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[L4D & L4D2] Weapons Movement Speed (2.7) [24-Nov-2023]


  
 
 
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-10-2021 , 15:51   Re: [L4D & L4D2] Weapons Movement Speed (1.0) [09-Sep-2021]
Reply With Quote #11

Here's a new version, please let me know how this goes. I've tried to fix the gravity issue but it will be different (jumping higher/lower) depending on the speed allowed for the weapon. Not sure how else to fix, or what values to use exactly to correct the issue (search offset in the code to modify).

I'm posting this here until I hear some reports that it's better. I've also unapproved the plugin because of the bugs and may keep it unapproved because I'm losing interesting in supporting this with all the issues it's creating.

Code:
1.1 beta (10-Sep-2021)
	- Now considers survivors limp health.
	- Added "hurt" key to the config for limp speed.
	- Changed the method of setting player speed.
	- Config default values are "0.0" now.
	- Removed Left4DHooks requirement.
Attached Files
File Type: cfg l4d_weapons_movement_speed.cfg (4.3 KB, 156 views)
File Type: sp Get Plugin or Get Source (l4d_weapons_movement_speed.sp - 297 views - 15.2 KB)
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