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[L4D2] SIPool - Aim to improve performance when spawn SI (Experimental)[2024.04.18]


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M_Reimu_Abyss
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Join Date: Apr 2024
Old 04-12-2024 , 07:19   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #21

SM 1.12-7092
Metamod 1.12.0
L4DToolZ_mo v1.0.1

[SM] Unable to load plugin "l4dinfectedbots.smx": Native "SIPool.Instance" was not found
我安装了si_pool和你提供的l4dinfectedbots多特插件,日志提 示了这个
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ReCreator
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Join Date: Nov 2017
Location: Ukraine,Kyiv
Old 04-13-2024 , 10:45   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #22

Is there any possibility to torn back l4d1 support, or makilng l4d1 version?
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eyal282
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Join Date: Aug 2011
Old 04-14-2024 , 14:18   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #23

Can you at least support Left4Dhooks?
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NekoYa4r
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Join Date: Mar 2020
Old 04-17-2024 , 01:24   Re: [L4D2] Special Infected Pool (Experimental)
Reply With Quote #24

Quote:
Originally Posted by Paimon View Post
I have made a SIPool fork for harry's L4D Infected Bot and I have put it here.
For current only support L4D2 because SIPool only support L4D2 now.

Only test at my server(30 SI 0 seconds with single survivor), the test result is that:
At the moment SI spawn, 95 more tickrate the server has at round start.
With the round continue, lots of SI got lagged and killed by plugin, 85 more tickrate the server keeps.
For the average performance, the server should keep 90 tickrate if SIPool works as expect.
Can you make the lastest Harry's Infected Bot version 2.9.5??? Thanks a lot
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Paimon
Member
Join Date: Jul 2021
Location: Zootopia
Old 04-17-2024 , 22:57   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #25

Quote:
Originally Posted by M_Reimu_Abyss View Post
SM 1.12-7092
Metamod 1.12.0
L4DToolZ_mo v1.0.1

[SM] Unable to load plugin "l4dinfectedbots.smx": Native "SIPool.Instance" was not found
我安装了si_pool和你提供的l4dinfectedbots多特插件,日志提 示了这个
l4dinfectedbots编译有问题,等我用新版再改一份。
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Paimon
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Join Date: Jul 2021
Location: Zootopia
Old 04-17-2024 , 23:00   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #26

Quote:
Originally Posted by ReCreator View Post
Is there any possibility to torn back l4d1 support, or makilng l4d1 version?
Sorry but currently no plan, support l4d1 needs rework sipool and find signatures used in l4d1, but I was not working on l4d1 for a long time.
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Last edited by Paimon; 04-17-2024 at 23:09.
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Paimon
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Join Date: Jul 2021
Location: Zootopia
Old 04-17-2024 , 23:05   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #27

Quote:
Originally Posted by eyal282 View Post
Can you at least support Left4Dhooks?
NO, Left4DHooks use L4D2_SpawnSpecial() which is a call for ZombieManager::SpawnSpecial().
Unless Left4DHooks add a pre forward which can rewrite the result and block original calls.
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Paimon
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Join Date: Jul 2021
Location: Zootopia
Old 04-18-2024 , 00:18   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #28

Quote:
Originally Posted by NekoYa4r View Post
Can you make the lastest Harry's Infected Bot version 2.9.5??? Thanks a lot
SIPool Version 2024.04.18 Released. Download HERE.
L4DInfectedBots(SIPool fork) updated to 2.9.5, see HERE.
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Last edited by Paimon; 04-18-2024 at 04:29.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-18-2024 , 09:43   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #29

Quote:
Originally Posted by eyal282 View Post
Can you at least support Left4Dhooks?
What do you mean, how is this incompatible?

Quote:
Originally Posted by Paimon View Post
NO, Left4DHooks use L4D2_SpawnSpecial() which is a call for ZombieManager::SpawnSpecial().
Unless Left4DHooks add a pre forward which can rewrite the result and block original calls.
"L4D_OnSpawnSpecial" is a pre hook in Left4DHooks which can be blocked.
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Paimon
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Join Date: Jul 2021
Location: Zootopia
Old 04-18-2024 , 22:50   Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Reply With Quote #30

Quote:
Originally Posted by Silvers View Post
What do you mean, how is this incompatible?



"L4D_OnSpawnSpecial" is a pre hook in Left4DHooks which can be blocked.
Only block is not enough because SIPool.RequestSIBot return a client index.
If the result of "L4D_SpawnSpecial" can not be rewitten, SIPool will only block the bot being kicked.
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