both games with one release. If you update your CS:S server with this snapshot newer please remember to move your spawns into the spawns/cstrike folder.

The binary has now also changed to support both engines. Previously the extension was named cssdm.ext.dll/so/dylib now there will be 2 extensions

cssdm.ext.2.ep2v.dll/so/dylib
and
cssdm.ext.2.csgo.dll/so

If you are upgrading your CS:S server feel free to delete the older cssdm.ext.dll/so/dylib now.

Thanks to TnTSCS there is CS:GO spawns already included. If you have spawns that you would like see added let me know. By posting them here or posting a bug in the cssdm section of the bug tracker.

The gamedata has also been added to the autoupdater. This will hopefully reduce issues when updates are released.

Please file any bugs you encounter here: https://bugs.alliedmods.net/
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