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[zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]


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schmurgel1983
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Join Date: Aug 2006
Location: Germany
Old 09-01-2011 , 08:09   Re: [zp50b4] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #21

updated zp50 class file with module/native filter and correct plugin version.
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choco@.@
Member
Join Date: Jan 2012
Location: 한국 S.Korea
Old 01-24-2012 , 02:33   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #22

i think this class should be modify the damage for balance...
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ian sebastian
New Member
Join Date: Feb 2012
Old 02-23-2012 , 04:53   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #23

it's work in zp4.3 ? because it's not work

Last edited by ian sebastian; 02-24-2012 at 22:34.
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Krtola
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Join Date: Oct 2013
Location: Serbia
Old 10-23-2014 , 13:03   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #24

After respawn in the same round this zombie class lose ability ( fast attack )
-----zp_zclass_executioner.sma-----

Can someone fix that problem?
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zmd94
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Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 10-23-2014 , 20:24   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #25

Just try below. ;)
Attached Files
File Type: sma Get Plugin or Get Source (zp_zclass_executioner.sma - 1341 views - 8.1 KB)

Last edited by zmd94; 11-02-2014 at 19:54.
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Krtola
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Join Date: Oct 2013
Location: Serbia
Old 10-25-2014 , 05:31   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #26

@zmd now is ok.
Thank u.
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zmd94
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Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 10-25-2014 , 05:47   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #27

I'm glad I can help you. ;)
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Just4Games
Senior Member
Join Date: Jan 2013
Location: Romania
Old 10-06-2023 , 18:23   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #28

This class while it's great, the other modes like Nemesis, Assassin and Bombardier from the Zombie Plague Shade mode would have the benefit of this speed. Might wanna change the zp_user_infected_post function a bit.

PHP Code:
public zp_user_infected_post(idinfector)
{
    if (
zp_get_user_zombie_class(id) == g_iExecutionerIndex)
    {
        
g_bExecutioner[id] = true
    
}
    else
    {
        
g_bExecutioner[id] = false
    
}

to
PHP Code:

public zp_user_infected_post(idinfector)
{
    if (
zp_get_user_zombie_class(id) == g_iExecutionerIndex)
    {
        
g_bExecutioner[id] = true
    
}
    else
    {
        
g_bExecutioner[id] = false
    
}

    if(
zp_get_user_nemesis(id) || zp_get_user_assassin(id) || zp_get_user_bombardier(id)) {
        
g_bExecutioner[id] = false
    
}

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Jhob94
AMX Mod X Donor
Join Date: Jul 2012
Old 10-06-2023 , 18:41   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #29

Quote:
Originally Posted by Just4Games View Post
This class while it's great, the other modes like Nemesis, Assassin and Bombardier from the Zombie Plague Shade mode would have the benefit of this speed. Might wanna change the zp_user_infected_post function a bit.

PHP Code:
public zp_user_infected_post(idinfector)
{
    if (
zp_get_user_zombie_class(id) == g_iExecutionerIndex)
    {
        
g_bExecutioner[id] = true
    
}
    else
    {
        
g_bExecutioner[id] = false
    
}

to
PHP Code:

public zp_user_infected_post(idinfector)
{
    if (
zp_get_user_zombie_class(id) == g_iExecutionerIndex)
    {
        
g_bExecutioner[id] = true
    
}
    else
    {
        
g_bExecutioner[id] = false
    
}

    if(
zp_get_user_nemesis(id) || zp_get_user_assassin(id) || zp_get_user_bombardier(id)) {
        
g_bExecutioner[id] = false
    
}

Code:
{
	if(zp_get_user_zombie_class(id) != g_iExecutionerIndex || zp_get_user_nemesis(id) || zp_get_user_assassin(id) || zp_get_user_bombardier(id)) {
		g_bExecutioner[id] = false
	}
        
        else
        {
                g_bExecutioner[id] = true
         }
}
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Just4Games
Senior Member
Join Date: Jan 2013
Location: Romania
Old 10-07-2023 , 02:45   Re: [zp50] Zombie Class : Executioner Zombie v1.1.0 [09-01-11]
Reply With Quote #30

Quote:
Originally Posted by Jhob94 View Post
Code:
{
	if(zp_get_user_zombie_class(id) != g_iExecutionerIndex || zp_get_user_nemesis(id) || zp_get_user_assassin(id) || zp_get_user_bombardier(id)) {
		g_bExecutioner[id] = false
	}
        
        else
        {
                g_bExecutioner[id] = true
         }
}
Or this, sure! Looks cleaner!
__________________

Just an old fart revisiting the nostalgia.
---------
Oh yeah
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PS: I go by MoistWomble nowadays.
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