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mapvote


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tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Old 02-15-2009 , 10:04   Re: mapvote
Reply With Quote #441

Does anyone else get a lag spike or pause as a mapvote comes up? This always seems to happen when a mapvote is triggered. I don't remember it doing this with SM 1.0.4.

Any suggestions?
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nOzE
Member
Join Date: Jul 2008
Old 02-16-2009 , 16:44   @Zerak: Faster finish of the vote
Reply With Quote #442

Hi Zerak!

A little thing: Could you make the vote end earlier if the leading map has already so many votes that any other cannot win anymore?

For example: 15 players on the server and 8 have already voted for the same map, so the others cannot win anymore. This would make the voting less disturbing for alive players because it will be shown only for the amount of time it really needs to make a decision.

The algorithm should look something like that:

if number_of_votes_leadingmap > (number_of_votes_secondmap + players_left_allowed_to_vote) then endvote

I dont have the time to learn this language but i think it should be a thing of 10 minutes for you!

Another thing would be nice: A flag or generally that votes appear only at roundstart and not in the middle of a round!

Thank you in advance!
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Last edited by nOzE; 02-16-2009 at 16:47.
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silli
Junior Member
Join Date: Jul 2004
Old 02-25-2009 , 20:05   Re: mapvote
Reply With Quote #443

request: How to add "scramble teams" option to mapchooser vote?

i can see that there is allready "sm_mapvote_dontchange "1" option (if RTV is used soon after map start..), but would it be hard to add scrableteams to the votemenu.

like:

map 1
map 2
map 3
map 4
map 5
don't change
scramble teams & restart (ex. using mp_scrambleteams 1 & mp_restartround 1 commands to do it)
silli is offline
Caught off Guard
Senior Member
Join Date: Jan 2008
Old 02-27-2009 , 10:16   Re: mapvote
Reply With Quote #444

Hi

Im having problems with this plugin on my insurgency server. I installed all the necessary files and edited the mapvote.ini file, rebooted the server but in game it refuses to show the map vote screen. It will show it when only mapchooser is installed but when map vote is on and in control it just changes the map randomly. Ive checked and the server can read the file correcty. Unfortunately no error messages are reported.

id really like to use this plugin as INS has different map modes which lend themselves perfectly to plugin. If you could help that would be great.


cheers

CoG
Caught off Guard is offline
zerak
Senior Member
Join Date: Feb 2008
Old 03-06-2009 , 17:05   Re: mapvote
Reply With Quote #445

nOzE - not unless they changed the API for vote in SM or rewriting it (typicaly bad due from bug perspective).
This goes for a lot of wanted functionality, they added the option for revote at least which could mean that a leading option fails even though unlikely.

Requesting that API show compability for mods would be nice if SM added as to avoid the fact that mods are diffrent
zerak is offline
Jokerz99
Senior Member
Join Date: Apr 2008
Old 03-07-2009 , 21:15   Re: mapvote
Reply With Quote #446

is anyone having issues with this plugin and SM 1.2? After a mapvote is successful and it go to that map it loads it and 1/2 way after the new map is loaded it changes to another map. No clue why, i removed nextmap.smx from the plugins and it still happens.
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*David*
Junior Member
Join Date: Dec 2008
Old 03-10-2009 , 11:31   Re: mapvote
Reply With Quote #447

Im on Jokerz team, and had a clarification question regarding the mapchooser.cfg

What is the real distinction between:
sm_mapvote_include
and
sm_mapvote_showvotes

The default values for these are different and I'm not sure why that would be the case. Currently, we have these values set to "6" and "4" respectively, but I'm wondering what the difference would be if we set both values to "4"
*David* is offline
Nomarky
SourceMod Donor
Join Date: Sep 2007
Old 03-10-2009 , 12:53   Re: mapvote
Reply With Quote #448

Include is the number of maps that are voted on.

When mapvoting is underway, the number of votes cast for each map is shown in ahint box. Showvotes is how many maps to show the votes cast for, if that makes sense.

"sm_mapvote_include"
- Specifies how many maps to include in the vote.

"sm_mapvote_showvotes"
- How many vote options the hint box should show. 0 will disable it
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mycologist
SourceMod Donor
Join Date: Sep 2008
Location: Sep 2008
Old 03-12-2009 , 02:35   Re: mapvote
Reply With Quote #449

Quote:
Originally Posted by Jokerz99 View Post
is anyone having issues with this plugin and SM 1.2? After a mapvote is successful and it go to that map it loads it and 1/2 way after the new map is loaded it changes to another map. No clue why, i removed nextmap.smx from the plugins and it still happens.
This is happening to me as well, not all the time, but very frequently. I'm running SM 1.1.2 on 5 servers (2 TF2, 1 CS:S, 1 DoD:S, 1 Insurgency), all acting the same way. Seems to happen with custom maps more than stock maps. I guess it isn't registering the votes? This server was full at the time and it did display everyone's vote as well as say "Nextmap: pl_hoodoo":

Code:
L 03/11/2009 - 23:25:10: [mapchooser.smx] Starting map vote because outside request
L 03/11/2009 - 23:25:10: [mapchooser.smx] Voting for next map has started.
L 03/11/2009 - 23:25:41: [mapchooser.smx] Voting for next map has finished. Nextmap: pl_hoodoo.
L 03/11/2009 - 23:31:41: [SM] Changed map to "pl_hoodoo"
L 03/11/2009 - 23:31:41: [mapchooser.smx] Starting map vote because outside request
L 03/11/2009 - 23:31:41: [mapchooser.smx] Voting for next map has started.
L 03/11/2009 - 23:31:41: [mapchooser.smx] No votes received, randomly selected arena_watchtower as nextmap.
L 03/11/2009 - 23:31:45: -------- Mapchange to pl_hoodoo --------
L 03/11/2009 - 23:31:48: [simpleteambalancer.smx] [STB] Simple Team Balancer is loaded and disabled.
L 03/11/2009 - 23:31:48: [simpleteambalancer.smx] [STB] Log Activity DISABLED.
L 03/11/2009 - 23:31:48: [simpleteambalancer.smx] [STB] Detailed Log Activity DISABLED.
L 03/11/2009 - 23:31:50: [SM] Changed map to "arena_watchtower"
L 03/11/2009 - 23:31:51: -------- Mapchange to arena_watchtower --------
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Simple Team Balancer detected arena mode and will be bypassed
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Simple Team Balancer is loaded and disabled.
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Log Activity DISABLED.
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Detailed Log Activity DISABLED.
Update: Going to try sm_mapvote_novote "0" and see if that fixes the issue for me.
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Last edited by mycologist; 03-12-2009 at 02:47.
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dubzee
Junior Member
Join Date: Feb 2009
Location: Bolton, UK
Old 03-12-2009 , 18:47   Re: mapvote
Reply With Quote #450

Quote:
Originally Posted by mycologist View Post
This is happening to me as well, not all the time, but very frequently. I'm running SM 1.1.2 on 5 servers (2 TF2, 1 CS:S, 1 DoD:S, 1 Insurgency), all acting the same way. Seems to happen with custom maps more than stock maps. I guess it isn't registering the votes? This server was full at the time and it did display everyone's vote as well as say "Nextmap: pl_hoodoo":

Code:
L 03/11/2009 - 23:25:10: [mapchooser.smx] Starting map vote because outside request
L 03/11/2009 - 23:25:10: [mapchooser.smx] Voting for next map has started.
L 03/11/2009 - 23:25:41: [mapchooser.smx] Voting for next map has finished. Nextmap: pl_hoodoo.
L 03/11/2009 - 23:31:41: [SM] Changed map to "pl_hoodoo"
L 03/11/2009 - 23:31:41: [mapchooser.smx] Starting map vote because outside request
L 03/11/2009 - 23:31:41: [mapchooser.smx] Voting for next map has started.
L 03/11/2009 - 23:31:41: [mapchooser.smx] No votes received, randomly selected arena_watchtower as nextmap.
L 03/11/2009 - 23:31:45: -------- Mapchange to pl_hoodoo --------
L 03/11/2009 - 23:31:48: [simpleteambalancer.smx] [STB] Simple Team Balancer is loaded and disabled.
L 03/11/2009 - 23:31:48: [simpleteambalancer.smx] [STB] Log Activity DISABLED.
L 03/11/2009 - 23:31:48: [simpleteambalancer.smx] [STB] Detailed Log Activity DISABLED.
L 03/11/2009 - 23:31:50: [SM] Changed map to "arena_watchtower"
L 03/11/2009 - 23:31:51: -------- Mapchange to arena_watchtower --------
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Simple Team Balancer detected arena mode and will be bypassed
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Simple Team Balancer is loaded and disabled.
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Log Activity DISABLED.
L 03/11/2009 - 23:31:54: [simpleteambalancer.smx] [STB] Detailed Log Activity DISABLED.
Update: Going to try sm_mapvote_novote "0" and see if that fixes the issue for me.
Did you get this working mate?

Im having a problem all the voting seems to be working but when the time gets to 0:00 left the map isnt changing?

For example I was on a sniper map were nobody can win, is there a way that when the map timer reaches 0 the map changes based on the vote!

Thanks for your help!

Last edited by dubzee; 03-13-2009 at 09:05.
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